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Barlimore

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About Barlimore

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  1. Revision 22: Changelog

    May 19th We held a padmin meeting moments ago, here are our public meeting notes: Here are the suggestion box submissions that we have reviewed as a team:
  2. Revision 22: The Meandering Maze

    Image credit to Didy for that one - Our entire team has been working on this event in some capacity or another!
  3. Revision 22: Changelog

    May 18th The Meandering Maze event is now live on P.
  4. Revision 22: The Meandering Maze

    Archaeologist Bobbins was up late one night, reading through the poems of Revision 22 when another book fell into the pile. This book was different in that while it seemed like a poem, the words resonated and came to life as they were read out loud. Something was stirring at the Archaeologists' Guild... A portal, created from ancient words carved itself into the wall and Archaeologist Bobbins stepped through to find a familiar world. The light coming through the glass ceiling illuminated the decay of the event hub. The vines hung downwards and the leaves reached upwards, both trying to escape from the event hub. Despite the manner of disrepair, there was something new in the event hub. "I have been waiting a long time for the right people to pass through this portal. To endure my trials. Escaping through this portal before the zombie hordes attacked that castle was my only hope. The last of my magic is within the Meandering Maze. Send word to your best adventurers. Tell them that Nilrem needs them." ===================================================================== The padmins are introducing a gigantic maze as the next event on P! Help Nilrem to recover his power by finding 20 Shards of Power around the Meandering Maze. PRIZES Anyone who finds all 20 Shards of Power will receive: This includes: 192 x Glowstone 64 x Gunpowder 32 x Diamonds 32 x Fragment of Amber 2 x Potion of Strength (8 minutes) 1 x Creeper Skull 1 x Map (as shown on the Shards of Power signs) 1 x Nilrem’s Focusing Crystal - Enchanted Flint 1 x Nilrem’s Power Pants - Diamond Leggings with: Protection V Unbreaking V Mending 1 x Shulker Skull. The first to find all 20 Shards of Power will receive the above and: A creeper spawner. This will be placed at a location of your choosing in the overworld, provided it is within an area you have permission to place blocks at. Padmins will actively be monitoring for 1st place and will reach out to coordinate the prize to the person who first finds all 20 unique Shards of Power. Should the creeper spawner not be placed within 2 weeks of the 1st place participant being contacted, we will contact the next person who found all 20, and so on until the spawner is placed. The second to find all 20 Shards of Power will receive the above (not the creeper spawner) and: A shulker spawner. This will be placed at a location of your choosing in the overworld, provided it is within an area you have permission to place blocks at. Padmins will actively be monitoring for 2nd place too and will reach out to coordinate the prize to the person who first finds all 20 unique Shards of Power. Should the shulker spawner not be placed within 2 weeks of the 2nd place participant being contacted, we will contact the next person who found all 20, and so on until the spawner is placed. HOW TO PARTICIPATE 1) Head to spawn, at /place A_Guild 2) Head through the portal as shown here. 3) Click the sign near Nilrem in the purple section of the event hub. 4) Search through the Meandering Maze for 20 Shards of Power. These are demarcated by a sign and a map in an item frame such as this. 4a) We recommend storing all Shards of Power in the enderchests in the event hub so that they don't get lost! 5) If you want to exit the Meandering Maze at any time, click one of the 900+ exit signs that are littered throughout. They look like this. 6) Once you have found all 20 Shards of Power, return back to Nilrem, who is waiting near the warp sign to the Meandering Maze.
  5. Revision 22: Changelog

    14th May We have published a small change to the suggestion box here.
  6. Revision 22: Suggestionbox Responses

    This topic will no longer be receiving responses, per the reasoning here.
  7. Revision 22: Changelog

    12th May We held a padmin meeting today, here are our public meeting notes:
  8. Revision 22: Changelog

    5th May We have published reminders that the Poetry Competition closes at midnight tonight, EDT. We recently held a padmin meeting, here are our public meeting notes:
  9. Revision 22: Changelog

    1st May The padmin doppelgangers have been updated thanks to totemo. You can now summon a padmin doppel for the iron golem spawner costs with either: Barlimore, ieuweh, Silversunset or Sir_Didymus.
  10. Revision 22: Another Portal Clue

    Congratulations to FlyinSloth for finding this portal!
  11. Revision 22: Changelog

    30th April We have published the latest portal clue (for the existing portal) here.
  12. Revision 22: Another Portal Clue

    This week, we're publishing a clue for the existing portal that has been sat on the revision since day one. We will be adding and releasing the final portal and clue around next weekend. It would have been sooner but with new padmins, we've had some new ideas for that clue that we want to try out. Clue: We were asked some time ago to share our thought process on the placement of the original six portals. So we're going to ramble about that for a bit, which will narrow down the search area for the remaining portal significantly. From the feedback for this revision, we were asked to try something different with portals; To ensure that while the map size is retained, that there are still areas of 'wilderness' that don't necessarily have equal map coverage as the past two revisions have had. This time around, we decided to look at the geography of the map to determine the portal placements. We noticed that the map was almost entirely divided up by the primary rivers that dominate it. So, we looked to only place the first 6 portals on the same landmass that spawn is located on. Additionally (pulled from public chat): <piplo127128> when portals were first found what were they in? like under a tree? Or <Silversunset> not visible from livemap Usually this information would be true but alas, the bedrock marker is very visible on the livemap.
  13. Revision 22: Changelog

    29th April We just held our first padmin meeting as a quad, here are our public meeting notes:
  14. Revision 22: Changelog

    28th April Two additional padmins have joined the team, ieuweh and Silversunset. Padmin doppels will continue to only work with Barlimore and Sir_Didymus until further notice.
  15. Revision 22: Changelog

    27th April Improvements to EasyRider have been made courtesy of totemo. Details here.
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