Jump to content

Sir_Didymus

Members
  • Posts

    251
  • Joined

  • Last visited

Everything posted by Sir_Didymus

  1. The two notes from over 4 years ago have been removed.
  2. cmchappell has stepped down to moderator for personal reasons, and his permissions have been updated accordingly.
  3. Hey all, Before we wrap up the CTF related stuff, I just wanted to take some time to credit the wonderful contributers amongst our staff and players - all the people who helped to make sure the event came together. redwall_hp: redwall was our lead tech for this year's event and put in countless hours so that we could all enjoy the wonders of the cosmos via jetpack, and suffocate in the vacuum of space! He listened to an endless array of annoying queries and issues from me, and still somehow managed to help create an amazing event without throwing me off a cliff \o/ I'm sure I'm missing a huge amount of background tech horror stories that I will never know anything about. Sufficed to say, we could not have held the event without him - so please thank him if you see him, as he deserves it a hundred times over! Thanks to buzzie71 and schererererer for building those amazing lime (buzzie) and red (scher) team spawn ships! scher also built both team domes, and buzzie as you know, helped out with some backstory for the event, and spent a good portion of it shooting video too! We benefitted immensely from both these guys' great building skills early on in the project, and I'm sure you will agree with me that the outcome was pretty great! Thanks to Zomise for making us trail through the intestines of a space monster... by building the SW buff! She also built a ton of space rocks, the lime flag bases, and spent some time recording video too, including the brilliant trailer you watched prior to the event. Oh! And those creepy cavespider islands, or that water ship that killed everyone? #blamezomise :P Thanks to Bluuefuzzy (with help from zburdsal) for the space station globe NE buff filled with staff statues. I visited it numerous times during the course of the project just to laugh at the job roles people had been assigned on their statues. If you came across a large set of beautiful islands covered in vines, that was down to these guys too. Thanks to Narissis for The Othello, our giant spaceship puzzle at the centre buff. I don't ever want to attempt to understand the redstone behind it! He also wrote some extensive backstory for the ship, in the lead up to the event that really added depth to the build. Thanks to Tharine for the egg shaped lobby you initially spawned in! She jumped on the project at the last minute and did an amazing job! Thanks to Sapphric for making the custom texture pack that had you running from blue eyed spiders, spacesuited zombies, and staring at the Earth instead of the moon! Thanks to my fellow insane asylum inductee head admin Silversunset who helped fill some gaps with misc. rock and island builds, helped with regions and other general set-up, did amazing work with sign commands and generally stuck around with me to try to make sure the event went as smoothly as it could. Other space builders to thank: robr - Lego spaceships! StarMinion1 - Spaceballs & Hitchhiker's Guide to the Galaxy references everywhere! marting11 - Giant space duck! MasterCommaThe - The Crystelline Entity (giant glass stars) Weazol - Fully equipped space house with attached ship. zburdsal (on behalf of Solace) - Stolen Donated abandoned villager islands. Decoration, Smaller Projects or Other Misc. Help and Support Barlimore, defiex, ghrey303, Herr_Fawkes, Lappy486, pez252, SirTacoface, Skrapssparks, SwitchViewz, Twilexis, torteela, wyndysascha, and the tech team in general for various answers and bits of information and help. If I've forgotten anyone I'm sorry! Please let me know in the comments - and thank you too :) And without further ado, here is the map link (thanks totemo!) so that you can download this world yourself: http://mcp-dl.com/ctf-2016-06-world.tar.gz MD5 Checksum: 047c41c4f3d5d8396614c51989529829 *ctf-2016-06-world.tar.gz And if you don't want to do that, don't worry! Due to popular request, we're hoping to be able to reopen the event server so that you can fly around an unedited (and uneditable) version of the map in creative mode. Stay tuned :)
  4. Hi all, This thread is for any CTF feedback you would like to share, but feel is more for staff eyes only. There is a public thread for anything more general here: https://nerd.nu/forums/topic/4170-2016-ctf-fundraiser-give-us-your-feedback/ I'd like to take this opportunity to thank all the staff who helped throughout the development of the fundraiser - I'll be reiterating this when the public wrap-up post is finished, but for now I wanted you to know how much we appreciated the effort from so many of you. Hope you enjoyed the event we made together! Time to prep for next year... :P ~Didy
  5. Hey guys, Thanks for helping to raise funds to keep our servers going for another year. I'd like to get some feedback from you to help make our next fundraising effort more enjoyable, for as many people as possible. Please comment here with anything you feel it is constructive to share. For example: What did you enjoy or find less enjoyable about this year's fundraiser? What could be done to make fundraisers more accessible or enjoyable for you in future? Do you have any game types or ideas to share for next year? Would you like more community involvement in the construction of events (build competitions etc.) or do you prefer to be surprised? Any other things you feel are important to mention? Having read some feedback already, I know that this event was difficult for some people to access, and for others, just not a gamemode you particularly enjoyed. I'd like to get some positive discussion going if possible, so that we can get a well rounded view of the kind of thing people would like for next year. Thanks once again! ~Didy
  6. Time Conversions: Round 1: Friday 8pm EDT Round 2: Saturday 6pm EDT Bonus Round: Sunday 7pm EDT Connect with: lobby.nerd.nu (and run through the CTF portal) event.nerd.nu (direct access) What is the CTF Fundraiser? CTF stands for ‘Capture the Flag’. Players will be split into two randomly assigned teams, Red and Lime. Players must find and capture the enemy’s flag and return it to their own flag base for points. PvP is enabled, so all you fighters out there - better get ready to rumble! But don’t worry if you don’t enjoy PvP gameplay - equally important are those who stay at their own team’s base and concentrate on infrastructure, or those willing to go out and find those vital supplies to help secure victory! Nerd.Nu runs a CTF event every year to help raise funds to keep the server and other nerd services up and running. Our funding goal is $2800 which will sustain the servers until the next fundraiser comes around. If you'd like to help out the community with a donation, just visit http://nerd.nu/donate - any contribution is very appreciated! When you first join the server you will appear at Space Station CTF-2016! To join a crew type /join or hit one of the crew assignment signs. You will be randomly assigned to either Red Crew or Lime Crew, and beamed to your destination ship. From then on, if you die, you will always re-appear at your crew's ship. Take some time to explore your ship - you will find a basic kit, and somewhere in the ship's kitchens no doubt you will find some melons! Take them, you'll need them to start out. Once you feel ready, leave the safety of the ship and make your way to the team base! You wear colored glass on your head to denote your crew - removing your glass helmet in space is not recommended! Team Bases Team bases are located in the North-West and South-East corners of the map. This year, spawn ships cannot be changed, but your team bases are fully editable. There are uneditable 'forcefield generators' denoting the boundary of your safe area (the area in which the enemy cannot PvP you). The safe area contains a starter base for your crew to get things going. Your ship and base are situated on a large asteroid, the surface of which cannot be edited by the enemy. However, if you aren't within your safe area boundary, then look out - the enemy can and will attack you! Build up your base with proper protection if you want to expand to the pvp enabled area! Flag Bases To capture an enemy flag you must first find one of their two flag bases. A 'flag' is a firey piece of wool in enemy colors! The flag bases are on their own asteroids, somewhere near to each crew's base island. You can build protections for your flags, but you must leave one side open for fair access to the enemy. To steal an enemy flag, just click on it. To capture a flag and score a point, take it to one of your flag bases and click on your own flag. If the enemy has stolen both of your flags, you can't score! Be careful you don't accidentally fly or run through your safe area. Taking an enemy flag into your safe area will cause it to be returned to them! If you die or log out while carrying a flag it will be dropped on the ground. If you were flying through space, it will float. Clicking on a dropped flag that belongs to your team will cause it to be returned to its pedestal. Click on a dropped flag that belongs to the enemy in order to pick it up! If a dropped flag is left for more than 5 minutes it is automatically returned. If a flag is stolen from its pedestal for more than 30 minutes it is automatically returned regardless of whether it is currently carried or dropped. Craft a compass and it will point you towards the nearest stolen flag that belongs to your team! The Power of Wool If you step on wool or carpets in your crew's color, you'll recieve a beneficial potion effect. Conversely, if you accidentally step on wool or carpets in the other crew's color, it will hurt you! Use wool to help protect your island and base from intruders, and to help you attack the other team! Buffs Buffs are special blocks that give a beneficial effect to your entire crew. There are three buffs to find out here in space. To capture a buff, simply click on it. However, it's not always easy to find a buff or get to them. For example, you might find spawners or parkour in your way! Jetpacks Craft a jetpack to allow you to explore the quadrant for ores and other precious materials. There are two jetpacks available to you: Iron and Diamond. Both types consume coal as fuel. Recipes are as follows: The diamond jetpack is slightly faster, and has a better rate of fuel consumption. Keep an eye on your fuel supplies - if they run out you will drop out of the sky! Player Damaging TNT Yes, that's right... TNT is back! It won't damage any blocks or builds, but it will certainly damage enemy players! Use it strategically to annihilate the opposition! Here are some commonly used commands for the CTF: /join Randomly assigns you to a crew on first join. /g <msg> Allows you to send a message in global chat (your default chat is team chat) /teams Lists all the members of a team. /score Shows team and individual number of kills, deaths, flag captures, flag returns and buffs scored. /drop Drops the flag, if you have one! /flag Shows the location of the nearest flag stolen from your team. /rehat Puts your space helmet back on (why did you take it off?!) Don't forget to lock your chests! /cmodify r:red Type this then punch a chest, to lock it to red team (all red crew members can access it) /cmodify r:lime Type this then punch a chest, to lock it to lime team (all lime crew members can access it) Other commands you would typically find on nerd.nu will work as well e.g. /clanchat, /list, /modlist, /modreq, /msg or /m, /r, /s HYPPEEE! (Trailer courtesy of Zomise) Silver Stealth Edit: The server will be running a custom resource pack as well (prepared by our very own Sapphric!). You can play without it, but it will be way more fun to see all the fancy things he's added! For those who have trouble with server-side resource packs sapphric has given the link for download so everyone can enjoy the fun (even if they have potato internet like me!!)
  7. Hello all! We're looking to include buzzie's wonderful custom death messages as part of the CTF. However, we need your help! We're looking to crowd-source some space / science-fiction related death messages from you guys - bonus points if you can fill in gaps for the harder ones! Instructions are written at the top of the sheet (buzzie has written some examples to help): [Redacted] You can write as many messages as you like, although we can't guarantee that we will be able to use them all. Thanks everyone! ~Didy
  8. Hey everyone, Our new lobby is now live! Summer is finally here in our new lobby! As usual there are portals to each of the servers, or you can type /creative, /pve or /pvp to reach your required destination. However, for those of you that like to explore, there is an ongoing scavenger hunt and parkour which may or may not lead to some insider information. Flying is turned off in the lobby for the time being, until everyone has had a chance to look around – but don’t worry, later we will be enabling it as usual! If you get stuck, there's always /spawn to take you back to the portals. Thanks go to tech redwall_hp, for getting the lobby up and running, and to all the staff and players who contributed something to the build. Hope you enjoy! ~Didy
  9. Thank you for agreeing to the conditions I have put forward. Please bear this agreement in mind when interacting on the server from now on. (As to your other comment - if you have any further concerns, please contact us rather than making public accusations, which is against our rules. I suggest having another read of them here http://wiki.nerd.nu/wiki/Rules before logging back in). I will unban you now, but remember that violating the above conditions, that you have agreed to, will result in a much longer ban.
  10. Hey Heartshine, Thanks for writing out a mature ban appeal – I can see you’ve taken some time to calm down. You were banned for using items (invisibility potions) that are very clearly not allowed in game, as stated here and in the in-game rulebook. Whether or not the item is blocked, you should be well aware of the rule by now, having spent so much time on the server. However, the greater issue, is how you were using the potions to harass other players. This is part of a larger concern that the staff have about your behaviour in game. It’s time you got a handle on how you react to other people. We have spoken before at length, but now I would like to see you agree formally to the following conditions: You will not respond to things that annoy you with extreme anger, threats, insults or harassing behaviour, and if you feel yourself getting angry you will log off to calm down. You will not try to police the server, players or staff and will instead stick to creating, building and having fun. The response I would like to see is simply an agreement, after which you will be unbanned. If you then go on to violate these conditions, you can expect a much longer ban. However, I am hopeful that we can resolve this quickly and maturely, and that you can start afresh. ~Didy
  11. Hi there, I'm going to close this, as it's not an appeal. However, given that you have mentioned taking your own life at least twice in this post, please do call the number stated below and talk to someone who can help you: U.S. Suicide Prevention Hotline 1-800-273-8255 Hope you have a better future ahead of you. -Didy
  12. Thanks buzzie, for sorting out the regions on the lime ship and getting it ready to use (sorry for delay in replying). Answers to your questions: Red ship is pretty immediate to depart from - I see no issue with placing some warp signs to even things out on lime ship. Feel free to add them, and we can see how it goes in testing. I think its only standing on the wool that causes the debuffs, but a tech may want to correct me. We will have LWC enabled afaik, so we can just lock your ship chests that way. Red ship also has basic melon farms set up like lime ship, but there are more of them, so you may want to utilize your hopper idea here. Couple of modreqs left over from dev server - have re-added them properly. Wood axe is default - will need changing to match the mod kit I assume, will add to trello. ~Didy
  13. Hey PPGOME, You were due to be unbanned from 15th April 2016, and given that you have assured us that you have re-read the rules, I am happy to unban you at this time. Please be aware that if you find yourself banned again for anything addressed in previous appeals, the ban length will be considerably longer. Unbanned.
  14. Thanks for the feedback guys - I think we will try resistance, speed and haste during testing, and change later if we find any gameplay issues. Closing this topic for now.
  15. I believe it is any of the 1.8 potion effects.
  16. Hey guys, I’m looking to gather some opinions on which buff effects we should have for the CTF. I’m asking here, in PMC, because I believe your choices may be affected by the ‘space’ gameplay style this time around (which players don’t know about yet). The main feedback I read from the last CTF was that Strength II and Regen were overpowered and made it difficult for the other team to fight back. Please could you suggest three buffs that you think would work well together? These will hopefully be the buffs we set up for a staff test event. Thanks! ~Didy
  17. Hey Tharine, If you'd like to pick up that build that would be amazing! I don't have anything in particular that isn't mentioned in the post, but I would like to give you a tour of the space map so you get a feel for the current builds before you start anything (if that's alright with you?). Thanks for offering to help out, ~Didy
  18. PPGOME, This is you, a week ago, in your last ban appeal. You have continued to break the rules by advertising your server on multiple occasions, to various players. You are banned for 1 month from this date; re-appeal no earlier than the 15th April 2016. Please take this time to consider your actions and whether or not you wish to continue playing on our servers.
  19. Hello all, Another update on where we are at with the CTF fundraiser: The builds on the map are almost complete, just finishing off a few rocks and bits and pieces with the buff towers. If you had a build or planned build on e-dev, you will have been mailed via the forums (so please check). Following on from that we will be doing a bit of map balance checking related to ore numbers and so on. Once the CTF map has been moved to it’s proper home on Event, we can begin doing all the protections, no-fly zones, easy-signs etc. and hopefully get all the actual CTF plugin stuff up and running. I have re-done the Event trello and re-named it 'CTF Fundraiser' for those of you who want to keep track of progress, or contribute to discussions (e.g. around types of buffs or gameplay) - I would really love input on anything on the board - especially if you are a PvP orientated person. We have a full list of people lacking permissions for trello. If you're looking to gain access, just poke a head admin or request permissions here. One thing still in need of a builder is an initial lobby/spawn point area, which is meant to resemble a space station from which the player is about to ‘beam’ to their new colony. Details: No larger than 120x120. Space Station theme. A central point from which a player can click a sign to be warped to a random team. Fully enclosed i.e. players must not be able to get outside the build or be able to get back in once assigned a team. Windows are fine, if fully glassed. Enderpearls will be disabled in this build’s region, so you don’t need to worry about any pearl trickery. Something referencing the two team colors (lime and red): perhaps there are armor-stand ‘recruiters’ dressed in team colors, or a docked ship belonging to each colony - anything you can think of. If you’d like to volunteer to build the lobby area, please let me know in this post, or PM if you prefer. Recent additions to the map: robr’s new lego fleet: Silver’s Nether Rocks Zburd’s Village Island Thanks to everyone who has helped out so far! ~Didy
  20. It looks amazing Narissis, I can't wait to see the finished article! Hey rob_r we can always use more little spaceships! If you'd like to come and build some you are more than welcome (catch me in game or pm me for details on where to build). Thanks guys! ~Didy
  21. You might need to be in modmode for it to work. Also try /warp cbuff as an alternative.
  22. Hey again LEGIT4FOREVER, It's been about one month since you appealed, without a response. I'm moving this to 'closed ban appeals' for now but if you wish to be unbanned, please follow the above instructions.
  23. Building whilst hungry is how you get candy asteroids covered in cake. ~Didy
  24. Here are my few thoughts: Iron grinders: The set-up allows iron grinders to be placed inside proper buildings, and that's all I need to be incredibly happy about them. The nether: I haven't done much more than run as fast as possible through the nether, because I'm terrified of meeting one of the custom mobs. It looks pretty though, and the obsidian is useful. Custom flora: I love the trees, and if it's true you could have any design, I think you should have a tree design competition for next rev. I also think the dense forest makes road building more rewarding. If you chose to make the entire map a forest, I wouldn't get shot by ghrey complain. Portals: Sometimes I wish portals didn't exist so that there wouldn't be anything persuading me to compromise on where I set-up my town. However, I do like running around like a headless chicken at rev start! Having more or fewer portals each rev changes the dynamic and helps to keep things interesting, so I'm up for any idea you decide to run with. Terrain: I pretty much like any kind of terrain - it all makes for interesting challenges in terms of building. I'd be interested in a map that gets more difficult to traverse as you go further out, or something with some truly weird biomes, but equally, natural terrain is fine by me. Spawn: Spawn is great - I like the open central area. At rev start, I gave up on waiting for melons to grow and went on a rabbit killing spree instead. I don't often have the time to go hunting for spawn secrets, so some obvious public spawn challenges, with a public awards board, would be cool (if that's not a thing already). Silver is not silly - it's a ruse designed to hide her evil plans. Custom mobs: I have yet to see one, and I don't want to! I'd like any custom mobs to be survivable though - things that just appear, and one hit kill you, are a bit frustrating. I'd prefer to be clear on what basics I'd need, in terms of equipment, in order to survive each mob. I also love the idea of some custom friendly mobs. All in all, I am really enjoying this rev so far. ~Didy
  25. Center buff pasted in. And it. looks. awesome. ~Didy
×
×
  • Create New...