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Survival Rev 26 - Information & Details


Mrloud15
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Hello everyone,

 

Here’s what our plan is so far for the next rev. Before you read any further you should know that rev 26 will also be a test rev. We will be trying out some major changes to survival, but not all of them may work as we plan. This just means that some plugins and configs might be changed during the rev. The map itself should be considered stable and unlikely to be reset without ample warning. We are still working on a few details, and this post will be updated once those details are finalized. Now for what you really care about, the changes.

 

Survival Rev 26 will launch sometime next weekend. We will make another post once we set a final time. Chaos will go down this Saturday at approximately 5:00 pm EDT(click here to see what time that is for you!). The new rev will start shortly after that. Survival Rev 26 is live.

 


 

General Details

 

  • The map is 5000 x 5000, but might be expanded later in the rev.
  • There is a ring road at +/- 600

  • There are 8 portals randomly placed throughout the map and 2 on the ring road.

  • There is a public arena at the southeast corner (600, 600) of the ring road.

  • There is a first join area.

  • Ores are plumped, but only specific ores will be plumped in specific biome.

    • Taiga - Gold

    • Roofed Forest - Gold

    • Forest - Iron

    • Plains - Iron

    • Jungle - Iron, Coal

    • Ocean - Gold

    • Desert - Lapis

    • Savanna - Lapis

    • Extreme Hills - Glowstone

    • Mega Taiga - Glowstone

    • Swampland - Clay

    • Mesa - Redstone

    • Ice Mountains - Coal

    • Emeralds are plumped throughout the map. 
  • A custom nether will replace the vanilla one.

 


 

Gameplay Changes / Plugins

 

  • Citadel - Allows you to reinforce blocks using Stone, Iron, Diamonds, or Emeralds. We will be updating this wiki page once we finalize a few more details. 

  • JukeAlert - Allows you to track any blocks placed, removed, mobs killed, and player movement in a a 21x21x21 area around a reinforced Juke Box.

  • PrisonPearl - Allows you to imprison a player if enough damages is inflicted with ender pearl in your hot bar. However, there is a cost for everything, and this no exception! In order to keep someone imprisoned you must pay a fee of diamonds. It will take 1 diamond to keep someone imprisoned every restart.

  • ItemExchange - Allows you to create a shop using chests.

  • SimpleClans - Back by popular demand, this plugin will add a new twist to clan fighting with things like a clan leaderboard, rivalries, and vitals! Friendly Fire is on(you can kill anyone, even your own clan), and there are no clan tags in chat.

  • NerdBounty - This plugin allows you to place bounties on players! We would like to thank roastnewt for taking the time to make this plugin for us.
  • ExpensiveBeacons - This plugin adds a new twist to base defense by allowing you to create beacons that only apply specific groups.

  • PlumpXP is set at 3x

  • Enchantism has been removed.

  • LWC has been removed.

  • SafeBuckets has been removed.

  • Enderchests have been disabled.

  • Crafting recipes for Smooth Stone Slabs (block 43:8), Smooth Sandstone Slabs (block 43:9), Self Powered Redstone Lamps, Hopper Braziers(can be toggled with redstone), and Decorative Command Blocks have been added.

 



 

Things That Will be Returning

  • Beds - Die within 10 meters of your bed and your spawn and you are given the option to spawn randomly or in your bed.

  • RandomSpawn -  Will spawn players in random locations close to the road.

  • netherratiofix - Allows us to change the ratio between the over world and nether. It will be set at a 1-1 ratio.

  • PearlNerf - Attempts to limit the potential abuse of enderpearl during pvp.

  • Combat Tag - to deter using logout as a function of PvP, CombatTag causes an NPC to spawn if you logout shortly after engaging in combat. Please keep in mind that using login/logout as a function of combat, regardless of whether you've been tagged, is against the rules. If you aren't sure if it's safe to log out, wait maybe 30 seconds or so. You should be fine.

  • ReblanceVillagers - We will be using a different configuration than last time, and we will update this post with a link once we finalize the details. Villager trading is disabled as it would make emeralds too easy to get.

  • CobraCorral - Allows players to lock horses to keep them safe when not in use. You may no longer protect donkeys or mules that have chests attached or place chests on them if they are protected.

  • Armored head drops will continue to be in effect.

  • Crafting recipes for Horse Armor, Mossy Stone Bricks, Chiseled Stone Bricks, and Mossy Cobblestone will remain the same.

 


 

Rules

 

  • Survival's rules will change before the rev starts. We will be making a post once they have been updated to make sure everyone knows about them and has a chance to read them before the rev starts.


 

Survival Arena League (SAL)

 

  • Started in rev 21 by Ludeman84, this series of weekly arena nights will be making a return for rev 25!
  • A more detailed post will be made at a later date.


 

End of Rev / Future Changes

 

  • We are not setting an end date for rev 26 like we did with rev 25.
  • Keep an eye open for posts regarding the future of Survival!  These posts may involve asking for opinions, suggestions, or help developing plugins.


 

Suggestions /  Feedback

 

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Hello everyone, here are a few updates.
 
Chaos will go down this Saturday at approximately 5:00 pm EDT(click here to see what time that is for you!). The new rev will start shortly after that. 
 

  • NerdBounty - This plugin allows you to place bounties on players! We would like to thank roastnewt for taking the time to make this plugin for us.
  • Recipes for Smooth Stone Slabs (block 43:8) and Smooth Sandstone Slabs (block 43:9) have been changed.
  • Emeralds have been plumped throughout the map. 
  • PrisonPearl - It will take 1 diamond to keep someone imprisoned every restart (2 hours).
  • CobraCorral - You may no longer protect donkeys or mules that have chests attached or place chests on them if they are protected.

  • Citadel reinforcement values:
    • Stone - 25
    • Iron - 250
    • Emeralds - 1000
    • Diamonds - 1800

Here are a few more screenshots of the map!

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Hello everyone, here are a few new changes and some stuff we forgot to include in the detail post.

 
  • There are 2 ends. One that pearled players are sent to and one that can be accessed by the end portals in the world. 
  • Enderman will not drop enderpearls in the ends.
  • Strength II potions are disabled.
  • The world border will be changing from a square to a circle in 24 hours. The radius of the world will be 3600. 
 
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