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Creative Revision 34 Changeover Schedule


Bardidley
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Hello Everyone!

Below is the schedule we will be following during the change over to Creative Revision 34!

- November 28th WEDNESDAY @ 9PM EDT CHAOS (Survival Mode, World Edit Disabled, PVP enabled, Griefing Allowed - All other server rules apply!)

- November 29th THURSDAY @ 9PM EDT TNT PARTY (Creative Mode, World Edit Disabled, Griefing Allowed - All other server rules apply!)

- November 30th FRIDAY @ 9PM EDT Revision 33 Launch (Everything back to normal, with new map.)

 

Here are some more details on the maps features:

  • Main World will be 15,000x15,000 blocks, and made with WorldPainter and WorldMachine.
  • Spawn City will feature Suburbs, Downtown, Uptown and City Representative Offices in the spawn building.
  • Suburb plots, Downtown plots, Uptown plots, City Rep Office plots  - Nerdplots available from the beginning limited to 1 of each per player.
  • Cardinal roads will be player built. We have several players who are keen to build them.
  • The CTA has a spawn station.
  • The current map and Testbuild will be transferred with their contents to Revision 34 as separate MV worlds.

The Revision 33 Map will be available for download shortly after it is taken down. It can be found at http://mcp-dl.com

~The Cadmins

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  • 1 month later...

CREATIVE REVISION 34 INFO POST!

  • The Overworld this rev is keeping with the 15,000 x 15,000 blocks to build in all sorts of ways!   The map was again made using WorldMachine and WorldPainter.
  • We've included a lot of flatter land for city builders. Please explore thoroughly before destroying any nice terrain. Bard worked very hard on the map!
  • This revision, Spawn remains detailed and organized and filled with a lot of useful information. Take a moment to fly around and familiarize yourself with Rev 34's new layout!  The Spawn room contains information on getting started, as well as Rules. The Warp Room contains a portal to /warp skulls and /warp WETutorial, PixelArt, BigTown, Redstone, Nether, The End, and a Random Location. The Resources Room shows examples on how to get started making land claims and other useful gameplay tips.
  • Outside Spawn you'll also find our CTA station.
  • We now have an updated WorldEdit Tutorial located at /warp WETutorial.
  • Spawn city as always, will feature a Suburbs area, Downtown, Uptown and Spawn City Representative Offices! You will be allowed 2 Suburbs plots, 2 Downtown plots, and 1 City Rep Office for now. Later in the rev we may grant you more if there's room for it! We've left areas around plots empty, and if you would like to request to build a park there or anything scenic we're open to it.
  • Cardinal roads will be player built. Players are permitted to connect to these roads but may not obstruct them.
  • The TestBuild multiverse has been transferred over from Rev 33. Accessible via /mv tp testbuild_june2017
  • Please remember our policy on region buffers. In the past we required a 10 block buffer between region borders. We now allow you to have ZERO buffer. Please see this example: https://imgur.com/a/BCeIA
  • You will no longer have to /modreq for a Redstone plot at /warp redstone. We've added Nerdplot regions to all of them. Just claim one using /nerdplot claim!
  • Please remember that if we (the CAdmins) for whatever reason, feel that your build or region is being used to obstruct or troll another player, it may be moved or removed at CAdmin discretion. Please play nice.
  • The Revision 33 Map will be available for download shortly after it is taken down. It can be found at http://mcp-dl.com

-The CADMIN TEAM!

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