About PvE, the game.
PvE stands for "Player vs. Environment". This means Survival mode, with the hardest difficulty, and no PvP (Player vs. Player combat).
TopSpecial features of this server.
Many special features of PvE are discussed in the PvE Rev 31 Info Post https://nerd.nu/mc/pve.
PvE is a substantially vanilla Minecraft survival mode server.
Plugins have been added to allow chests and other containers to be locked (/help Locks) and to protect builds from unauthorized edits (/help Protection).
To prevent unauthorized edits using water or lava, liquids don't flow between protection / claim region boundaries.
(/help ModReq, /help Liquids).
Private chat for self-managing groups of players is provided by NerdClanChat (/help NerdClanChat).
Tamed horses cannot be ridden except by their owner, but can be shared with commands (see /help Horses).
We have a Discord server for text and voice chat.
See /help Discord or /Discord.
We also have a 3D or top-down live map.
See /help Map.
You can build custom maps to place in item frames.
See /help MapWorld.
PvP is allowed in designated PvP arenas.
See /help Arenas or outside of arenas with /pvp on.
The rules of PvE in brief.
/help Farms, /help Grief/help Pets/help X-RaySee also /help Bans.
Frequently-Asked Questions
You may be holding a wooden sword, which queries the WorldGuard region of whatever you click on.
Alternatively, maybe the chest is locked by someone else? See /help Locks.
Make sure all containers are owned by the same player. That will probably fix it.
You're in a protection region.
See /help Protection or try /rg i to see the region name.
You may even still be at spawn.
Move further away and you will find unbuilt land.
Towns usually have a protection region that is the same as their name.
Try /rg i or /rg i <town>, and then contact one of the players listed as a region owner.
Most towns have an associated place.
See /help Places or try /place to see a list of places.
Portals connect up weirdly in Minecraft when they are too close together.
To light a portal, you must build the portal frame, purchase 1 portal shard per portal space from the trader at spawn (a 2x3 portal would cost 6 shards), place those shards in a chest near the portal frame along with one padmin head (see /help doppelgangers), then types /modreq please light this portal and name it ….
See /help Portals.
There is a sign at spawn that will teleport you to a random location. You cannot teleport to a specific location, you will need to walk, ride a vehicle or use a portal instead.
Minecraft and its plugins just run better when restarted every few hours.
See /help Restarts.
See /help Revisions.
About the current map.
The overworld is a 10000 x 10000 square and is custom generated with Terralith. The nether is a 6000 x 6000 square and is vanilla generation. The end is a 5000 x 5000 square and is custom generated by PPGOME & EggyEgg.
A 3D and top-down live map of the worlds can be seen at http://nerd.nu/maps/pve/live. However, note that the map will not be visible for an initial period at the start of the rev to allow for exploration.
TopFinding places using
/place.
Places are points of interest on the server. Places are granted to the following types of build:
You can see a list of places by typing /place.
Type /place <location> to see its coordinates and to be pointed in the right direction.
Type /place endportal or /place netherportal to see the nearest end or nether portal, respectively.
You can find the place nearest to your current location using /nearest-place.
Places are created when requested by ModReq, subject to admin approval.
TopModerator Requests for assistance.
If you need assistance from a moderator, type /modreq your message here.
Your request will be added to a queue and a staff member will help you as soon as possible.
If you are stuck in a protected region, message a moderator directly, rather than waiting for a ModReq.
Do not use ModReqs to ask for help with building or for simple questions about the game.
Ask other players or check the Minecraft wiki at http://minecraft.gamepedia.com.
You do not need to be online for your request to be fulfilled.
The coordinates where you ran /modreq are saved with your request.
You typically use ModReqs to make water/lava flow, report grief or other rule-breaking, or to get your build protected.
You can see your open requests with /check or by visiting http://nerd.nu/modreq/pve.
You can cancel a request with /done <number>.
Stuck in a protection?
Occasionally players find themselves stuck in a place where they can't dig or place blocks to escape. In such circumstances, it is better to directly message a moderator and ask for help, rather than waiting for a ModReq to be handled.
TopCommands for locking containers.
You can lock chests, trapped chests, furnaces, shulker boxes, skulls, beacons, dispensers, droppers, jukeboxes, hoppers, conduits, turtle eggs, brewing stands, armour stands, item frames and bee hives.
All of these blocks automatically lock privately to you when you place them, but you can change who can access them using the following commands:
/bpublic - Allows anyone to access the contents but not break the chest; useful for "Free Stuff" chests/bdeposit - Allows people to open the chests and put items inside, but only the owner can remove items/bmodify add <name> - Add players to the access list/bmodify remove <name> - Remove a player from the lock/bgroup create <groupname> - Create a group that when added to a container all members can access it/bgroup add <groupname> <playername> - Adds a player to a group/bgroup remove <groupname> <playername> - Removes a player from a group/bremove - Removes all locks from the block and allows anyone to break it
If you just want to make a chest public, use /bpublic instead/bprivate - Lock a chest privately after it has been /bremoved/bpublic or /bdeposit - Lock a chest as public or donation after you have /bremoved it/bpersist - Make a single bolt command apply to multiple containers/bhelp - See a list of other commands related to lockingIt is your responsibility to secure your valuables. If someone takes something from a chest you gave them access to, we can not return it.
See also /bhelp.
Claiming land to build on.
Land claims indicate areas which you intend to build within.
Once you have 4 clearly marked corners made from non-natural blocks covering a rectangular area /modreq to have a moderator create your claim.
A build-allow region will then be created for your claim, which will allow for everyone to gather resources from the area but also make it clear that the area is claimed.
If you want to find out if you are currently in a region, use /rg i.
Claims should not be excessively large and, while not required, we recommend a buffer of 3-5 blocks between claims for server harmony.
Claims must be used within a reasonable timeframe and cannot encompass other claims.
Admins reserve the right to invalidate a claim for any of the following reasons: Being too large (larger than you will reasonably use), claiming an area solely for access to resource mining, encircling another claim in an effort to take over, an incomplete or poorly identifiable claim fence, or violating any other build rules currently in place. Don't block waterways with your claim fence, place it one block above the waterline or place regular access points. Claims and the builds associated with them should not block off areas of the map.
TopProtecting your builds.
Protections allow only you and those you add to permissions to build within an area. Undeveloped land will not be protected. Only completed or mostly-completed structures will be protected by moderators. Protections usually extend from about 10 blocks below the lowest level of your build all the way to Y 255.
Protections can not be used to claim resources or land; they are only to prevent griefing of your build. Large claims may not be granted protection in their entirety, initially. Instead, staff will protect those parts of the claim that have been built on.
You may request your build be protected using /modreq.
In order to do this place two blocks that are easily identifiable (colored wool works well) at the two opposite corners of your build.
Try to make it so that someone who does not know what you are building will be able to identify the boundaries.
Then type /modreq please protect my build marked with <block> at one of the corners and a moderator will create a protection for you.
Protections are implemented as WorldGuard regions, which have owners and members.
Members can build in the region, and owners can do everything members can do as well as add other owners and members.
You can find out what region you are standing in with /region info (/rg i for short) or you can right click on blocks with a wooden sword.
You can add additional members or owners to a protection region with /rg addmember <region> <player> and /rg addowner <region> <player>, respectively.
Building with others in a town.
Towns are large builds shared by a group of players. By convention, towns share a protection region, and the region owners are referred to as "mayors", since only they can add new region members. Typically, towns will not be granted protection over their whole claim area until substantial builds are present.
Although mayors can set standards for builds within their town and even evict members, it is against the rules to remove non-compliant builds against the builder's wishes. Instead, do a ModReq asking an admin to move the build for you.
TopAbout farms.
There are many farms on the map where players can get food. If you harvest crops, you must replant. Not replanting can result in a ban.
If you come across an un-replanted field, ModReq it for crop grief.
TopAbout grinders.
You can build mob grinders around spawner blocks, in ocean monuments and using various other game mechanics. If you find a spawner, you can ModReq to get it protected against grief, even if you haven't built anything there yet.
You can also build dark room grinders, but they may not perform as well on a multiplayer server as they would in the single player game.
There will no longer be any requirement to have 100% of the drops remain public or any minimum percentage split. Exceptions are end grinders, guardian grinders, and blaze grinders, which must remain 100% public only at all times.
TopAbout Iron Grinders and costs.
Due to the relative ease that high speed golem farms can now be created, we are allowing players to create their own vanilla golem grinders. This is due to new designs requiring far less villagers than before.
Please be efficient with your villager usage and don’t use too many. The PAdmins reserve the right to convert any and all golem grinders to spawners if it is deemed that they are causing excessive lag.
TopAbout PvP arenas.
While PvP (player-vs-player combat) is disabled by default on PvE, you can build PvP arenas where PvP will be enabled, subject to approval by the P admins.
Once you have completed your build, do a /modreq to ask for the PvP flag to be set.
To be approved, PvP arenas must be clearly marked, completely enclosed, and access-restricted builds. The area must only be accessible via iron doors or redstone gates that require a button press to enter. These entrances must be marked with signs stating that it is a PvP area, and that players enter at their own risk. The PvP-enabled area may not exceed 200x200 blocks, and may not interact with other PvP areas in any way.
You may also use '/pvp on' to PvP outside PvP arenas.
TopAbout server restarts.
Every 6 hours our server restarts to help it run more smoothly.
Players are sent to the lobby.
A warning will appear on your screen 1 minute before, as well as a 10 second countdown.
If you have your inventory open just before the restart, you could lose items, so be careful!
It is also recommended that you dismount from a vehicle (horse / minecart) to avoid death or loss of vehicles.
When the restart has completed you can either fly through the "P" portal or type /pve to return to the server.
You can see when the next server restart will happen with /nextrestart.
Water & lava flowing
On this server, any water or lava you place will flow, except across claim/protection region boundaries.
This is to protect your builds from water being placed outside of the protection flowing in and causing damage.
If you have issues with water or lava flowing please contact staff with /modreq.
Using fire.
Fire spread is disabled on PvE.
You can light your own fires with flint and steel.
Lighting fires with a dispenser requires a /modreq.
About portals.
The revision will start with 8 hidden signs for netherpotals. The first player to find the sign will be allowed to create a portal for free within 100 blocks of the marker. Nether portals are also purchaseable by any player at a cost of 64 Nerd Bondss per nether portal shard (enchanted amethyst bought at spawn). This means that the smallest 3x2 portal will cost 6 Portal Shards. Please build your portal frame from obsidian then place your portal shards in a chest along with a padmin doppel head and make a modreq. Your modreq should include the name you want for the portal. Once placed, portals will not be expanded or moved. If you want to expand your portal you must destroy it and replace it, paying again for all of the portal shards.
We ask that new overworld nether portals must not be within 100 blocks of an existing nether portal.
TopAbout beds.
You can set your spawn point by clicking on a bed. If you do not sleep frequently, Phantoms may spawn in your proximity and attack you! If 60% of the players online sleep, night will pass.
TopAbout spawn.
Spawn is located at (0,0). Here you will find the rules and helpful tips for the server, any spawn traders and a Nether Portal.
Type /place spawn to be pointed in the right direction!
Custom items dropped by mobs.
All hostile and passive mobs have a small chance of dropping their head when killed by a player, or always when killed by a charged creeper. If Minecraft has a standard head for the mob (creeper, ender dragon, piglin, skeleton, or zombie) then that item will be dropped.
Otherwise, it will be a player head with a skin that matches the mob.
For example, witches drop the MHF_Witch player head.
The drops are handled by the NerdNuCustomDrops plugin, and the full list of heads can be found with /mobhead list.
A custom currency called Nerd Bondss will randomly drop from naturally generated items, blocks, and mobs. Items and blocks must be broken by the player, and mobs must be killed by the player for the chance of a Nerd Bonds.
Heart fragments will drop from ocean related blocks and items. You can use heart-fragments to create a Heart of the Sea.
TopCustom summonable hostile mobs.
Doppelgangers are summonable, custom hostile mobs. In the current configuration, they are extremely strong and well-armed wither skeletons. They drop the player head of your choosing. To summon a doppleganger, name a carved pumpkin after the player whose head you want, using an anvil. Then stack two diamond blocks vertically and put the pumpkin on top, sort of like summoning a snow golem. Note that you need to leave a one-block air gap on all sides of the pillar of blocks.
The PvE server admins (P admins or Padmins) have special doppelgangers that are twice as expensive as regular players' doppelgangers. To summon a Padmin doppelganger, you must place the named pumpkin on a T shape built from four diamond blocks, instead of two. Padmin doppelgangers are even stronger than regular doppelgangers, always appear as a group of all current Padmins when you summon any one of them, and the summoned Padmin drops the respective Padmin's head. You can find a current list of Padmins on the NerdNu staff page at http://nerd.nu/staff. Case matters!
TopHow to get elytra.
All naturally generated elytra has been removed from the end ships. One month after the start of the rev, elytra will be available by killing phantoms for randomly dropped Phantom Feathers, then killing the Ender Dragon for a Dragon head. Craft the elytra with 8 Phantom Feathers around 1 Dragon Head.
TopAbout horses on PvE.
Any horses you tame are automatically locked by the CritterGuard plugin and cannot be ridden by anyone else without your permission.
CritterGuard also handles locking of ridable and non-ridable pets.
Horse stats and breeding on PvE are vanilla.
Use /cg info to see a horse's stats.
Breed two horses together with high stats for (on average) better stats offspring.
Cull sub-par offspring and repeat to slowly get better and better horses.
About pets.
Pets are tamed animals such as cats and dogs, farm animals (e.g sheep) that have been named with a nametag, or trapped hostile mobs. It is against the rules to kill another player's pets. Note that hostile mobs will eventually despawn unless named with a nametag.
Try /pinfo to see who a pet belongs to.
About the MapWorld.
Mapworld is a world accessible at spawn with an empty inventory. People can create maps inside with the assistance of a creative mode inventory and limited world edit. Mapworld is carried over between revisions.
To enter Mapworld there is a clickable sign at spawn to warp you, you will need to have an empty inventory to enter. Once in Mapworld you can start creating you artwork by locating an empty plot (which can easily be found from viewing the livemap) and typing /nerdplot claim while standing in the empty plot.
Once a map is completed, you can give yourself an empty map and right click to map out your plot, and acquire your map id by hovering your mouse over the tooltip. To enable advanced tooltips press F3 + H. Returning to your build in the Overworld, you can then rename your map to the id number of the map on an anvil, then place it in an item frame.
To exit Mapworld head back to the spawn location or use /spawn, a warp sign found here will put you back in the Overworld and clear your inventory.
TopTeleports, homes and warps.
Currently, teleporting is disabled on PvE. Use portals for fast travel.
TopAbout the
/warpcommand.
Warping is occasionally enabled on PvE to go to special events. But for the most part, you must walk, use a vehicle, or use regular in-game nether portals and end portals.
TopAbout the
/homecommand.
The /home command is disabled.
The only way to set your home on PvE is to sleep in a bed.
Guidance on reducing lag.
Large numbers of mobs contribute to server lag.
As a result we are running MobLimiter, which only allows you to keep certain quantities of mobs (type /moblimiter limits for additional details).
MobLimiter culls excess animals when the chunk is unloaded, but it will always leave at least two of each type, including 2-4 of each sheep color.
Minecraft implements redstone very inefficiently. Even small redstone devices contribute disproportionately to server lag. You should strive to minimize the length of redstone wires and the frequency of signal state changes. Redstone clocks are allowed but should always include an off switch and they should not activate every tick.
Large numbers of hoppers can also lag the server. Wherever possible, try to move items with flowing water over ice instead.
If you have questions please contact a moderator.
See also /help Redstone.
About redstone devices.
Fast-running clocks or redstone devices with many hoppers, pistons or lamps can have a disproportionately detrimental effect on server performance for their size and may be disabled by staff at their discretion.
Please endeavor to design redstone devices with minimal numbers of hoppers and avoid fast clocks.
Consider replacing hopper chains with water flows over ice and replacing clocks with daylight sensors or BUDs.
See also /help Lag.
About map revisions.
We start a new world, from scratch, typically every 6-8 months, at the discretion of the P admins.
This is called a "revision" or "rev".
No items are carried over into the new map. You start over with nothing.
This is PvE Revision 31, which began on Sept 19, 2024.
See https://nerd.nu/mc/pve for details.
All previous map revisions are available for download at https://nerd.nu/backups.
See /help Web.
How to use the help system.
/help - show the topic index/help <n> - read page <n> of the index/help <text> - show help about <text>. The <text> can be a topic title, the name of a plugin, the name of a command beginning with '/', or just some arbitrary search term/help <text> <n> - show page <n> of the search results for <text>Example: /help features 2 - read page 2 of the "Features" topic.
Note: searches are case-insensitive.
TopIf you are banned.
If you are banned, you will not be unbanned automatically. You must make a written appeal asking to be unbanned at http://nerd.nu/appeal.
Do not play on the server using another account while you are banned; that is against the rules.
TopRules about seeing through opaque blocks.
Any mechanism that allows you to see through normally opaque blocks in order to obtain an in-game advantage is against the rules. This includes x-ray client mods, some vanilla contraptions (typically made using transparent blocks) and some texture packs. Ore-radar mods that give you an awareness of ores nearby are also against the rules.
X-raying is regarded as a serious offense. It deprives other players of the opportunity to find resources through legitimate means. Any resources that x-rayers find can be used to progress in the game faster than legitimate players.
Accordingly, if you are caught x-raying, you will be banned for seven days if it is your first xray offense across all alts. Subsequent xray bans will result in a 30 day ban. All xray bans will result in your edits being un-done and all of your items taken away.
Because all edits are logged, it is not necessary for staff to be on-line during the act to catch an x-rayer. The majority of x-ray bans result from investigations that happen several hours after a player has x-rayed.
TopRules about unauthorized edits.
The word "grief" is used to refer to any unauthorized edits to the world. It is against the rules to edit other players' builds without their permission. You are allowed to harvest other players' farms, but you must replant.
You are also allowed to kill farm animals (sheep, pigs, cows and rabbits), but you must leave a breeding pair of each color or type. It is against the rules to kill tamed pets (cats, dogs) or trapped hostile mobs.
TopFind us on the web.
PvE Links:
General Links:
See also: /help Mumble, /help Discord, /help Steam, /help Twitter.
About other nerd.nu servers.
There are three Minecraft servers currently active on the Nerd.Nu network: PvE, Creative and Chaos.
You can access them with /pve, /creative.
Chaos (aka the snapshot server) is reached directly only at x.nerd.nu.
About Discord text and and voice chat.
Discord does text and voice chat in the browser, or with a downloadable client. Check it out at https://discord.gg/dKFfHY3.
TopAbout the nerd.nu organization.
The nerd.nu organization is run entirely by volunteers and completely funded by donations from players.
We launched June 10th, 2009 and our announcment post for Creative can be found at https://nerd.nu/origin with Survival and PvE launching soon after.
You can find out more on the web.
See /help Web.
About the staff of nerd.nu.
At Nerd.Nu, as much as possible, all players are treated equally, so you won't see special titles for staff names in chat.
To see which staff are currently in-game, use /list or /modlist.
You can see the full list of all current and past staff at http://nerd.nu/staff.
How to support the servers.
You can donate to help the server at http://nerd.nu/donate.
See also /help volunteer for other ways to help out.
How to help the servers.
You can apply to be a moderator at http://nerd.nu/applyformod. If you are a Java programmer, you can submit pull requests for our plugins. Look for us on GitHub: https://github.com/NerdNu.
TopDescriptions of all server plugins.
Plugins can be listed with /pl.
You can get help on a specific plugin with /help <plugin>.
You can also find a complete list of plugin documentation on our wiki at http://wiki.nerd.nu/wiki/Plugins.
TopFull list of commands.
The help system is still under development. A future version will show a full command list here.
For now, try /help Plugins or /help <command>.