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Feenix566

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Posts posted by Feenix566

  1. 14 hours ago, Cujobear said:

     

    The Spawn Building

    • Were exits from spawn laid out clearly? No

    • Is there anything you would like to see done differently with Spawn in Rev 24? No melons. What's the point of Player vs Environment if we all start out with food?

    The Overworld

    • Do you think that this map size (7kx7k) was good? Should it be bigger, smaller or similar? Yeah it's fine

    • This rev we used vanilla map generation due to 1.13 offering new generation and biomes, and also due to custom terrain tools not being updated. Were you happy with the use of a vanilla seed? Would you like to see a return to custom terrain given the tools are updated? I liked it most when we had vanilla in the center and amplified at the edges of the map. Something for everyone!

    • Were any biomes lacking or too abundant this revision? No

    • How did you find the distribution of ores this revision? Fine

    The Nether

    This revision we had a custom Nether created by totemo, it featured different biomes designed to provide areas for bulk mining resources like concrete powder and terracotta. We again included custom mobs in the nether.

    • How did you feel about the custom generated map this revision? Would you like to see a custom nether again? It made it easier to get black terra cotta.

    • How did you feel about the custom mobs this revision? I ran away from them

    • How was the distribution of quartz and glowstone? I didn't notice

    • Were the villagers with custom trades in the Nether a positive addition? I didn't see them

    The End

    Never went there

    Elytra

    I don't care 

    Mapworld

    Never went there

    Portals

    This revision we had claimable 8 portals across the map, all available from day 1 of the revision.

    • Did you feel that the number and distribution of portals this rev was good? Do you prefer having all portals available from day 1 of the revision? Yeah sure whatever. I have no interest in claiming a portal.

    • Do you have any ideas for how portals should be implemented next rev? Same as this rev

     Iron Golem Spawners

    Better than those hideous iron farms people used to build 

    Custom Spawners

    I don't care

    Custom Drops from Ore, Mobs, Loot chests and Sugarcane

    It's not worth my time to go all the way to spawn to cash them in. So they just end up sitting in a box.  Also the names of the items go off the screen so I don't even know what I have.

    Custom Saddles

    I didn't bother.

    Events

    I log on when I feel like building stuff. Events have no impact on whether or not I log on.

    End of Rev

    In the past there has been end of rev events such as ending the world in Chaos and a Zombie Apocalypse, would you like to see the return of something like this? Do you have any other ideas for how to celebrate the end of rev? Yeah those were all pretty cool.

     


    Thank you for taking the time to give feedback

    My conclusion is that you could save yourself a lot of time and still make a great experience for players like me. You could get rid of custom nether, end, mapworld,  spawners, item drops, saddles,  and all the events and I would enjoy this server just as much if not more.

    Thanks for running a great server!

    -SylvanSamurai

     

  2. Here's a wild idea: how about if we spawn people in random locations? No pre-built spawn area. Everybody has to figure out how to survive their first night on their own. Then people can find each other and build cities. It would enhance the "Player vs Environment" feel of the game.

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