LadyRavenOwl Posted June 17, 2015 Report Share Posted June 17, 2015 Survival Revision 29 will be launching this Friday, June 19th at 9pm EDT. Not sure what time that is for you? Click here! Changes to look forward to:Smaller mapBack to normal nether (mostly, will keep obsidian spikes if possible)Bringing back pearl cooldownRemoving strength II (due to all the issues with it) (also because dat shit cray)Beds will no longer set your spawn pointMore PvP incentive through EconomyWeekly SAL fights occurring on different days of the week (points from this revision will be carrying over to next revision)Bulletin board at spawn for player ads100-150 block square buffer zone from spawn to prevent chunks constantly loadedCommunity farm inside spawn for new playersThe way shops are doneUnsafe buckets for sale in the shop (griefing with them will be a bannable offense)Buyable XP from the server shop /spawn will be enabled with a 10 second warm up and a 15 minute cool down (this particular feature is a dying wish of rtr69 that I am respecting) You can now steal other people's horses All animals are now able to murderated Auctions (courtesy of c45y and another dying wish of rtr69) What to Expect The premise of Survival will be the same. Roads will not have ice and will not go to the end of the map; roads are also not based on colours this revision, but instead on biomes based on an idea that nickeynickey123 brought to me. There will be Nether portals in the middle and at the end of all roads, as well as the one in spawn. Spawn will be mostly re-enterable and shop will have access through spawn. Stay tuned for more details to be released up through revision launch! Many thanks to c45y, Barlimore, and zburdsal for all of their very very hard work in getting this completed with me. Revision 29 would not be happening without them. Quote Link to comment Share on other sites More sharing options...
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