Jump to content

Rcub3161

Members
  • Posts

    30
  • Joined

  • Last visited

Posts posted by Rcub3161

  1. All different types of suggestions are welcome, we are all just trying to make the server more enjoyable. 


     


    Original:


     


    Although it's still fun and an enjoyable experience, I'm sure many of us will agree that Survival isn't as good as it used to be. Things like the Survival Arena League have made a big impact on the PvP this revision, and that is really great. But I'm certain there are more things that could change to make Survival better than ever!


    One thing that me, GetaFever and a couple others think could be a nice change is to mix up the clans a little. Often having the same clans every map can be a little repetitive, and if we were to mix up who we are in a clan with, it could change the builds and PvP for the better, and hopefully strengthen our community!


    I also think that limiting the size of clans could increase the amount of PvP, and stop the big clans from ruling over everything.


    I'd love to hear your feedback to this idea. Would any of you want to shake it up a bit too? :D Any other thoughts and suggestions to help Survival are welcome!


    • Upvote 2
  2. I agree with world holes needing to go and everyone getting equal resources to start. You don't have to specifically give them the resources, but make them available within 100-200 blocks of bases and clearly visible.

    Teams:

    I liked having more than 2 teams, even though it got a tad unbalanced at the end. Too many people on one team and it just becomes impossible to organize anything. Plus, attacking one team meant exposing yourself to another, which was fun. Suggest some sort of autobalance feature to take into account less active teams.

    Command posts:

    I think it'd be pretty cool if teams could capture and hold secondary bases that have resources that are hard to acquire, or provide minor debuffs for their team unique to each base. Maybe pre built xp grinders to allow players to slowly grind for better equipment, which will be insanely useful early on. It would force teams to decide if they want to a resource at the cost of upkeeping it.

    Allow for a little more leniency with griefing:

    I'm not sure if this one is feasible and might make the admins' jobs harder, but I found it really annoying how I couldn't sabotage anything from the other team. It's just food for thought, I don't have any specific ideas on how to improve it. I do want to note that teams shouldn't be able to barricade their base entrances. Some teams had a serious issue with that last CTF.

    Shrink the map

    1. Auto balancing teams would not be fair to the people that already worked hard on a certain team just to get moved over.

    2. Command posts  sound really neat and something I would like to see

    3. Anything outside of your base was able to be tore down by any other team which was fun because certain teams would take over the outside of other teams bases. I think griefing the other teams actual base would be terrible chaos.

    4. Sure, though I thought the last map was a reasonable distance between each team.

    • Upvote 1
×
×
  • Create New...