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DaddyTurkey

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Everything posted by DaddyTurkey

  1. Iron grinders: I like the setup. Maybe a little too "not vanilla" but it seems like the spirit of difficulty involved in making an iron grinder is * mostly* preserved. The nether: I love the Nether. Most time I've spent in the Nether on any server or rev, because it's just more interesting. I'm not entirely sold on the mob spawning there, though. But the structures, trees, etc. are interesting in a cool way. I'd be in favor of similar ideas (maybe not *exactly* the same) in future revs Custom flora: I thought they were neat to look at. The fact they don't grow back kind of makes people timid to alter the landscape. That might be a positive? When it's me feeling like not altering the landscape, I didn't like it, but for the rev in general it may help reduce unnecessary clear-cutting and other terraforming. Portals: I'd enjoy a few more portals. Especially with the interesting Nether, it would, I think, encourage more Nether development, which is neat. Ore distributions: Wouldn't mind a few more diamonds. ^_^ MapWorld: Haven't screwed with it. I guess I'll say I appreciate its unobtrusiveness; the fact that not being interested in it it's easy to ignore is positive. Terrain: I didn't think about the terrain. Which probably means it's near perfect. Spawn: I thought it was pretty, but really didn't give it much thought. Custom mobs: It was fun being completely blindsided by Sir Meowington the first time. Pretty soon he just became an annoyance, though. I would change them, either to spawn less or to drop something valuable that makes it feel like good news when they show up. As it is, it feels kind of like being trolled. /help: Haven't used it. Hope I'm not missing anything important.
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