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PvE Protection Guidelines


kitcatbar
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Hello all!

 

With the start of the new rev, there seemed to be some confusion as to what is eligible for protection. So, as part of my new padmin hazing I’m here to clarify PvE’s policy on protections. The wiki will be updated to reflect what is posted here, however we wanted to make a post to make the few clarifications more visible.

 

  • Protections exist solely to prevent grief and other unauthorized edits.
  • Protections are not used for "claiming land." Mods will only protect builds (houses, rail, farms, etc.) and clearly established large projects, such as cities.
    • Requests to protect empty land or to protect a very large buffer around a structure will be denied.
    • Land that has been significantly improved through road/plot making or terraforming can be protected at our discretion.
  • Hastily made structures that serve no purpose other than to lay claim to an area will not be protected.
  • Modreqs asking for the protection of land that has had no or minimal edits made to it will be denied.
  • Protections generally will cover the entire area above a structure (to sky limit) and about 10 blocks below the lowest floor.
    • We will not protect to bedrock unless your structure extends down that far. Underground resources are considered to be public property. Mines, drop shafts, etc., will not be protected.

 

We hope that this properly explains what will and will not be protected on P, however if any questions remain, be sure to ask!

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