Mrloud15 Posted June 7, 2014 Report Share Posted June 7, 2014 Survival Rev 25 will launch after the CTF event, approximately Sunday at 6:00 pm EDT This rev will feature some minor changes to S, and will also serve as a test rev for new plugins. Plugins might be added or removed at anytime. We will try to give everyone a notice before any plugins are added or removed. However, situations may occur where this does not happen, so to stay up to date about any changes, keep an eye on the Survival Development log. General Details The map is 4000 x 4000, but might be expanded to 6000 x 6000 later in the rev. There are no pre-built roads. There will be portals randomly placed throughout the map. Gameplay Changes / Plugins netherratiofix - Allows us to change the ratio between the over world and nether. It will be set at a 1-1 ratio. PwnPvpBalance - Attempts to balance pvp. PearlNerf - Attempts to limit the potential abuse of enderpearl during pvp. Random Spawn - Will spawn players in random locations. Packed ice exists on this map, but if it gets all mined out we may enable a crafting recipe for it. PlumpXP has been removed. Edit: The nether and end may be reset at any time. Things That Will be Returning Beds - die within 10 meters of your bed and your spawn is reset to the original spawn point. Locking Clan Chests - Players can make a modreq for a 1x1x1 region to be created with a name of their choosing (will be denied if inappropriate). This region can be used to lock chest to a large group of players with one command. For unlocked chest, /cprivate r:<region name> , and for locked chest you would use /cmodify r:<region name>. (Please note that anyone with permissions to a region can access any chests locked to that region) Combat Tag - to deter using logout as a function of PvP, CombatTag causes an NPC to spawn if you logout shortly after engaging in combat. Please keep in mind that using login/logout as a function of combat, regardless of whether you've been tagged, is against the rules. If you aren't sure if it's safe to log out, wait maybe 30 seconds or so. You should be fine. CobraCorral - Allows players to lock horses to keep them safe when not in use. See here for more information. Enchantism - We will be keeping the same configuration as last rev. Books - These will still only require 3 paper to be crafted. Armored head drops will continue to be in effect. Crafting recipes for Horse Armor, Mossy Stone Bricks, Chiseled Stone Bricks, and Mossy Cobblestone will remain the same. Survival Arena League (SAL) Started in rev 21 by Ludeman84, this series of weekly arena nights will be making a return for rev 25! A more detailed post will be made in the next few days (someone poke me if it's not out by Monday!). Rules The rules have recently been updated. Please make sure to read through them. End of Rev / Future Changes Survival Rev 25 will end 6 weeks from the start, July 13th. Major changes to Survival's gameplay will be made in rev 26. Keep up to date with the development of these changes here. Keep an eye open for posts regarding the future of Survival! These posts may involve asking for opinions, suggestions, or help developing plugins. Suggestions / Feedback Have any suggestions or feedback about the Survival? Let us know here or here! Want to discuss something in person? You can contact redwall_hp, Mumberthrax, or myself (Mrloud15) on IRC, Reddit, forums, or in game . 1 Quote Link to comment Share on other sites More sharing options...
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