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World edit glitch in C


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Though I'm sure jChance may have told the tech admins, just in case he forgot to mention it, I thought I'd bring it up here.


When using World Edit to move my castle, it changed the azure bluet flowers into oak saplings (which was a pain in the butt to change back). So I'm not sure if there's anything the techs can do or not, but, I just wanted to let you guys know.

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