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Mods and Admins: You're working too hard.


Vykoden

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I believe i said that in a previous post, or something similar, that one must have been skipped over. we have been discussing rule changes for a good amount of time even before this post. The constant jabs about situations that have already been (or are currently being) resolved does nothing to further the situation. 

 

It shouldn't take 3 months to solve the problem Vykoden is having. I would assume that PVE and C share the same,or at least similar rules for protections, one of them being that abandoned builds get removed/moved out of the way after 3/4 weeks,

 

If the reason for this is because of inactive Padmins, then you might just have to do what Jchance did to make a change - go over their heads with it. Just do it. IIRC He did this with WE on C (I believe he had permission by the heads to do it)

 

 

 

When build removals concern an active player we like to try to make contact first before just tearing it down. 

The player in question is inactive and has been for 3 months in this particular case.

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Thanks, Kitty. So, exceptions are made? We haven't been able to convince any admins, head or P, that such builds deserve removal, and the craziest part of it is that none of them are protected. So, the owners of the builds didn't even care enough about their own properties to get them protected ....

Of course, the land claim issue is something altogether different but equally important, if not moreso, and would allow all these issues to immediately drop away. 

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Guest Former Staff

It shouldn't take 3 months to solve the problem Vykoden is having. I would assume that PVE and C share the same,or at least similar rules for protections, one of them being that abandoned builds get removed/moved out of the way after 3/4 weeks,

 

If the reason for this is because of inactive Padmins, then you might just have to do what Jchance did to make a change - go over their heads with it. Just do it. IIRC He did this with WE on C (I believe he had permission by the heads to do it)

 

The player in question is inactive and has been for 3 months in this particular case.

 

Just for clarity, the modreqs being handled by the P admins did not take three months to reach a conclusion.

 

Inactive Padmins are not an issue either, they are in very active communication. :-)

 

The player being inactive though does return to earlier discussions, of which we seem to be coming back in circles with. It may be best to wait and see the fruits of the P admins efforts in regards to them reviewing rules on P unless new ideas come to the topic here.

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It feels like we should break this thread into two or three different, more-focused threads; just to remain focus on task. My goal would be able to talk about each issue, individually, in its own thread, so it's not so easy to get bogged down with personal feelings or feel overwhelmed by perceived negativity. 

Please note I don't feel negative toward anyone ... except that "Redwall" guy who tried to mess with me in the first 24 hours. This isn't a personal issue but a public one, and I hope it is taken only as that.

The three primary issues I perceive are:

  1. Undeveloped region protections.
  2. Cities being responsible (and permitted) to remove unwanted builds within those protections. 
  3. Removing abandoned builds.

 

So, how does creating two different, more-concise threads sound? It might clear a lot of up.

Thanks,
-Vyko

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There does appear to be a lot of divergence within this topic where people have different ideas that they wish to discuss, if you feel it best to open other topics up respectively to focus replies on a specific rule / culture on P that requires further feedback / clarification then that could be a good step forward.

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