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Elephant Parade

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Posts posted by Elephant Parade

  1. It's in off topic. Who actually gives a fuck?

    Well, I was expecting something important, and then I got a random joke. It isn't really a big deal, but it's always best to name things properly.

     

    Edit: Deal =! Idea

  2.  

    What does it take to host an Elephant Parade? 

    and about how many elephants does the average elephant parade consist of?

    Hosting an elephant parade requires knowledge of elephants, as well as an area to parade in.

    Twenty-six.

     

     

    What does it take to parade an Elephant Host?

    and about how many parades does the average elephant partake in?

    Parading an elephant host requires extensive elephants of knowledge, as well as a parade to area in.

    Sixty-two.

     

     

    What is your affiliation with Dumbo52?

    Dumbo52 may be named after the character Dumbo (an elephant) from Dumbo, a movie released by Disney. However, other than that, I have no affiliation.

  3. Personal preference would be not at the beginning. That would allow people some time to explore the old Rev before it is destroyed.

    Ah. Exploration will probably still be difficult, since people will seek out diamond houses to loot so that they can camp spawn.

    A gear sign might help keep the playing field even, though saving the TNT for later is probably a good idea.

  4. One of the real, inevitable problems with S is that, by the end of the first week, there's always at least one major group fully equiped with diamond gear, horses, farms etc. Everyone else by that point either is on their way to that status, controlling land/resources, or is already embroiled in feudal wars among themselves (and any passers-by). S loses the majority of its appeal to new players after this first week, as new players recognize the enormous difficulty of striking out on their own, avoiding constant attacks on their person as they leave populated areas, finding "safe" unpopulated areas, and just surviving against overwhelming forces in general.

    There really isnt anything wrong with S's current gameplay features- the problem lies in the nature of the gameplay itself.

    Hmm. Is there anything currently that actually encourages people to kill random unarmoured players? I know that the website has kill statistics, but I'm not sure that that's what's causing it.
  5. Survival doesn't have as many players as PvE, and I'm currently trying to figure out how this problem could be solved. I'm making a Google Forms poll on the subject, and I was wondering if anyone had any ideas.

    I'm currently planning to make two forms; one will be for non-players about what would make them play, and one will be for players about what would make them leave. I hope that this will reveal a possible change that will cause more people to join without alienating the existing playerbase.

    Once the surveys are finished, I'll post them on the forums and subreddit. After some time has been allowed for people to respond, I'll release the results so that people can look at them.

    Crossposted from reddit.

    • Upvote 1
  6. According to the statistics posted to the subreddit, flow requests make up a huge chunk of all /modreqs.

    Though I don't know exactly how the /modreq system works, as I am not a mod, I think it would save effort if there was a /flowreq command.

    The syntax would probably be "/flowreq [x] [y] [z] [comments]", or a variant. Though it would take some work, it might be possible for a plugin developer to give admins the ability to warp to the /flowreq location and view the comment with one command. It would also separate flow requests from other requests, though I have no idea whether this would be a good thing or not.

    Of course, I have no idea how admins view and fulfill flow requests, so I'm not sure if this would be better than the current system. This is just a suggestion.

  7. I understand the desire to take this out of in game chat since the short character limit is irritating, but this seems better suited for a PM with the server admins. Which server is this on? Based off what you said, my guess was that is this is on survival. If that's the case, you'll want to go to the messenger and contact Mrloud15, Mumberthrax, and redwallhp. If I'm wrong and this is on P, contact buzzie71, tompreuss, and me and we'll help you out.

    It's on survival. I already /modreq'd the problem; this was intended to be an explanation of exactly what was going on so that the person handling it could get an explanation even if I wasn't online. I was planning to /modreq the url so that whoever was handling the /modreq could see it, but it wouldn't fit the character limit.

    Thanks for the advice, though. I'll /msg one of them.

  8. (Note: this isn't really interesting, so I wouldn't bother reading it if you're not involved. I couldn't figure out what the best medium for this was, but I'm pretty sure most admins are active on the forums.)

    This is an attempt to store all of the things I've found out about the tower that was built on my land, since explaining it all ingame would require either /msg-ing a mod or a ton of /modreqs.

    Last Friday (the 28th) I logged back in to find that a few people had built a gigantic wooden tower on my property.

    Either on Friday or Saturday (I'm rather bad at remembering times, sorry) I made a /modreq, /mail'd them, and put up a sign asking them to /mail me. Though I think my ownership of the land was reasonably obvious, it is true that my wall didn't quite strech around the land, though I did have a small base with a few other people. A mod checked things out and said they would bring it to the attention of an admin, since they've done a fairly large amount of building.

    (Note: the giant stone tower was built by one of my clan members after the fact. It wasn't there before. I'm trying to avoid building anything or working on the walls, since I think it's best for things to remain as they were.)

    I logged in today to find that they hadn't responded to my mail, and had taken down both my sign and the sign saying who built the tower. In addition, using the /seen command showed that while one (richcheese) hadn't been active since Friday (probably before I logged in) one had been active early Sunday. I'm certain that I sent richcheese mail, and I believe I sent the other person mail as well. I'm not 100% sure that I sent the second person mail, however.

    I talked with a member of my clan (mudgut), and they said that they had met one of the builders. According to them, the builder was rather irriated, but they left (?). However, others may have taken up residence of the tower.

    I am unsure who is at fault here. While it is true that I should've finished my walls, I think it was pretty clear that I was using the land, and they should've looked around a bit more before starting such a huge construction project. However, it is possible that they figured somebody would've interrupted them if the land wasn't abandoned, and assumed that nobody was interested in it. Unfortunately, I was absent from early Monday to Friday evening (visiting a relative with poor internet), and I am unsure of when I logged on previous to that.

    I have attempted to keep a mostly objective viewpoint, but this post may contain bias; if so, I apologize. I suggest that you talk to the owners of the tower to get their point of view; I know richcheese was on the sign, and some other people are named inside the tower.

    I hope that we can sort this all out.

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