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Silversunset01

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Posts posted by Silversunset01

  1. The Spawn Building

    • Were exits from spawn laid out clearly?

    • Is there anything you would like to see done differently with Spawn in Rev 24?

    Spawn was very pretty this rev, but it did seem that a lot of new users were confused by being underwater and had trouble locating the portal.

    The Overworld

     

    • Do you think that this map size (7kx7k) was good? Should it be bigger, smaller or similar?

    • This rev we used vanilla map generation due to 1.13 offering new generation and biomes, and also due to custom terrain tools not being updated. Were you happy with the use of a vanilla seed? Would you like to see a return to custom terrain given the tools are updated?

    • Were any biomes lacking or too abundant this revision?

    • How did you find the distribution of ores this revision?

    The map size and ore distribution were fine

    The Nether

     

    This revision we had a custom Nether created by totemo, it featured different biomes designed to provide areas for bulk mining resources like concrete powder and terracotta. We again included custom mobs in the nether.

    • How did you feel about the custom generated map this revision? Would you like to see a custom nether again?

    • How did you feel about the custom mobs this revision?

    • How was the distribution of quartz and glowstone?

    • Were the villagers with custom trades in the Nether a positive addition?

    This revisions nether was different, having a place to farm concrete was quite nice. I don't particularly care for the custom mobs however, nether mob spawning is already broken with mojangs spawn mechanics, adding overworld mobs to the nether just makes it worse.

    The End

     

    This revision we had a custom generated End created by totemo. It featured different biomes (also designed to provide bulk mining of resources like the Nether) and custom structures with the idea that the End is a cold, dry place.

    We also had a new version of the dragon fight created by bermudalocket. This fight included 4 phases of dragon and mob fighting goodness, with Elytra dropping from completing the fight.

    Another change we implemented was having shulkers spawning across the end instead of having a shulker spawner.

    • Generation:

      • How did you feel about the custom generated End this rev? Any kind of generation you’d like to see?

      • How did you feel about having ores generated in the End that were plumped but didn’t have custom drops? How was the ore distribution?

      • Were the villagers with custom trades in the End a positive addition?

    • Dragon Fight

      • How did you feel about bermuda’s NerdyDragon fight? Was it too easy/difficult/just right in your opinion?

      • Any other suggestions you’d like to share for the fight?

      • Did you like having the leaderboard available for the dragon fights?

    • Shulkers and other mobs

      • Did you enjoy having free range shulkers instead of a shulker spawner?

      • How did you feel about the other mobs that appeared in the end?

    The custom generation in the end, like the nether, was interesting. However i felt it made the world feel more like a resource dump than an actual challenge. The same mob-spawning mechanics that effect the nether also effect the end, and with the increased landscape for them to spawn on and the fact that people were building things in the end  made hunting shulkers quite difficult unless you were on at odd times of the day.

    Bermudas dragon fight is incredible. A+ really.

    Elytra

     

    After feedback last rev we decided to have the Elytra be obtainable as a drop from the custom dragon fight.

    • How did you feel about the method of obtaining Elytra this revision? Was receiving it as a drop from the custom dragon fight enough effort for it?

    • Do you have any other ideas you have for methods of obtaining Elytra?

    Until recently my internet has not supported elytra flight. I've no comments here

    Mapworld

     

    • Are there any additions you’d like to see in Mapworld next revision?

    My thoughts on mapworld have not changed since we implemented it.

    Portals

     

    This revision we had claimable 8 portals across the map, all available from day 1 of the revision.

    • Did you feel that the number and distribution of portals this rev was good? Do you prefer having all portals available from day 1 of the revision?

    • Do you have any ideas for how portals should be implemented next rev?

    Portals seem to work fine as they are

    Iron Golem Spawners

     

    Iron Golem Spawner costs remained the same this revision, except you were able to upgrade to a new level individually instead of needing to upgrade all 4 spawners to the same level first.

    • Do you feel that the cost of an iron golem spawner was fair?

    • How did you feel about being able to upgrade spawners individually as opposed to upgrading each spawner to the same level first?

    • Perhaps something about keeping our system the same in 1.14 after iron golems spawning is nerfed in vanilla

    Golem spawners seem to work fine

    Custom Spawners

     

    This revision we had a Creeper, Squid and Slime spawner, all available to be found from the first day of the revision.

    • How do you feel about the inclusion of custom spawners in the map? Would you prefer to have, or not have them?

    • Which custom spawners do you think are particularly useful in a multiplayer setting, if any?

    I agree with others who have commented that custom spawners should only be implemented to fill a distinct gap in server spawning. Squid and slime for example since they are pretty hard to find spawning naturally due to server shenanigans, and shulkers until the end spawn mechanics can be fixed.

    Custom Drops from Ore, Mobs, Loot chests and Sugarcane

     

    This revision we continued the use of custom drops from ores, but also expanded on the methods of obtaining them to include dropping from some mobs, in loot chests, rewards from events and new blocks (sugarcane)

    • How did you feel about the addition of drops from mobs, loot chests and sugarcane this revision? Would you like to see drops coming from other sources in the future?

    • How do you feel about the rates of custom drops dropping, too frequent or too rare?

    • Do you have any ideas for new ways to obtain custom drops?

    • How have the custom drop trades been so far this rev? Any kinds of trades you’d like to see in the future?

    I have chests full of them, they don't really interest me.

    Custom Saddles

     

    • Have you enjoyed the custom horse saddles available to trade this revision?

    • Would you like to see them return for next revision?

    • If so, do you prefer them as trade items, prizes, or some mixture of both?

    They don't interest me, so no comments.

    Events

     

    Events so far this revision:

    • Valentines Day

    • St. Patrick’s Day

    • Easter Egg Hunt

    • All the Things

    • Collections at Spawn (gathering materials to unlock spawn trades)

    • Are there any events you particularly enjoyed this revision so far?

    • Is there any event past or present that you’d like to see return in Revision 23?

    • Have you any new event ideas that you’d like to share?

    • Do you enjoy having special items that you may not be able to get in vanilla as a prize for completing events? (Such as higher level enchanted items, custom skulls)

    • Do you have any ideas for events you’d like to see in the future?

    Some players seem to enjoy the collection challenge, so that's a positive. Personally I'd like to see more events that allow for mechanics that aren't normally part of the PvE gameplay - Admin hunts, PvP arenas, or custom mob fights. Those always seem to go over very well with people, and would be a great way to interact more with the community

    End of Rev

     

    In the past there has been end of rev events such as ending the world in Chaos and a Zombie Apocalypse, would you like to see the return of something like this? Do you have any other ideas for how to celebrate the end of rev?

     

    Nightoak seems to cover end-of-rev just fine. If players are planning an end-of-rev event I think that would be better than a pre-made one

    Additional Comments

     

    Suggestion box: I think it would be beneficial to the community to respond to this a bit more frequently, waiting months between checking it doesn't give much time to implement anything requested.

     

    Dragon death noise: I will again request that you implement the command to allow users to ignore the dragon noise on death. With the amount of dragon farming that goes on (for elytra or dragons breath) the noise is often deafening. Your previous response directing users to modify their resource packs to do this is quite unfair and inconsistent considering you've allowed the /hud command to be used (which can be done client-side via minimap or HUD mods), and the /ignore command (which can be done via Tabbychat when its updated to the proper MC versions).


     

  2. Activity will be sporadic for the next few weeks due to severe illness death in the family. 
    Edit: just updating to say its going to be a bit rough for the next couple weeks while we deal with things.

    • Like 1
  3. Hello 1addy.

    I'd like to start by saying thank you for admitting that you were using xray on the server, it makes appeals much smoother. For record keeping purposes your ban information is as follows:

    NDtPStm.png

    Per our rules listed on nerd.nu/rules xray is expressly forbidden.

    Quote

    No xraying/hacking/cheating or exploiting bugs to give yourself an unfair advantage

    • Any use of xray / ore detection will result in an immediate ban and rollback of all edits.

    Per the server policy all of your edits have been reverted, and your inventory and end chest have been cleared. You will be banned for 7 days, at which point you may bump this thread to ask to be unbanned. Please understand we take xray incredibly seriously, and further offenses will result in a longer ban duration and additional rollbacks.

    For posterity the below images are some of the evidence i've gathered. I've used blue and yellow glass to indicate your diamond and gold ore edits.

    WJlyCA8.png

    ne2w1YC.png%20

    Bsu8Epz.png

    cFzlcGS.png

  4. 6 hours ago, bermudalocket said:

    NerdUHC will need a small coat of paint to update it to 1.13 but otherwise I'd be down for UHCs to be thrown into the rotation.

    I'd love to see UHC happen, it looks amazing ❤️ pls do the thing.
    My only concern with something like this is who will run it. Currently our active tech resources are a bit tied up fixing server bugs and getting c ready for the update  - projects like this have to be actively maintained and run or they will go the same route minigames went. Once you have a 'replacement' for minigames what is your plan to keep it running long-term?

  5. 3 minutes ago, PPGOME said:

    We have some great builders and other maps online which could be for servers. Maybe we could hold a thing on C to build a map and it could be one of the adventure maps? Command blocks and such can reset a section of a map quite easily. The only issue with this, however, would be admins having to discuss with every player who participates and do commands for every single command block.

    Some background, we did try this for the current minigames server - with the current setup however its quite tedious and complicated to set up.
    It would be amazing to see player built things. I think some guidelines would need to be set based on the game that is chosen so that there is less confusion and less risk of the builds being left to languish.

  6. Seeing as we cannot prove or disprove you purchasing the account from someone and therefore being a separate user I will unban you this time - However as we cannot prove that you are *not* the original owner of the account you will only get one chance to follow our rules or be banned again, Staff will be notified of this caveat for consistency.

    This includes using any modifications that are considered cheating or hacking - whether they are client side or on your computer.

  7. Hello NFL thanks for your appeal!

    You were initially kicked for using a hacked client, which are not allowed on our server.
    For posterity you were then banned for being an alt of a banned player:
    ZvHxLBg.png

    Then you made this comment in chat:
    [CHAT] <NFL> I like FuckThePolice over this name because I have that one as well

    According to various sources:
    Username BassToad was changed to FuckThePolice (Feb 4, 2015)
    MCBouncer shows user BassToad as being banned for alt evasion as an alt of a banned player
    nTUUYWq.png

    Username CaptainH0b0 (which has also been changed) was banned for racism
    V2bwI8A.png

    Per Nerd.nu policy you may not play on an alt account if your other account is banned, as it is the user and not the account that is responsible for the actions being taken. You may appeal bans under any account by using the same url used to appeal this one: nerd.nu/appeal

     

  8. Thank you to everyone who came to the event! The winners are below!

    Floor 1 Floor 2 Floor 3 Floor 4 Floor 5 Floor 6
    king_of_queso Azumarill king_of_queso piplo127128 bermudalocket king_of_queso
    iNerd71 iNerd71   PPGOME iNerd71 AbsolutePerson
    cujobear PPGOME   defiex defiex Azumarill
      piplo127128   iNerd71 DancingBolt DancingBolt
      king_of_queso   Bobosozeli   PPGOME
      nilate   i_c_e_   bermudalocket
      bobosozeli   Azumarill   iNerd71
          RukiaKuchiki_   Bobosozeli
          bermudalocket  
  9. 1RAsfvW.png

    [CLICK ME FOR TIME CONVERSION]

    We're having another mob arena! Come see how long you can last!
    Each round will be 5 minutes long*, all users who survive the torture will be awarded prizes.

    * Difficulty will depend entirely on how much coffee has been consumed that day.

    Hope to see you all there!
    [Edit] Kits will be provided! as well as supersekrit commands to enter the area.

    • Upvote 1
  10. Thank you to everyone who participated!! We ended up cancelling the saturday arena (since only three players were online) but we had plenty show up friday night! Below are the floor winners!

    Floor 1 Floor 2 Floor 3 Floor 4 Floor 5 Floor 6
    King_of_queso King_of_queso King_of_queso Defiex King_of_queso tict0c
    Defiex SquaresThere Defiex Trooprm32 Defiex  
    SquaresThere Trooprm32 RukiaKuchiki_ RukiaKuchiki_ Trooprm32  
        Hanstra Hanstra RukiaKuchiki_  
        AbsolutePerson Azumarill Hanstra  
        tict0c   Azumarill  
            Schneckenhof  

     

    All winners have been mailed to collect their prizes from spawn. congrats again!

    • Upvote 1
  11. THE COURSE IS NOW CLOSED
    Congratulations to all who have participated in this revisions death collection Elytra course!

    A total of 39 people made 5023 attempts over the last two weeks! All collected stats can be seen here

    As promised, the users in red were the top 5 times for completion and will receive the SPECIAL PRIZE. Thank you everyone who played!

    Prizes will be delivered asap to all involved by the end of the weekend if possible!

    Participants # Of Attempts Best Time Rank Completions
    pez252 246 0:01:42 1 25
    bermudalocket 203 0:01:48 2 12
    Azumarill 964 0:01:59 3 6
    buzzie71 597 0:02:06 4 36
    Zomise 294 0:02:06 4 8
    King_of_queso 121 0:02:07 5 4
    particlesmash 106 0:02:28 6 2
    Flumper 214 0:02:56 7 3
    Chef_Zuul 164 0:06:25 8 1
    cyanoacrylate 145 0:06:34 9 1
    assasymphoni 1     0
    baebasaur 31     0
    Becquerine 40     0
    Benergy09 36     0
    Bluuefuzzy 1     0
    Bobosozeli 30     0
    FiddlersViridian 44     0
    grenbug 19     0
    i_c_e_ 109     0
    iceberg76 93     0
    KingNyahman 110     0
    kmwillia 7     0
    kumquatmay 34     0
    LadyAmbrosiaLyn 272     0
    Lethal_Tree 22     0
    NMEs 51     0
    PipersDad 64     0
    piplo127128 120     0
    PPGOME 16     0
    promaxxe 125     0
    RukiaKuchiki_ 38     0
    schererererer 1     0
    SilentRecon 69     0
    sunstarshine192 123     0
    tict0c 126     0
    tld97 1     0
    trippinholyman 73     0
    ttsci 271     0
    Zahldar 42     0
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