redwall_hp Posted June 23, 2014 Report Share Posted June 23, 2014 The ever-helpful techadmins just rolled out a fresh batch of improvements to Survival. Bed/Spawn Improvements (slide) If you die near your bed, your spawn point will no longer be fully reset. You will spawn in a random location to prevent bed camping, as before, but if you die again...you'll go back to your bed! No more running 1200 meters when a creeper explodes next to your bed. Also, the issue with spawning 1-2 blocks into the ground should be fixed. Horse Improvements (TheAcademician) The issue where horses weren't removed from your GPS list after dying should be fixed. (And admins can now remotely unlock horses in the off-chance that the issue still happens.) You can now grant another player permanent access to your horse with access lists. /haccess +beastbruiser would grant BeastBruiser th ability to use your horse, while /haccess -beastbruiser would remove that permission. (Basically, it's like /cmodify for horses.) You can now untame a horse with /horse-free (after unlocking it with /uncorral) When pushed into the void, locked horses no longer fall endlessly. They will be automatically teleported to the spawn point. (Unless the horse is on its vulnerability cooldown.) 3 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.