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Survival Rev 26 feedback


BeastBruiser

Survival Rev 26 gameplay  

41 members have voted

  1. 1. Opinion on ring road with random spawn within 200 m of road and use of beds

    • Prefer current setup
      4
    • Prefer current setup without beds
      0
    • Prefer 0,0 spawn with cardinal roads
      20
    • Prefer 0,0 spawn with cardinal roads and without beds
      10
    • Other, please describe
      3
    • Undecided/No opinion
      4
  2. 2. Opinion on citadel plugin/griefing rules/raiding

    • Prefer current setup allowing grief and and allowing chest raiding
      6
    • Prefer old rules preventing grief but allowing chest raiding
      11
    • Prefer old rules preventing grief with LWC
      17
    • Other, please describe
      3
    • Undecided/No opinion
      4
  3. 3. Opinion of prisonpearl and nerdbounty plugins

    • Prefer current setup
      2
    • Incorporate prisonpearl into nerdbounty
      4
    • Remove prisonpearl and keep nerdbounty
      24
    • Keep prisonpearl and remove bounty
      0
    • Remove both
      5
    • Other, please describe
      2
    • Undecided/No opinion
      4
  4. 4. Opinion of custom nether with netherratiofix plugins

    • Prefer current setup
      9
    • Prefer custom nether with vanilla 1/8 nether/overworld ratio
      10
    • Prefer vanilla nether with custom nether ratio
      3
    • Prefer vanilla nether with vanilla 1/8 nether/overworld ratio
      12
    • Other, please describe
      1
    • Undecided/No opinion
      6
  5. 5. Opinion on XP plump

    • Prefer Vanilla
      2
    • Prefer x2
      1
    • Prefer current setup (x3)
      5
    • Prefer x4
      0
    • Prefer x5
      3
    • Prefer x6
      4
    • Prefer x7
      1
    • Prefer x8
      2
    • Prefer x9
      0
    • Prefer x10
      0
    • Prefer x15
      18
    • Other, please describe
      1
    • Undecided/No opinion
      4
  6. 6. Opinion on safebuckets

    • Prefer current setup (no restrictions of flowing liquids... except milk)
      17
    • Prefer old setup-(modreq for flowing liquids)
      5
    • Prefer no restrictions on water but modreq for lava
      8
    • Prefer no restrictions on water or lava with a plugin to mitigate the risk of grief
      8
    • Other, please describe
      1
    • Undecided/No opinion
      2
  7. 7. Please read carefully and only select the options you want (Questions grouped alphabetically, leave boxes un-selected if undecided/no opinion)

    • A: Prefer current map size (circle of radius 3600 blocks)
      20
    • A: Prefer old map size (+/- 2000 blocks all directions)
      19
    • A: Other, please describe
      1
    • B: Prefer current nether portal network (2 portals on roads, 8 hidden portals) (current)
      9
    • B: Prefer old portal network (8 portals on roads, 4 hidden portals)
      24
    • B: Other, please describe
      4
    • C: Prefer having netherroads
      27
    • C: Prefer not having netherroads (current)
      9
    • D: Prefer plumped ores by biome (current)
      13
    • D: Prefer plumped ores everywhere
      26
    • D: Prefer no ore plumping
      1
    • D: Other, please describe
      0
    • E: Prefer having jukealert (current)
      25
    • E: Prefer not having jukealert
      11
    • E: Other, please describe
      1
    • F: Prefer having simpleclans (current)
      31
    • F: Prefer not having simpleclans
      5
    • F: Other, please describe
      2
    • G: Prefer no enderchests (current)
      11
    • G: Prefer enderchests
      26
  8. 8. Please read carefully and only select the options you want (Questions grouped alphabetically, leave boxes un-selected if undecided/no opinion)

    • H: Prefer no pearl drops from endermen killed in the end (current)
      9
    • H: Prefer vanilla drops from endermen
      30
    • I: Prefer CobraCorral plugin allowing locked horses (current)
      32
    • I: Prefer no locking of horses
      7
    • J: Prefer no villager trading (current)
      2
    • J: Prefer customized/rebalanced villager trading
      24
    • J: Prefer vanilla villager trading
      12
    • K: Prefer use of pearlnerf (gives a pearl cooldown when tagged by combattag) (current)
      24
    • K: Prefer no cooldown
      11
    • K: Prefer permanent cooldown
      2
    • K: Other, please describe
      1
    • L: Prefer custom recipies for extra building blocks/items (current)
      32
    • L: Prefer vanilla crafting (no access to several building blocks)
      4
    • M: Prefer vanilla enchanting (current)
      6
    • M: Prefer vanilla enchanting with nerfed enchants
      6
    • M: Prefer use of enchantism plugin
      20
    • M: Prefer use of enchantism plugin with nerfed enchants
      11


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@elbeau

Surely removing PvP related enchantments would create this middle ground we're after alongside removing the tedious grind.

Sadly this would make fights quite short. So by plumping up armour HP against player damage (maintain blast, fire and fall damage alongside damage from skeletons AMD wither attacks) you will allow for longer fights. This would also stop people killing with stone swords as even though the difference in attack is say only 4DMG between stone and diamond, when you're looking at having to deal 800DMG, that would equate to twice as many hits.

Of course, allow fire resistance, feather falling and blast resistance to armour though.

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