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PeteLucas

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  1. @elbeau Surely removing PvP related enchantments would create this middle ground we're after alongside removing the tedious grind. Sadly this would make fights quite short. So by plumping up armour HP against player damage (maintain blast, fire and fall damage alongside damage from skeletons AMD wither attacks) you will allow for longer fights. This would also stop people killing with stone swords as even though the difference in attack is say only 4DMG between stone and diamond, when you're looking at having to deal 800DMG, that would equate to twice as many hits. Of course, allow fire resistance, feather falling and blast resistance to armour though.
  2. Sounds a blast. But what if I wanted to play solo and still do well?
  3. This isn't really a test though is it. I keep reading about how it's a test and things may change. But for what its worth people are having to play like this. Its not a case of having a parallel server with the new testy stuff being done on it. This is the server now. This is classed as a revision. Without a test end date in sight either its hard to not see these as permanent changes. Also, I've only seen talk of tweaking a few things, not going back of trying anything else. How are we rated our success here also? Is it on user numbers? If so then well done. We've made S popular by copying someone else and splitting their market share.
  4. I'm not attacking people. AMD it isn't like a real war. I only made that comparative as a means of stirring up some anarchy ha. Basically I really care about this server and remained on this server (and almost only this server) for so many years because of how it was built. I loved the LWC and safe bucket mods. The rules were great. Perhaps don't be a dick was loose. But otherwise it was amazing. I thought that enchanting on weapons was unnecessary. Especially with a plump as you either PvP with no armour or a fully enchanted armour set. So why not take out the unnecessary step of adding the enchants. Just buff the base stats. But seeing the server change so drastically away from what the previous 24 (25 if you count the PvP killing rev of random spawns and no roads) were like, it makes me wonder why I would to stay. Its not the server the existing user base has been playing. Its like buying a chocolate brand for years and enjoying it. Sure maybe its a little samey and you may not buy it for a month. But you still enjoy it. Then the company making it suddenly say "Now it has raisins and coffee flavours!". They don't rebrand it as NOW WITH RAISINS AND COFFEE. Just allow people to have been pretty warned at that one press conference they did. People will buy this chocolate and take a bite and think "What the shit is this!?" Other may quite like the alteration. But you can't expect the peoples response to be overwhelmingly positive. You've got a hold of the ball and rather run with it and continuing to play. You've decided to kick it over the fence to the other people playing a different game.
  5. Loyalty should be rewarded, even if its just allowing them to get on a soap box once and a while. I personally wouldn't mind aiming to be a mod or admin one day. But you need people to vote for you but I'm not online enough. Not playing with the popular kids. And so on.
  6. Just realised. This thread has became a circle jerk. Meaning all credibility gained has been lost. Damn you. Damn you all to hell.
  7. None of us are planning on destroying the survival server. Its already gonna be destroyed enough with these upcoming changes. It's no longer the survival we know and love. It's a civicraft clone. So of anything was attacked during this revision its not us attacking our beloved survival. It's attacking the changes made. Furthermore. If people did decide to start banging down diamond protected obsidian right in someone doorway. Then whack lava all over it. Well. Its part of the game. They can check their snitch and come try and get vengeance. Though I doubt hours of work being fucked up over a person being killed once or twice is nothing. Look at all the unrest around the world today because people are being told what's right and what's wrong for them. Governments are being overthrown. And though its very VERY far removed. If we don't like the server we will show you how much by fucking shit up and protesting for what we want. Its a very sad and petty thing but there's people who have played and loved this server much longer and much more than you who never had the chance themselves to improve it who are having their beloved S.nerd.nu server changed and bastardised. If the success of this is measured on user counts, regardless of whether you out most of the community who were here before it, then its a sad day.
  8. Haha! Brilliant. I've just been looking over past discussion threads and its pretty call to have seen That one put forward a few ideas of mine in the past taken from the subreddit. They were all ignored. But still. Proof that I do take part and offer ideas. Ha, she said my three parallel roads on each axis idea (creating alleys and preventing huge builds close to spawn) was a unique idea. Would still like to see that someday. Shit. I'd like to see an actual spawn again.. Anyway. I can't even find posts made by my old account. So I guess it got deleted somehow during the archiving of posts? Anyway. Who cares. I've played on this server long enough to see how differently managed the server is. It seems the current peeps in charge want the server to be hands off. No modreqs. No briefing to fix. No spawn or arena to create. Meh. I'm over all of this now. Come 10pm Saturday night when the server restarts we can play and see how it is. Perhaps it will be fun. Perhaps it will be populated with people abusive g the frailties of the proposed plans. Who knows. Hopefully though of it DOES fail, the sadmins won't cling to it and allow it to continue for too long..
  9. "That I really liked" So because you liked it it happened. Christ. So many people have complained about server lengths being too long. And even without the complaints its logical to assume the longer it goes on the more stale it becomes.
  10. I did actually have an account from waaaay back. For one reason or another I couldn't for the life of me remember the log on credentials. Perhaps later I'll try to log on with it. @BCB228 IMO it would be easier to take the PvE server and just add PvP. Rather than bastardise the S server. @jmlmprrt I think you missed my point. Totemo said that we need numbers so we can get donations from them so it can be put forward to pay towards the costs of the server itself. My point is as so, why change the server functionality and purpose just to get numbers so it can receive donations so it can survive if it isn't even doing the things it set out to do. Its existing for the sake of it. And I agree. It does matter what the server offers. In fact, for 24 revisions the server managed to offer quite a similar product. Rev 25 deviated a tad, but still. It was a predominantly PvP lead survival server. The upcoming rev 26 is nothing alike the previous incarnations. So people logging on expected anything similar will be very disappointed and in my mind its an insult to even have it in the revision counts! Edit: I've tried finding my old account but it seems to just be gone. I had used it to contest a ban about 3 years ago. So it is pretty old. However. I did not often check this forum. I read the mcpublic Reddit everyday however and did not see the post relating to the server discussions. If I had perhaps I would have taken part and had my ideas ignored there also. Ha. Nah just kidding. I'm sure my points would have been listened too and thoughtfully considered..
  11. Could use event.nerd.nu for this experiment perhaps. As for my usage, I avoided the last rev cos the random spawn meant I didn't see anyone to PvP. And previous revs I've been unable to attend due to work and family commitments. Its a shame there weren't stats available from way back when ha
  12. Yeah I get that. Most of my friends play modified single player and such. If the server needs to stop being a vanilla survival server and starts being a citadel based revision then so be it. But I think the server should be repackaged as such as well. Revision count should start again as should the subreddit and info pages regarding it. Perhaps we could put a revision onto event.nerd.nu which runs a temporary vanilla-esque version. That way we can see how the two servers compare. Eventually lose the least popular or responsive one.
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