defiex Posted September 14, 2017 Report Share Posted September 14, 2017 Hey folks, the purpose of this thread is to provide a list of changes/events/other things that the PAdmins are doing to/in/for PvE to keep you guys in the loop of what is going on. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 22, 2017 Report Share Posted September 22, 2017 September 22nd The Revision 21 Information Post is now available! Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 22, 2017 Report Share Posted September 22, 2017 September 22nd The standmaster limit of 3 presets has been removed. There will be no upper limit, following the reset tonight. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 23, 2017 Report Share Posted September 23, 2017 September 22nd Revision 21 has launched! Padmin doppels have now been updated to reflect Cujo's upcoming move. The following doppels will qualify for the padmin doppels: Barlimore, defiex & Sir_Didymus. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 23, 2017 Report Share Posted September 23, 2017 (edited) September 23rd We have responded to our first suggestionbox suggestion of the revision here. Edited September 23, 2017 by Barlimore Link to comment Share on other sites More sharing options...
Sir_Didymus Posted September 24, 2017 Report Share Posted September 24, 2017 September 24th We're trialling a new maximum nether portal size of 25x9. Link to comment Share on other sites More sharing options...
Sir_Didymus Posted September 26, 2017 Report Share Posted September 26, 2017 September 25th We're going to try a fix for the lighting issues people have been having - it's not a quick fix, and it may cause additional lag to the server for a period of time. If it causes too many issues we will re-evaluate. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 26, 2017 Report Share Posted September 26, 2017 September 25th We've responded to three of our latest suggestions here! Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 26, 2017 Report Share Posted September 26, 2017 September 26th Courtesy of Pez, the revision 20 overworld, nether, end and mapworld is available for download here. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 26, 2017 Report Share Posted September 26, 2017 September 26th We have responded to the latest suggestionbox suggestion here. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 27, 2017 Report Share Posted September 27, 2017 September 27th We have responded to the latest three suggestionbox suggestions here. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 27, 2017 Report Share Posted September 27, 2017 September 27th The PvE Information Guide has been updated in line with the revision 21 information post. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 27, 2017 Report Share Posted September 27, 2017 September 27th All padmin doppelgangers are now correctly spawning all three padmins. Golem Souls will now play an audio noise when dropping, as well as a minor experience drop as a visual signal. Mapworld is available on /place - Mapworld spawn plot signs have been fixed to allow you to warp to any plot and we have restored the completed maps into the spawn plots. We have readded the mapworld maps into the spawn plots too. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 28, 2017 Report Share Posted September 28, 2017 September 28th We have responded to our latest suggestion-box suggestion here. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 29, 2017 Report Share Posted September 29, 2017 September 29th We have responded to the latest suggestion-box suggestion at this location. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 29, 2017 Report Share Posted September 29, 2017 September 29th We have responded to the latest suggestion-box suggestion here. Related: Empty minecarts will now slow down so that you don't need to chase them to the end of the line. Link to comment Share on other sites More sharing options...
defiex Posted September 30, 2017 Author Report Share Posted September 30, 2017 September 30th We have added hoppers to spawn to catch any wayward dragon drops that fall through the portal. Suggestion-box post here. Image of the chest at spawn and updated sign with the information at the End Portal in the End. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 30, 2017 Report Share Posted September 30, 2017 September 30th ShroomWithAView has been updated to allow you to rotate shulker boxes with bone meal. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 30, 2017 Report Share Posted September 30, 2017 September 30th [Easyrider Update] All newly locked horses will start with a jump level of 4, in order to clear one block high fences. Any existing horses below level 4 will recalculate upon leveling. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 30, 2017 Report Share Posted September 30, 2017 September 30th Max entity cramming has returned to the value of 50 up from 24. Link to comment Share on other sites More sharing options...
defiex Posted September 30, 2017 Author Report Share Posted September 30, 2017 September 30th Updated spawn point a couple of blocks above the previous on-block-level to prevent issues with spawning onto the carpet/hoppers recently placed to assist with dragon drops. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted September 30, 2017 Report Share Posted September 30, 2017 September 30th We held our first padmin team meeting of the revision an hour ago. Here are the public meeting notes from that meeting: Spoiler  We started by sharing our experiences of how the reset have gone, both the good and bad. Diving into specifics, we discussed the issues that both ourselves and others in the community had experienced. Each of these issues was documented ready to be added to our project-management tool (trello) for revision 22. For any ongoing issues, we have discussed the current solutions in play, such as the slow lighting fix, rather than several days of downtime to fix the issue. We've noted some areas that have the potential to cause issues later in the rev, such as with land claim sizes, lag from larger portals and golem soul attainability and will be keeping an eye out for problems. We discussed expanding upon the use of golem souls. The current plan is to present our suggestion in more detail among ourselves before involving the community for the decision-making. We looked over any open suggestion box tasks from this revision and noted down the suggestions which have already been actioned. We plan to follow-up with the tech admins who are working on a feature for us which ties into a suggestion-box response we’re due to respond to soon. We agreed to continue a two-week blackout from working on any significant projects, this way we can stay focused on modreqs and general reactionary tasks, while also allowing us a chance to enjoy the early revision a bit. We will resume projects following our next meeting on the following weekend. We discussed the possibility of adding a fourth padmin. We decided the latest timeframe that we would want to add a fourth padmin should an individual seem compatible. For the moment, we are not moving any further forward on this. We looked over our staff meeting notes for the upcoming staff meeting taking place on Saturday 4:30 Eastern Time. We looked into the status of where end grinders would fit into being publicly accessible for kills / drops as we had previously overlooked this. We have decided that these will be enforced to be 100% public as not to cause conflicts within the end particularly for spawning rates and will update the information guide and changelog to reflect this soon. We discussed including usernames on mapworld spawn plots of the plot owners. We discussed land claims in the context of an individual wishing to pass through / around / under them. Ultimately we discussed from recent examples where we would like to encourage both parties to communicate with one another in these situations. We have assigned one of our team to updating our team-only trello board which helps us keep on track of tasks throughout the revision. We updated some of our internal documentation to speed up the handle times of certain admin requests. We have settled on a temporary marker for rail stations (as visible for the Spawn Station currently), however this marker is easy to miss on a rendered map so we will be looking to choose a replacement. We also discussed expanding places to include arenas in future. We discussed an upcoming feature request that is currently with the tech admins which will improve navigation in the nether. We discussed offering more involvement in community-run events on P. We will follow-up with a post on the details and expectations. We approved changes we will seek to make for the upcoming seasonal holidays at spawn. We confirmed that our moderator training area has been fully prepared and is ready for training new moderators up within, as well as offering refreshers for existing moderators. We confirmed that we plan to release ore distribution details within the first month of the revision. We confirmed plans to run a community-contributed event in future which will result in all death messages being updated. We confirmed the moderators still awaiting P specific training, including our latest moderator. We discussed our plan B for Halloween, which will not be Halloween themed as not to conflict with another event using the same time slot. The event we intend to release around Halloween will be intended to last the revision and encourage groups of people to survive together… We confirmed that these meeting notes would be made public a.s.a.p. And finally we confirmed that our next padmin meeting would be on Sunday of the following weekend.   17   Link to comment Share on other sites More sharing options...
Guest Former Staff Posted October 1, 2017 Report Share Posted October 1, 2017 October 1st The spawn plot in mapworld now has the names of region owners visible when hovering over the maps in item frames. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted October 1, 2017 Report Share Posted October 1, 2017 October 1st End grinders have been included in the 100% public only category for grinder guidelines. The information post, guide and help files have been updated to reflect this. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted October 2, 2017 Report Share Posted October 2, 2017 October 2nd Courtesy of Dumbo, the revision 20 cartograph is now available here. Link to comment Share on other sites More sharing options...
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