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defiex

Head Admins
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About defiex

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  • Birthday 04/04/2003

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  1. Head Admin Suggestion Box

    Good evening all! I know it's been a while since we had a head-admin suggestion box post. I want to let you know that yes, we are still checking, but with current busy-irl lives, various non-urgent suggestions have been received, but we haven't acted on them as of yet. If you have any questions in the meantime, please let us know! Answered: no caps filter on lobby We do not have plans on changing this at this time as it is currently in line with all servers. can we expand the armor stand presets? Three is very limiting, just requires changing the config.yml for StandMaster. Thanks! <3 -no limit on PvE, C only has a limit on invisible stands. Pending instead of typing /vote and clicking the link, maybe show the link each day on join Maybe the thank for voting message should also tell other people to type /vote We will look into the /vote system on the lobby and consider ways to reminder players without /vote messages becoming too spammy. /lever to change players to on by default Will bring this up with techs and see if there would be any issues with making players visible by default with a command
  2. It was brought to the attention of the head admin team that the chat logs admins have access to on the Nerd.nu Minecraft server were accessed by Barlimore in a fashion inconsistent with what users would expect. Chat is logged on our server along with connection attempts and actions in game to assist in enforce the rules set out at http://nerd.nu/rules. Admins have access to chat logs that contain all messages sent in-game, and as a result are expected to adhere to a standard of behavior that protects users’ privacy whenever possible. However, upon investigation the head admin team discovered that there had been a pattern of incidents where these standards of behavior were not upheld by Barlimore and searches were made without good reason or in a way that was inappropriate. We have compiled a timeline of the searches in question and the surrounding investigation which you can view here. During our investigation we also uncovered a pattern of hostile and manipulative behavior by the padmin team, particularly Barlimore, to other admins, staff, and players. Many of the people we talked with shared similar stories. Most preferred to remain anonymous. However, both Zomise and ieuweh cited behavior from the padmins, and Barlimore in particular, as their main reason for leaving their positions on staff. Following this investigation, Barlimore is no longer on staff at Nerd.nu. Silversunset and Sir_Didymus did not agree with the conclusion of this investigation and have stepped down in solidarity with Barlimore. Any users who we believe to have been affected by these searches will be contacted shortly by a member of the head admin team. We take our users’ privacy very seriously and any violations or inappropriate use of staff powers will be investigated and addressed. We will also be creating an official privacy policy for Nerd services, an early draft of which will be available in the upcoming weeks. We welcome and encourage your feedback on the policy when it is provided. We also recognize that these actions do not undo the contributions made by the former padmin team and we appreciate the work they have put into the community in the past. Their farewell post was made in good faith and with the intent that it would facilitate our community moving past these issues and we would like to thank them for that. This post is made in the spirit of transparency with the hope that being forthcoming about what has happened is best for the long term health of Nerd.nu.
  3. This year's fundraiser has come to a close, and we'd like to hear your feedback on it. What did you like? What did you not like? How was this compared to CTF and/or last year's Zombie/Carnival event? How can we improve things for next year? (You don't have to just answer these questions, you can give any feedback you want.) Thank you in advance for all of your feedback, and thanks for a great fundraiser!
  4. Staff Inactivity Notices

    I'll be out of town September 15-20(ish) for a work trip. I will probably be reachable via Discord/slack, but I'm not taking my laptop with me.
  5. Revision 22: Holiday Traders!

    You're supposed to buy two of everything. That way, you can take one set out of the box and keep the others as collector items!
  6. Revision 22: Mid-Rev Feedback Topic

    Finished it off last night before bed! /Me sobs incoherently with nightmares of clockwork feesh
  7. Revision 22: Mid-Rev Feedback Topic

    The Spawn Building Love this spawn's spawn building. Bringing back past revs was a wonderful idea! Spawn is very easy to escape from, though I really appreciate the addition of signage to help direct me where I need to go. Please don't get rid of the rules boards. New players really do read it! Signs. On all the things, pls. You can't have too many signs. Srslytho. More signs to have directions to the various places is a boon, not a distraction! The Overworld Map To me it feels just right, but I like the big so I can build up in my little corner without anyone building up right next to me this revision. :eyes argoth: I'd be fine with returning to vanilla. I'll miss some of the world painted pretties, but I think 1.13's additions will make up for it. I wouldn't want to go full on Water World, however! Maybe lots of islands or many large ocean/lakes? Biomes seem fine to me, but then I'm hiding in my corner and (currently) haven't been on much recently. The only complaint, though I'm not sure it's really a complaint, is lack of gravel for concrete making. But I see, with the newest of contests, that Padmins have heard our prayers for more gravel/sand. :D The Nether Map I loved the nether this revision. Loved loved loved! The nether this revision was refreshing! It was exciting to explore and run terrified from. I don't armour up and I was able to, as long as I was careful, stay alive while collecting resources. It would be nice if netherspawn was slightly less terrifying, some way to keep mobs from spawning within the immediate boundary. It's no beuno to have traveled all the way from the corner of the map to spawn, then pop into the nether to immediately die to a waiting wither skeleton. Nether ores seemed fine to me and I was able to mine for what I needed. But then I'm only one person, so I don't need much. The End No feedback on the Ender Dragon fight. I don't really take part in the fight (tried once, died within 10 seconds of showing up! yay me!) No other issues! Mapworld Keep WorldEdit! Not sure which world edit commands are missing as I haven't played around with them rencently. Honestly, if we have the basics, I think that's fine. Basics are still better than having to handplace everything. Bringing back old maps is awesome and I love it! If there was a way to kidnap some of Creatives maps, that'd be awesome, too, but it's understandable if that borks PvE somehow (too many maps loading or something) Portals Spawner number at start and forward: I'd prefer to have them all out at the start rather than popping them in after. I wanted to build out in the wilderness, no portals or anything nearby and ended up near an end portal and a netherportal. I don't have any preferences on other means of portals other than never ever bring back the hourly shifting portals. amount & distribution: Seems fine, but I've been using them sparingly... Iron Golem Spawners Don't have anything new to say about the iron golem spawners. Both Barlimore and didy have heard me complain about them enough over the past year. :D ----------------------------------------- Finished the bottom portion! -------------------------------------------- Custom Spawners How do you feel about the inclusion of custom spawners in the map? Would you prefer to have, or not have them? I do like having the custom spawners, I really only use the iron grinders and the shulker spawners, so there's that. I'd be annoying not to have the shulkers. Can't speak to the rest of them having vs not having them as it wouldn't much affect me. Early revision feedback suggested that custom spawners in the nether were not a good idea, due to an observed local effect on spawn rates. Would you prefer custom spawners in various worlds, or do you think they should be confined to the overworld? As long as it doesn' tmess with spawn rates, I don't care where the spawners end up. Which custom spawners do you think are particularly useful in a multiplayer setting, if any? s I'd like to keep the shulkers, and I suppose those dirty, dirty elytra users would appreciate a creeper spawner. :D Custom Drops from Ore (Fossils and Rares) Do you think these custom drops have been a positive addition to the overall gameplay, and would you like to see something similar next revision? I haven't been really digging them out on purpose, but it is a lot of fun. We spent some time at the start of the revision adjusting things to try to make sure the drop rate felt rewarding but not too common. How far to you feel we succeeded in that respect? since I'm not actively digging them out, I'm not sure. Do you think the fossil and amber trades at spawn have been a worthwhile addition so far this revision? Do you feel the items on offer appeal to a wide range of people? Having the full list of what's available at the start instead of letting it out piecemeal would be better. Custom Saddles Have you enjoyed the custom horse saddles available to trade this revision? You have underestimated how terrifying it is for an unsuspecting defi to have visitors come upon me. Such horror. Such terror!!! Would you like to see them return for next revision? My heart says YES and my nerves say no. But the heart wins out. If so, do you prefer them as trade items, prizes, or some mixture of both? Elytra I'm not a dirty elytra user. I personally would like more rails, but since we don't have the vast network of overland rails that we used to, I can understand why people would like to use elytra instead, to see the land, as it were. I really don' thave any other elytra opinions. Events Here are our events so far this revision (with more to come!): Weekly portal hunts (March-April) The Lost Slime Golems The Archaeologists’ Guild Poetry Competition The Meandering Maze Mob Mayhem! (PvE Arena Events) We’ve tried to ensure that there are multiple events on offer throughout the revision, and that for ongoing events, prizes can be obtained by anyone who manages to complete them. Do you feel this has been beneficial to the server? Some are good. The events that a single player can manage are fun. Are there any events you have particularly enjoyed this revision so far? s I enjoyed the Slime Golem search because I invited myself along with Rose. It was fun doing it with others. (Only died once? Twice?) Is there any event past or present that you’d like to see return in Revision 23? Not sure. Have you any new event ideas that you’d like to share? Nope
  8. Revision 21 Changelog PvE

    February 18th The Valentine's Event has come to a close! Even though you can no longer click to receive Portal Valentine Gifts, you can still trade with the Love Doctors at Spawn to receive the decorative heart blocks!
  9. Revision 21 Changelog PvE

    January 20th Signups have begun for Tabula's PvE Olympics being held the Opening weekend of the actual Olympics! Information about PvE's Valentine Event have been posted!
  10. MzBubblegum [defiex]

    I will be moving this to archived until we hear back.
  11. Staff Inactivity Notices

    I'll be visiting the folks down in rednecklandia the weekend of December 8th.
  12. MzBubblegum [defiex]

    Thank you! I'll keep a look out for you post on December 3rd letting us know you've read the rules and understand!
  13. MzBubblegum [defiex]

    Hello MzBubblegum, Thank you for your patience as I put together my response. You are correct that you did no wrong with your cactus farming and llama claim/pushing, but it was other actions over the course of the two weeks since you've arrived that resulted in a ban. You were warned by the signs at spawn with the rules of our server and also both officially and via messages to not grief other player builds as you went along. A few examples are: Griefing other player builds with blocks placed by you: You killed not one, not two, but three other player's pets over the course of the past two weeks as well. I would like you to take a moment to review the rules of our servers at http://www.redditpublic.com/wiki/Rules. The first time offense ban is 7 days from the moment of banning, so you may make a post on the 3rd of December to get unbanned, letting us know that you understand and have read the rules and will not repeat the offense. If you repeat the offense, it will result in a longer ban. Please remember you may not evade the ban by using alts, or it will result into a longer ban time. If you have any questions, please let us know.
  14. Revision 21 Changelog PvE

    November 18th Updated the small PvE section near the bottom with current information & image! http://wiki.nerd.nu/wiki/Main_Page Posted the Thanksgiving Event across all media!
  15. Revision 21 Changelog PvE

    October 30th Livemap has been updated with the Halloween Town event as an orange flag.
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