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About schererererer

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  1. The next few days I'll be less active due to visiting family.
  2. Apologies for the delay, UNP - I've been out of game for the past week or so. Seeing as a long time has passed without any further notes or bans, I'll remove the notes I made when I log in later today. Edit: All 3 of my notes removed as of now.
  3. Left-right is a scale of government involvement in economics, with a command economy (e.g. Stalinism) on the far left and absolute free market on the far right; up-down is a scale of importance of the state vs that of the individual, with dictatorships at the far top and anarchy at the far bottom. In other words, right-to-left is a measure of increasing scope of government *duties* while top-to-bottom is a measure of increasing *constraints* on government power. These are very broad strokes, as the final value does not encapsulate specific philosophical or policy preferences, nor does it reflect how important a position is to you. Also a lot of the authoritarian-litmus questions appear to focus on conservative rather than strictly authoritarian positions, causing leftists to skew anarchic in this graph. Electifried, your result is mildly left-anarchic: a centrist who is okay with a little government intervention in the economy / use of taxes to support worthy causes and supports some modest restraints on the powers of the state over individuals. Emphasis on centrist. As for me, I have a (0.13, -5.79):
  4. Sure thing torteela, note removed.
  5. This brings to mind the similar situation of beach evisceration that was brought up in yesteryear: The consistent consensus on this sort of thing in the past was that it was impolite and would be socially discouraged, but not a rule violation in any sense. If someone were to painstakingly fill the beach/tree/what-have-you back in, it would then count as a build and be protectable. I am of the opinion that natural surroundings can be an integral part of a build and should be given more leeway in protection, depending on the regional demand for territory. We protect builds, not effort expended per se. This is a sort of regulation that works best with subjective interpretation imo, liberally applied. +1 for move to public discussion
  6. I will be unavailable in-game for the next week or so.
  7. Perhaps some kind of tower defense, or a cooperative gameplay involving combat against waves of mobs of increasing difficulty (e.g. firefight from the halo franchise).
  8. Will be unavailable in-game until after Nov 27th.
  9. @Nilate:
  10. Perhaps for rev 19 and the future, nominations can be explicitly open the whole rev, with a final call for submissions a bit before rev end (around the time when you usually ask for entries). Could get more participation from people who drop off the face of the earth late-rev.
  11. The paypal fee for debit and credit cards is 2.9% plus $0.30 per transaction. Setting aside rounding questions, going from an annual payment to equivalent monthly donation increases the donor's cost by $3.30. Most of our funding historically comes from large donors of ~$100 or more. For them, the the difference in cost between annual and monthly donations is small, though on the same order of magnitude as the original fee. Even one more person making a donation on this scale on the monthly scheme is enough to offset the total loss to fees, and a small monthly payment is more feasible/appetizing to many people. I'd say it's worth it. As for a minimum monthly donation, $1 has a fee of 33%, $5 has a fee of 9%, $10 has a fee of 6% - I think $5 is a good enough point to balance appealing monthly values with transaction fee costs.
  12. I expect discord voice chat will significantly increase the number of people talkig vs the current numbers in mumble. I also share the perception that slack general channel is kind of a "special secret staff clubroom", which doesn't mesh all that well with the idea that staff is not a promotion.
  13. One thing that I've seen a few people mention was a desire for a little more advance notice / publicity of the event. Maybe have an announcement pinned on the forums and subreddit a couple of weeks ahead, perhaps even an email blast to everyone registered on the forums?
  14. Casual suggestion for spawn city: have only half the side of spawn be plotted out, and keep the other half as free land to demonstrate that most of the map is free-to-build.
  15. I'd prefer thorough distinguishing from the overworld status quo on the subject of mob spawns. No default zombies, skellies, creepers, spiders, etc, but nether-focused and nether-unique mobs would be nice. Glowstone trees were a neat idea but fairly unsightly - a different aesthetic would be good.