GMMan Posted August 8, 2013 Report Share Posted August 8, 2013 I thought it would be funny to make a program to pipe in-game-chat output through text to speech. If you've heard of Moonbase Alpha, you'll know how funny/annoying the chat in that game is. So here's one that uses Microsoft Speech API to speak the in-game chat. The server you're playing on must use '<' and '>' to delimit player names (e.g. in vanilla Minecraft and MCPublic). Download: https://dl.dropboxusercontent.com/u/29365870/MinecraftChatSpeaker.zip Source: https://dl.dropboxusercontent.com/u/29365870/MinecraftChatSpeaker_src.zip Requires Windows and .NET Framework 3.5. Usage: Click "Select..." and browse to your .minecraft folder. Then choose output-client.log. Click OK, then click Start. Play on nerd.nu. Each player will be assigned a random voice, if you have multiple installed. And only English voices are used. And you can't use "VW Paul", since the computer I wrote this on doesn't have a valid license for it (not my computer) and I excluded it from the list. Text box on the bottom is for testing purposes. Type a message that is in the same format as would be in game (i.e. "<playername> I'm saying crap."). Source code is messy and otherwise sucks. I'll work on it. What do you expect, it was whipped up in a couple of hours. Alpha version, don't expect customization. 2 Quote Link to comment Share on other sites More sharing options...
cprip Posted August 9, 2013 Report Share Posted August 9, 2013 (edited) . Edited February 4, 2018 by cpriper Quote Link to comment Share on other sites More sharing options...
coolgamerovr90 Posted January 2, 2014 Report Share Posted January 2, 2014 (edited) I just saw this, this looks halarious, I know the moonbase alpha chat also. I'll try this as soon as I can :D Edited January 2, 2014 by coolgamerovr90 Quote Link to comment Share on other sites More sharing options...
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