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  1. Note that what I'm outlining is based on certain assumptions. As I don't have access to any stats, what I suggest may be way out there and unnecessary. I think the ClanChat system could be more accessible on C if there were a few public channels set up. Currently one has to create a channel and invite everyone or otherwise join a channel after being invited to use the system. I think it would be less work for everyone if there were a few public channels where each member of a roleplaying session only need to type one command to be joined into a channel. It'll also cut down on the number of orphaned channels if the roleplaying isn't between a close group of friends. One can type "/clanchat join roleplaying1" and be put on a public clanchat channel, and use clanchat as normal. After leaving for more than, say, 10 minutes, the player would be automatically unsubscribed. This way general players can quickly issue clanchat usage instructions instead of saying "type /clanchat and quit bugging us", and it'll be easier for roleplayers because they won't need as much coordination. (Or tell people to PM each other if they're only two players...)
  2. I suggest using making griefers serve community service on C. As you may know, there are usually a couple of massive dig projects going on at any given time, and since griefers like to destroy stuff, we might as well put their destructive powers to some good use. What I suggest is to create a special user group for them, and limit their build powers to certain regions that need clearing. If possible, prevent them from placing blocks as well, and only allow them to destroy blocks. That way they can't reverse grief and all that they do can only be considered constructive. When a player is discovered griefing, put them in the jail at spawn, and give them the option of either being banned or doing community service. If they choose community service, add them to the griefers group and warp them to the area that needs clearing. They will still have the option of appealing the ban. The end result is either they get bored and quit the server, or they become helpful. I understand the way griefers usually operate is to make a mess of others work to make themselves feel good, and while this idea doesn't accommodate for the lava pouring type, at least it'll work for those who merely need to vent some anger.
  3. For the last 3 updates gold picks break incredibly easily when used near haste beacons, even with enchanting Unbreaking 3. Is there anything we can do to fix this? (It has ruined the ability to expand UnderTown)
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