slide Posted August 19, 2014 Report Share Posted August 19, 2014 Round 2 (Proposed) Invisibility no longer bypasses Jukeboxes protected with diamonds Night Vision potion allows you to see invisible players Protected blocks re-appear Slow down cobble generation grief Enable normal beacons Round 1 (Implemented) Invisibility bypasses snitches Snitch radius reduced to 11 Link to comment Share on other sites More sharing options...
slide Posted August 19, 2014 Author Report Share Posted August 19, 2014 Survival admins, I was thinking we could keep track of changes and proposed changes for this test rev here. Link to comment Share on other sites More sharing options...
slide Posted August 19, 2014 Author Report Share Posted August 19, 2014 My newest ideas I've put in the proposed for round 2. "Protected blocks re-appear" - My reasoning for this is to promote above ground builds. I think one of the biggest complaints is that no one really can build above ground in fear of constant grief. This is a legit concern and has seemed to drive away some players. This idea would make any citadel protected block reappear after a certain amount of time, say 6 hours? The block would not drop when destroyed unless their is no protection on it. So an acid block would be required to remove the block. The only exception to that would be inventory based blocks, which would not re-appear, they would be destroyed like normal after their citadel protection has been reduced to 0. I feel this would allow players to break in an steal chest contents, but not do permanent damage. "Slow down cobble generation grief" - There is a patch that can be applied to spigot to slow down water flowing over lava, this would greatly reduce cobble mountains being made. 1 Link to comment Share on other sites More sharing options...
slide Posted September 12, 2014 Author Report Share Posted September 12, 2014 I guess not....... Link to comment Share on other sites More sharing options...
BeastBruiser Posted September 12, 2014 Report Share Posted September 12, 2014 sorry for not getting back to you about it.But i think that the current rev is pretty much dead. we are working on a new rev and new ideas.Thanks so much for all your help, rev 26 couldn't have happened with your help. Link to comment Share on other sites More sharing options...
Mrloud15 Posted May 13, 2015 Report Share Posted May 13, 2015 Closing and moving to the archives. Link to comment Share on other sites More sharing options...
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