PvE blog

Rev 30 Info Post

Introduction

At 11:30 am on Saturday, Jun 1 Revision 29 will draw to a close. There will be a downtime of approximately 1.5 hours. We will launch Revision 30 on Saturday, June 1 at 1:00 pm US Eastern Time on 1.20.4

Time since revision launch

Theme

This revision's theme is Fairs! Welcome to the Rev 30 Nerd Fair. Find displays of Nerd.nu's history, art, agriculture, rides, food stalls, and our custom currency: Nerd Tickets!
Please see the expandable sections below for more info!


Custom Currency Click to expand

Note: Custom currency is not purchasable using real money. It is earned in game or traded with other players ONLY. We are not 'pay to win' and do not have microtransactions. We instead rely on donations. If you wish to donate then please click here.


Nerd Tickets
Every rev we chose a new name for our in-game currency to fit in with the theme. This time they are called Nerd Tickets!

Nerd Tickets can be used to purchase items from the traders at spawn such as:
  • Disguise saddles
  • Enchanted tools
  • Enchanted armour
  • Nether roof bedrock holes
  • Nether portal shards (see overworld, nether, the end & mapworld section for further details)
  • Hard to get blocks & items
  • & more!

To obtain Nerd Tickets you simply have to play the game! Breaking blocks & killing mobs have a random chance of dropping a Nerd Ticket along with whatever drop you were expecting.

Here is what a Nerd Ticket looks like:
Nerd Ticket

Bot Usage Click to expand

We understand that many players enjoy the benefits of having a bot/alt account sit idly at a grinder while playing on their main account. We also, however, want to make it clear that our goal is to have a playable server the whole community can enjoy. Please do not use bots for at least the first month of the revision. Starting July 1st, if you decide to use a bot we ask that you set up automatic logging, set to log out once per hour. Padmins reserve the right to kick any bot (or idle player) found with built up mobs/items at any time necessary to improve server performance.

Xraying Click to expand

Xray Policy
We have a zero tolerance policy on Xraying. Any players caught xraying will face a minimum 1 week ban, have all edits rolled back & their inventories wiped.



Lava Xray
Using fire resistance potions and swimming through lava with the ability to see anything in front of you is also xraying. When under lava you should not be able to see clearly as shown in the example images below;

You should see this when under lava. You should see this when under lava.
You should NOT see this. You should NOT see this.

Villagers Click to expand

To help mitigate server strain caused by villagers, this revision we will continue to offer perfect villagers. Perfect villagers are villagers which have all possible trades for their profession. For this rev the max trade limit will remain at 1000 so your villager will need to be able restock from time to time. The idea is to only need 1 villager of certain professions per villager market. Make sure to keep your villager safe, as those killed by natural causes will not be replaced and will need to be repurchased.

To get a perfect villager you will need to train multiple villagers (trapped in an enclosure so they cant move) to master level and a chest of emerald blocks nearby (the number of emerald blocks required varies for each type of villager. Please see below for the requirements of each type). When tyou have done this make a modreq that includes the location of where you would like the villager placed and what biome style you would prefer. A padmin will collect the payment and place 1 perfect villager.

Note: LIMIT 1 PERFECT VILLAGER OF EACH TYPE PER TOWN. Additional vanilla villagers should NOT be added to markets once a perfect villager is in place.



Perfect Farmer
To get a perfect farmer you will need:
  • 1 master carrot farmer
  • 1 master beet farmer
  • 1 master potato farmer
  • 1 master wheat farmer
  • 1 master melon & pumpkin farmer
  • 5 stacks of emerald blocks


Perfect Cleric
To get a perfect cleric you will need:
  • 5 master clerics
  • 3 stacks of emerald blocks


Perfect Butcher
To get a perfect butcher you will need:
  • 1 master chicken butcher
  • 1 master rabbit butcher
  • 1 master porkchop butcher
  • 1 master beef butcher
  • 1 master mutton butcher
  • 3 stacks of emerald blocks


Perfect Mason
To get a perfect(ish) cleric you will need:
  • 10 master masons
    Each mason should have 1 of the 16 possible terracotta trades (for a total of 10 different color trades)
  • 6 stacks of emerald blocks

Note: This Mason will not carry everything available by having multiple masons, but should cover 99.9% of what you would like a Mason to offer. The Perfect-ish Mason will have the following trades:
Perfect Mason 1
Perfect Mason 2
Perfect Mason 3
Perfect Mason 4

Spawn Click to expand

Revision 30’s spawn theme was chosen by cujobear and designed and built by TemporarilyAlive and cujobear with sprucing done by the padmins and the moderation team. The fair island includes a rail station, stables, traders and much more!

Once again we have spawn secrets hidden by staff. Make sure you explore every nook and cranny of spawn! HOWEVER - New this rev we have separated out Spawn Challenges. Make sure to visit the challenge tent. We currently have 9 challenges, and hope to include more later in the revision.

Note: If you would like to connect a rail line please /modreq and list which connection you want. Cardinal road builders, we expanded the cardinal road off the main fair island. You should be able to connect from there, please let us know if you need help blending the road into the spawn region



Village of the Cities
The Nerd Fairgrounds has a special section set aside to highlight the towns and cities of Nerd.nu. There are 28 claimable plots for players to build something to represent their towns. These plots will be assigned on a first come first serve basis. To claim a plot for your town stand near the plot sign and /modreq I would like to build in this plot please. These plots are meant to be embassies or visitor centers representing your town (past or present) DO NOT use these plots as a storage dump or early rev base. Plots not used in a timely fashion will be forfeited and given to another player interested in building.

Lost Pavilions Click to expand

Every rev we hide pre-made builds in-keeping with the revs theme. This rev there are 27 pre-placed builds from contest winners including mats1300, za_zaa, layla_moon, j4bble, CARnivore_nds, and others. Find a build and hunt for a sign to collect your prizes!

Weekly Events Click to expand

When we created the weekly events we were hoping to encourage more player run games with staff in attendance to help out. Over the last few revs it has come down to staff running the events each weekend. While we have the regular event times (Friday Night @ 7:30pm Eastern and again on Saturday @ 1pm Eastern) we encourage players to develop and host games at other times as well. To host an event make a modreq and a padmin will contact you for more information. Arena builders will be given 3 event tokens for building the arena and 3 extra tokens if they host the event. Participants at the weekly events will earn an event token and a collectible, winners will be given trophies.

Overworld, The Nether, The End & MapWorld Click to expand

Overworld
The overworld for this revision will be 10,000 x 10,000. We once again used Minecraft's vanilla generation to allow the new biomes and structures to generate. Look for those new cherry trees and that suspicious looking sand and gravel. Ores have not been plumped.

The Nether
This revision’s nether will be a 6000 x 6000 vanilla generated map. The nether spawn area has been left for players to develop. If you would like to take on the task of designing and building the nether spawn hub, make a claim request just as you would in the overworld.

Nether portals
There is a change to Nether Portal pricing this revision!
The revision will once again start with 9 preplaced nether portals, one at spawn and eight hidden around the map. The eight preplaced portals will be a hidden sign. If you find one of these signs out in the world, punch the sign and it will automatically create a modreq claiming the portal and announce in genchat that you have found a portal. (If multiple players hit the sign, the lowest numbered modreq will be counted as the owner of that portal) The portal frames for preplaced portals must be placed within 2 weeks of the modreq and within 100 blocks of the pillar. These portals will be lit by padmins for free.

Still want your own portal? You can buy a portal of your own, once all 8 preplaced portals have been found. The cost of a portal will now include a padmin dopple head and 1 portal shard per portal space, this makes the smallest possible portal (2x3) cost 6 portal shards and 1 padmin head. Portal shards can be purchased at the spawn traders for 64 Nerd Tickets each.

Padmins encourage towns near each other to work together to create a portal hub towns can share. Padmins reserve the right to deny portals that may be too close or may interfere with previously placed portals. (Click Here to see a list of the locations of the found portals)

The End
Cheezychicken has, once again, custom generated the End. There are plenty of resources to gather spread across islands on this 5000 x 5000 map. Shulkers will continue to be a respawning mob throughout the end!

Dragon Fight
The dragon fight will be vanilla for the first month of the revision, and no elytra will be awarded. This will allow time for players to explore. Following that, the custom dragon fight will return, with new stages and a guaranteed elytra drop.

MapWorld
Mapworld is bigger than ever! We have carried mapworld over from rev 29 and have also added more plots! You can teleport to mapworld from the main building in spawn. We will be continuing to do some maintenance early rev, but feel free to use map world at any time. Please remember that you must have an empty inventory to enter and leave mapworld. We have placed an enderchest near the entrance for your convenience. We have also added a command to mapworld's exit to automatically clear your inventory.

Claims, Protections & Flags Click to expand

Claims
We are continuing with the claims system we currently have in place. Once you have 4 clearly marked corners /modreq to have a moderator create your claim (remember to include what you would like the claim to be called!). A build-allow region will then be created for your claim, which will allow for everyone to gather resources from the area but also make it clear that someone intends to build in the area. Claims must be rectangles with 4 clearly defined corners, staff will not make oddly shaped claims. If you wish to expand your claim, the new corners must also be marked before requesting. Remember claims do not protect your area, they are meant only to notify players of your intent to build there. If you want to find out if you are currently in a claim, use /rg i. Claims should not be excessively large and, while not required, we recommend a buffer of 3-5 blocks between claims.

Note: Claims must be used within a reasonable timeframe and cannot encompass other claims. You can not claim the entirety of a 'rare' biome without prior padmin permission. Padmins reserve the right to deny, resize or remove claims.


When making your claims, please make sure at least the corners are marked clearly. However, we recommend including signs, a fence or a continuous wall to make it clearer for other players. Claim image 1
If the claim is larger than the immediate render distance please provide approximate coordinates for the opposite corner to help staff locate it. Do not make claims larger than they need to be. Claim image 2


Protections
Protections will continue to be granted and created under the same policies as previous revisions. Once your build is mostly complete /modreq to ask for protections and a mod will create a region around your completed build. Less complete builds in higher risk areas may be protected to prevent grief. We will NOT protect natural resources or unbuilt areas.

Worldguard Flags
Staff can change some worldguard flags for players regions on request, however, there are some exceptions & rules.

  • PVP: PVP regions can only be set by PAdmins. The PVP area must be fully enclosed, be accessed through an iron door & be clearly marked as a PVP area.
  • Water & Lava Flow: Water and lava flow can be allowed or denied.
  • Greeting Message: Claim greeting messages can be customised by staff. These can be any colour except white, and can not have extra formatting such as bold or underline.
  • Vine Growth: Vine growth can be set to deny by staff.
  • Enderman Griefing: Enderman griefing can only be set to deny by PAdmins, and ONLY for arena or event builds.
  • Trapdoor Use: Trapdoor usage can be denied by staff. However this can only be for decorative trapdoors and not used to lock off areas to other players.

Note: Other flags may be changed upon request at PAdmins discretion.

Spawners & Grinders Click to expand

Spawners & Grinders
While private farms/grinders are not in the spirit of PvE, we will be continuing with the established policies. You can set your vanilla mob (zombie, skeleton, spider) or iron golem grinder to be private and you do not need to share any of the drops (please add a sign stating it is a private farm). The exception to this rule will continue to be for guardian grinders and blaze grinders which must remain 100% public at all times. We also encourage nether gold farms and bartering markets to be kept public.

Note: This revision we will not be including custom spawners from the start of the rev, however padmins do reserve the right to possibly add custom spawners later in the revision or as event prizes.



Iron Golem Spawners
With the relative ease that high speed golem grinders can now be created, we will continue allowing players to create their own vanilla golem grinders. Please be efficient with your villager usage and don’t use too many. The PAdmins reserve the right to convert any and all golem grinders to spawners if it is deemed that they are causing excessive lag.

HeadMart & Microblocks Click to expand

HeadMart
For Rev 30 we will continue to use Headmart! The physical headmart store has been closed and you can now buy your decorative skulls remotely. There are now around 75,000 skulls to choose from! You will still need to purchase Custom Skull Tokens from the traders at spawn. Once you have a Skull Token in hand type /headmart to open the shop. A menu will pop up and you can browse through categories or search by clicking the compass. Do not click on a skull until you are ready to purchase it. If you would like to see a skull before buying, we suggest you hop over to the Creative server which is also running this plugin. You can also search the website https://minecraft-heads.com. Padmins wil l not refund any purchases.

Microblocks
Even though we have updated the headmart remote store, we will continue to offer the Microblocks Collection through Wandering Traders. This collection will be just for fun and no rewards will be given for collecting them all. Microblocks will also keep the same price of 1 diamond and 1 block.

Livemap Click to expand

Big news! We are moving to bluemap the revision. Bluemap is a two in one option that allows players to flip between a top down and carto style view. We’re continuing the recent practice of having the livemap available from day one, but not having the terrain visible at the start. The live map will become available after 2 weeks or once players can provide a full map on the subreddit. Want your town/build added to the live map as a marker? Make a modreq. We will now add more builds and towns to the live map, even if they do not qualify for a /place.

Click here to open the map!

Plugins Click to expand

We have had some major changes to a few of the plugins used on Nerd.nu.

Bolt
We have transferred from LWC to Bolt for lockable items. This will include chests, furnaces, etc. Please check out the Bolt section of the rules in spawn. We will update /help as time allows.

Blue Map
As stated above, we will now be using bluemap for our live and carto map.

Safebuckets
The Safebuckets plugin has been removed. Water and lava will now flow naturally in all build allow regions. Griefing builds by using flowing water and indirect pvp using flowing lava are bannable offenses.

Easy Rider
We will continue to use the easy rider plugin to lock horses, mules, donkeys, llamas and camels to players. However we are removing the leveling up part of the plugin to handle health, speed, and jump. Players will now need to use vanilla breeding mechanics for statistics.

Beast-master
We will continue to use beast-master for custom drops. However, killing mobs will not have a chance to drop currency. This should allow for vanilla style mob farms to work properly.Padmins reserve the right to use mobs for custom drops during special events and holidays, but will leave creepers vanilla whenever possible.

Note: We will continue to run all other plugins. To see a full list of plugins visit http://wiki.nerd.nu/wiki/Plugins



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New Info Post V1 by TemporarilyAlive