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Magnyus

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Posts posted by Magnyus

  1. For clarification, why is it that MCP supposedly isn't on good terms with /r/Minecraft? For a community that is known as the Reddit server, we never have anything to do with the largest subreddit dedicated to Minecraft.

    Also, have you taken into account how advertising might affect us? We'd be painting a big red target right on our foreheads if this isn't done correctly. Whether it be the myriad of griefers/"hackers" that are to follow suit, or the countless trolls, and even the downright stupid ones.

    And I can foget policy, you cannot possibly expect to advertise to Reddit and not expect the Reddit culture to make it way back onto the servers. I know we've prided ourselves as being a mostly civilised bunch, but if we want to advertise ourselves as the official Reddit server again, things are going to have to change.

    Could the process of how this is being handled be revealed? Rather than making a contest out of it?

    • Upvote 2
  2. The volume of posts is not so high that information gets buried, so there is little reason to split.

     

    PvE posts on the subreddit / any other post. (not too common but it does happen)

     

    That being said, the subreddit is set up to easily see anything according to the server because of the tags.

     

    The forums also have a tag system but they aren't as readily visible, since it's just a small icon with the corresponding server the topic is addressing. With only a few exceptions, I've noticed that in the server discussion area the polls are tagged with a small green square and some survival post have a grey one.

     

    Would it be possible to have that tag on every post for clearer visibility and using the same colours we use on the subreddit? Red for C, Blue for S, and Green for P, Grey for Chaos, "Orange/_____" for Polls? (also, can someone edit the server icons to also match? S is Red and C is Blue, and those ought to be swapped, gotta keep things consistent)

    • Upvote 1
  3. It's a simple and fun sandbox as a base game. But it is also an open source game that give players the freedom to modify and change it to their personal desires or tastes. It's truly a game that makes you make a game out of it.

    It's an amazing catalyst to express ideas to others and to make them physical. (virtually, I mean in a sense that it's some thing you can see that you've made)

    But like any sandbox game, it's heavily reliant on your own imagination, and sometimes you have ideas, and other times you don't, so it can be extremely addicting, but very easily boring.

    Nerd is different from the base game because we play as a community, so you're here for the players and not so much for the game itself.

  4. Hello all,

    I was just brainstorming ideas with a friend and we thought it would be cool if for Halloween we could put what ever block on our head. We came up with the idea but niether I nor him now what would need to take place for that to happen. I was just posting this to see what you guys thought.

    Thanks,

    PvtSnowball971

    You're thinking of the /hat command which is only available to the admins I believe.

    • Upvote 1
  5. I play on this badass sonofabitch. I bought him in the Mission District of San Francisco, best 20 bucks I ever spent. It has atleast 70 NES games on it. The image is not mine, I have a black one that came with a silver zapper that has a brown hilt. Though now I want to search my garage to play it again.

    DV0ljbc.jpg

  6. A weekly mumble meeting for the creative server.

     

    User nickeox and I (with assistance from EeHee2000 and NEVAstop) have decided to host our own mumble meetings. Our primary focus is to provide C with a more in tune sense of community, and to gather as many opinions and ideas from our playerbase. It will also prove quite useful when presenting ideas and concerns during the official C meeting, and in turn, during the staff meeting.

     

    With a small amount of discussion, we have decided to host our first meeting next Thursday, October 17th, at around 5 PM EST. (though this is subject to change) For those that cannot attend the first meeting, we will be having a sort of mini-meeting at a later time, possibly at around 1:15 AM EST, October 18th. If the time and day does not work for you, I request that you leave a comment stating what day would be ideal. We hope to be able to host the meeting at time that suits best for everyone.

     

    For those that cannot necessarily attend on mumble, we will do our best to make sure that in-game players can participate as well. Simply type in /clanchat join 3M as we will be using that clanchat for anyone willing to voice their ideas/concerns.

     

    This post is just a friendly heads up, and it would help greatly if the word is spread. It would be great if the first meeting has a large turnout! If you have any questions be sure to talk to me or nickeox. We hope to hear from you soon!

     

    -Magnyus

    • Upvote 3
  7. I just wish there was some sort of interface to keep track of all the clanchats, I have created several public clanchats on C and it's steadily getting a bit more confusing to keep switching between all of them. Also the ability to omit a channel would be absolutely fantastic, specifically for my #SPAM channel, that way I don't have to kick everyone when I'm sick of it.

  8. For the same reason /lb me is disabled, I could see people using this as a potential griefing tool.

     

    As for S, we generally don't want people to find out who owns a base/secret base or structure, unless they post it, ect.

    As far as I can tell /lb me has always been available on creative.

    Don't really see why this would be a problem, you can say it can be a tool used for griefing, but that's a pretty weak argument, a griefer is going to grief regardless of who built it. I would rather annoy a mod about a griefer than annoy a mod about who built what and when.

    Also, think what you may, mods are rarely around on C.

    Agreed, such a tool wouldn't belong on S as it would take away from the experience and gameplay. (figuring out who built what on your own)

    • Upvote 1
  9. Have to admit that, during forum testing, I was seriously hoping the Fiery Cesspit was a joke.  Was glad to see it gone.

    Would it really be all that bad though? Staff should focus on keeping the playerbase content, so if things are done correctly, you shouldn't even see people posting in there. And if they do, it will only raise a flag to give attention to the problem at hand. If people start posting attacks on other players, remove it and have them contact the person themselves or an admin.

    I'd love to give such a thing a public test run just to see what it generates, if things go to shit, get rid of it, and be on your merry way. Of course, don't call it "the Fiery Cesspit."

    • Upvote 1
  10. The only concern I encountered last night was that it is quite possible to spawncamp someone and prevent them from changing modes if you can kill them fast enough. All that the attacker would have to do is kill them once, use /spawn and hack away. I don't want the PvP removed from C but it would be a good idea to make spawn a non-pvp zone to prevent this.

     

    Ideally gsand's idea would be best suited to preventing this altogether.

    • Upvote 2
  11. What project will you be working on this rev of C?

     

    Shall we make the boat-making thing a tradition? (That would be a fun thing imo.)

     

    There's not really I have to ask, so AMA.

     

     

    1.) I honestly have no idea, mostly because I don't want to start anything big myself only to find myself leaving before the rev even ends. I do have builds planned but their purpose would be more appropriate in a PvE environment, or a separate map that I would work on entirely on my own.

     

    2.) I'll leave it up to you.

     

    3.) What is it going to take for you to calm down?

    • Upvote 1
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