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kittypuppet

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Posts posted by kittypuppet

  1.  any points as to why the player would or wouldn't make a good mod is brought up in these threads

     

    Are said threads public? Like, how do we know who's being suggested so we know to tell the staff our opinions on them and such?

     

    edit: Could I get a headadmin to explain this?

  2. I agree we might over complicate things now. We could try and make slightly more minimalistic spawns. However I'd actually say I prefer the older revisions, everything is closer together which granted may look derpy however it has a much better feel of a community than the revisions we have now.

     

    Ehh. I, personally, have a thing about being near people's builds. I had my first build get crowded when people built things around me too close for comfort.Though they were far enough away from my build to be a respectable amount of space, it still bugged me so I moved out quite a bit. I do like the empty area around it currently because I use the environment around me as part of my build. What you guys would consider as just "space", I'd consider it a part of my build. 

    And it's not that I hate how certain people build or anything, it's just an irk when I see a build too close for comfort.

    I remember talking to Dumbo about it. I wanted to protect my build and everything out 50 - 60 blocks or something like that because I incorporated the forest around as part of the build. He said the most he could do was 10 blocks, because you couldn't "waste land" by not building on it. But I used the land around me as part of it, so I can only hope no one builds too close for comfort.

     

    I do get what you're saying, but I also feel like part of the reason there's as much space as there is for a lot of builds is because they included part of the surrounding land as their build.

  3. I would be in favor of a moderator and player vote (two seperate threads, two seperate outcomes). If a moderator is voted 'yes' by the staff, but 'no' by the players, there might be another issue at play. 

    That's what I was thinking. Have two different votes and then have a comparison sort of thing. 

     

    I was also thinking of adding a requirement to the apply for mod page. Instead of just a name, you have to put an explanation as to why. so in a way, we'd be able to give our input there as well. That could prevent people from putting in trolls and spamming and such.

     

     

     

    There are currently no formal requirements and/or qualifications for becoming a staff member.

     

    This bothers me more than it should. 

  4.  

     

    I feel like the people getting voted in would be the people who had the most friends instead of people who would actually make good moderators.

     

    I do admit that's something that hadn't really crossed my mind. You are absolutely right here, that is bound to happen to a possible extreme in a community like this (especially with the whole C&S vs PVE). But it also shows that someone who has a lot of friends is willing to go out of their way to befriend a lot of people. We'd want well liked people as mods as well, am I wrong on that?

     

    It should, at least, be a requirement, not an option, to state WHY you said yes/no to a person - a detailed explanation with good examples supporting your opinion. 

     

    This can prevent straight up voting on the fly and keeping out the "unwanted" players. We could still, technically, keep it up to the mods this way, but we'd be able to see each individuals reasoning as to why the people were/weren't chosen. We need to see some reasoning for the players being chosen/rejected.

     

    Or even releasing the final overall opinions as to why said persons were/weren't voted in. This would show us that you're not just rejecting people to spite them.

    • Upvote 2
  5. When players become a staff member they have to be willing to put aside there differences with other players and act maturely when preforming there duties. This of course includes discussing new moderators and then voting on them. Staff members have to put aside personal bias and grudges they hold and legitimately vote on whether or not they think this person will be a good staff member. If a player can not do this then they do not deserve to be on staff.

     

     

    Lets look at a real scenario that happened on these forums not to long ago. This thread. What exactly is in there? Bickering, arguing, reputation wars, and some useful stuff. Could you imagine what would happen if we opened a thread for the community to vote on moderators?

     

    If you think there is bias in staff when our job is not to be bias, how can you expect there to be even less bias in an entire community?

     

    If you honestly think that, then you are niave. The staff is VERY biased whether you see it or not. 

     

    And your basing that off of ONE thread. 

     

    I am a regular at several different forums online, and one in particular had the community vote on who THEY want to see represent them. That one particular place was one of the most friendliest and welcoming places I've ever been to, because THE COMMUNITY MADE THE DECISIONS. We made the final decision. We got the occasional asshole, but they're kicked fairly quickly. Honestly, the more I think about it, the more those types of communities are the best.

     

    Because we vote the mods in, we know they will do things in honest interest of the community. And yes, while we do get power hungry people on occasion, I'd say overall it's an awesome community. Essentially the mods would pick people THEY think would be a good mod, along with and explanation as to WHY. If we feel there is someone who we think would be a good mod, we'd put their name in the blank space when voting and provide our reason as to why we chose that person. 

     

    If you don't think that we, as a community, can actually provide a good opinion on something, then that just tells us what you really think of the people below you. We are not mods, therefore we cannot make adequate decisions. That's EXACTLY what you're saying, and frankly, I don't want someone who doesn't believe in the community to be a moderator. 

     

    edit: I would also like to add something to this. 

     

    I have a friend who is generally hated by mods. Except, he's hated by the mods who DON'T KNOW HIM. The mods/staff that do know him? They know he's a very reasonable guy and that, if it ever came down to it, he'd make a great moderator. However, the other staff won't dare look at him as a potential selection. They turn their heads away. This is the kind of bias I won't stand for. What if we as the community want this person as a moderator because we took the time to get to know him, and we know that if it came down to it, he'd be a good mod? Part of our problem here is that the staff doesn't trust the community. Why should we act "mature" and such if we don't get a say in who gets to represent us? 

     

    By not letting us vote, it'd be like letting politicians vote who they want as politicians.

     

    Also, I guarantee you if Neva made the votes transparent, people who voted yes/no would've voted otherwise due to what their peers voted. 

     

     

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    I propose this - You need to state why you said yes/no for the people you vote for, and provide examples/logical reasoning as to why you came to said conclusion.

    • Upvote 7
  6. That'd likely be a huge lag spike, where the people nearest to the servers are affected sooner than those further away. The thing with the blocks disappearing is probably the issue we've had all along, though. 

     

    Something new has struck up, I haven't seen before. It is related to the rollbacks and the weird major block lag. We would all be playing then blocks wouldnt place and then the whole server would time out, but, we would all time out sepearately, like I would time out, then 2 seconds later my friend, 2 seconds later another person, and then we would all join back in and 2 or 3 blocks arent there. It's strange...

     

    Maybe, it's hard to tell. I know Gsand believes one of the custom plugins may have something to do with it

  7. Woah you are tiny, anyway, How many breadsticks can you fit in your mouth at once?

    just having them hang out? Probably 2, maybe 3

     

    A full breadstick, I'd choke to death

     

    How tall are you in Jose's? You may feel free to use the banana-jose scale for reference. 

    Uh... assuming Jose is about uh... 10 inches long, I'd assume around... 6 and a half?..

    Unless you know how long he is?

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