Mumberthrax Posted August 25, 2016 Report Share Posted August 25, 2016 Minor bug report: When on Creative I use /pet wear, for other players it appears to work but for my client the pet appears to stand where it was when i ran the command, and does not appear on my player character's head in third person view. I can hear the pet if I leave the area - though i cannot see it. I cannot use any /home or teleport commands (or compass) with a pet on my head (they act like they are working, but I don't get teleported), but that's not a big deal. Just wanted to report the command isn't working as expected - I'd post an issue to the github, but it might be an interaction with something else C is running. Not a huge issue anyway. Steps to reproduce: log on to c.nerd.nu with a 1.10.2 client (I have optifine installed though I don't know that that makes a difference) run "/pet spawn chicken" or some other type of pet run "/pet list" to find the ID for your pet (in my case it was #3) run "/pet wear 3" or whatever ID number your pet was. observe the pet remain in the location it was when you ran /pet wear. My chicken was flapping its wings continuously. press f5 to enter third-person view - your pet is not visible on your player character's head. have another player observe your player character - they will report your pet is on your head. leave the area and listen - you will occasionally hear the pet, though it is still not visible on your head in f5 Quote Link to comment Share on other sites More sharing options...
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