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When 1.11 comes, tweak mob spawn settings to keep PvE interesting.


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PvE has gotten kinda stale since special mobs are gone, but even those got kind of annoying. However I'd like to recommend letting all current (and upcoming) overworld mobs to spawn anywhere randomly.


Just like how a normal mob will spawn, except sand zombies and snow skellies can spawn anywhere regular mobs can. Also with Illagers coming next update, allow them to spawn freely with the rest of the mobs.

It's an idea to keep pve exciting by making an adjustment to vanilla gameplay. Also ban the totem of undying or make it redeemable like the elytra or make it have a .5% chance to drop.

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