jcll Posted May 19, 2013 Report Share Posted May 19, 2013 Post issue with NCP here and I will fix them :D Link to comment Share on other sites More sharing options...
Cyotie911 Posted May 21, 2013 Report Share Posted May 21, 2013 Can't remember if this command was associated with npc but, is there a way we can get the command /trust back? It would be useful to ignore the warnings from legit players that are digging sand or building with furnaces and set off warnings. Link to comment Share on other sites More sharing options...
MasterCommaThe Posted May 21, 2013 Report Share Posted May 21, 2013 I strongly second that. Could NCP have mods and admins "trusted"by default? Link to comment Share on other sites More sharing options...
jcll Posted May 21, 2013 Author Report Share Posted May 21, 2013 Can't remember if this command was associated with npc but, is there a way we can get the command /trust back? It would be useful to ignore the warnings from legit players that are digging sand or building with furnaces and set off warnings. I think that was part of MCcondom. Not NCP Link to comment Share on other sites More sharing options...
totemo Posted May 25, 2013 Report Share Posted May 25, 2013 NCP signals violations on efficient iron tools. That makes it spammy for moderators and incredibly frustrating for players who are just trying to dig. On the subject of spamminess: NCP spams chat with utterly pointless VL 0 and VL 1 warnings with a frequency way beyond what we would tolerate from players. What does violation level 0 mean anyway? "Oh hey, I just wanted to let you know that nothing is wrong." 40 times a minute. Yeah, I get that the violation level is probably a float floored to an integer, but still I've never seen a low VL like that be anything more than a false positive. If you could set the minimum chat spam violation level to be higher, I think it would be a great improvement. Link to comment Share on other sites More sharing options...
WayneByNumbers Posted May 27, 2013 Report Share Posted May 27, 2013 Recently ran across a speed-hacker on C who was speedhacking successfully; I would TP to him, he was out of vision range in less than a second (Short vision range, admittedly). He wasn't griefing fortunately, only cruising through 8bit, but he was setting off enourmous CreativeFly alerts. I was under the impression that NCP was supposed block as well as report such behavior. I haven't noticed any similar problems with Frequency or Speed, so it's not a pressing issue, at least on C. Link to comment Share on other sites More sharing options...
Cyotie911 Posted May 28, 2013 Report Share Posted May 28, 2013 Recently ran across a speed-hacker on C who was speedhacking successfully; I would TP to him, he was out of vision range in less than a second (Short vision range, admittedly). He wasn't griefing fortunately, only cruising through 8bit, but he was setting off enourmous CreativeFly alerts. I was under the impression that NCP was supposed block as well as report such behavior. I haven't noticed any similar problems with Frequency or Speed, so it's not a pressing issue, at least on C. Not sure if jcll tuned ncp on C or not however, Just "/kick (playername) go get rid of your hacks"... Remember, speed hacks (along with others) are banned on all servers and are banable if they continue, regardless if they were griefing or not. Link to comment Share on other sites More sharing options...
uni0 Posted May 29, 2013 Report Share Posted May 29, 2013 FYI on s we are getting too much NCP output, currently I'm getting a "failed Visible: interacts with a block out of sight. VL 11." while trying to place slabs for a column and it keeps blocking my block placement on seemingly random spots. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted May 31, 2013 Report Share Posted May 31, 2013 While attempting to consume a stack of milk buckets on creative, the following warning appears: NCP: Barlimore failed FastConsume: consumes MILK_BUCKET inconsistent(null) too fast. VL Please, no milk jokes. Link to comment Share on other sites More sharing options...
Cyotie911 Posted June 1, 2013 Report Share Posted June 1, 2013 While attempting to consume a stack of milk buckets on creative, the following warning appears: NCP: Barlimore failed FastConsume: consumes MILK_BUCKET inconsistent(null) too fast. VL Please, no milk jokes. Just wondering, if since milk buckets arent normally stackable, maybe the issue is because they are stacked? Link to comment Share on other sites More sharing options...
Tharine Posted June 2, 2013 Report Share Posted June 2, 2013 Having a lot of issues with players using stone tools throwing off FastBreak warnings like so. I was mining quartz ore with an efficiency IV stone pickaxe, but the speed I was mining them was of very little difference compared to the iron pick I had on me, and that one didn't throw off any warnings when I used it. Happened on almost every deposit I attempted to mine, and it similarly happened to the player who I stole the pick from when he was mining coal ore in my base, so it's certainly something with the tool and not the ore/individual player. Link to comment Share on other sites More sharing options...
uni0 Posted June 8, 2013 Report Share Posted June 8, 2013 I've been seeing a lot of false positives on FastBreak as well, in many cases with VL 1 Link to comment Share on other sites More sharing options...
MasterCommaThe Posted June 8, 2013 Report Share Posted June 8, 2013 Does "hits a block out of sight" indicate anything other than lag? I don't think it has ever indicated anything else to us on C. Link to comment Share on other sites More sharing options...
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