Cujobear Posted January 22, 2019 Report Share Posted January 22, 2019 Jan 20, 2019 1. Would be great if sheep heads dropped per colour. It might be possible to have all the variations of mob heads. We can certainly look into it for future updates once other priorities are taken care of. 2. Events with hints for special spawners overworld? We have chosen to add 3 special spawners to the overworld before the revision began. Two of those spawners have not been found. Since the revision has been going for less than a month we do not feel ready to start giving hints to their locations. As for more spawners in the future, we have not made any decisions either way. 3. Add cave spiders to the nether or end without a spawner so we can get a chance on the head… What head collection would be complete without it?! That is why we already have cave spiders included in totemo’s ItsATrap and bermudalocket’s SmartMobs. Cave spiders will spawn from custom skellie traps and can also be found in the nether (be careful of the gren-eggs though, they pack a punch!) 4. Throwing concrete powder items into water should turn them into solid concrete We prefer to keep the vanilla recipes for blocks whenever possible, so we will not be making this change. 5. skellie sould Please re-submit your suggestion 6. There are so many items in the game now, inventory management is a nightmare. Shulker boxes mitigate the inventory problem and should be easily available. 7. Incase my prev. sugg. was to long: Shulker boxes mitigate the inventory problem and should be easily available. 9. shulker spawner really needs to be a thing 10. While I understand the new aspect the admin team is attempting to introduce by not having a shulker spawner, and having shulkers spawn in the end and have the traders, it isn't enough. The spawn rates are too slow of both shulkers and ender We’re monitoring the situation and have made some minor tweaks. Spawn rates in the end will be adjusted to include more endermen and shulkers and less strays, husks, and witches. Shulkers will also now have a guaranteed 1 shell drop on death with a chance of a second shell. 8. An ender chest and room for shulker boxes next to spawn traders. A spot has been added! 11. hi there i would recommend lobby made by HeySofia in this revision 23 turn it into something more like the mids of revision 22 lobby because of complexity of the beauty disturb the peace pleas consider for the low spect computer We spoke with the heads and HeySofia’s was used as a temp lobby and a new lobby should be installed this week. 12. Villagers currently require 20 per breeder-village to max-speed breed. If you were to knock this max-speed to occur at 10 villagers, it would reduce villagers loaded in breeders by half. We will pass this suggestion on to the techs and see if this will help with server stability. 13. please make /f say '{player} paid respect' While we all like to pay our respects to our fallen friends, we feel that the inclusion of this feature could become chat spam as having a special command is more likely to encourage people to use it. So, for now, please pay your respects by typing F. 14. Will the /help section and public info wiki be updated please? These are a slow work in progress, we thought we at least had /help updated to rev23 and were working on the wiki but will look into it again. 15. Add death messages for the new death types please. Some messages that were added to MoF for 1.13 worked in testing, but seem to not be playing nice with other plug-ins causing the custom messages to not show. It is being looked into but not high on the priority list until those mis-behaving plug-ins are fixed. 16. fix protection signage "a staff member /modreq protection pls!" Fixed! Thanks for letting us know. At least 2 padmins missed that typo during rev-prep. 17. the bridge rule is dumb and affects aesthetic design options. anti-fun. boat users can hop out and go around instead of being lazy. Asking players to keep builds 1 block above sea level when building in an open waterway is not too much to ask. We would not expect builds built along coastlines or built into coves be lifted, but are more speaking of the general rule that the world should be open for exploration. 18. a /poll command to have a quick poll feature in-game with anonymized results (with the caveat that admins can see who typed what since CH obviously can't prevent logging as it once could) Although we could see the fun in such a command, we can also very easily see this spinning out of control quickly. Even though we are sure we would all enjoy a poll on which padmin smells the worst, it would not be something we could easily monitor or control and it could easily be used for harassment. 19. a way to /ignore all of global chat temporarily, but allow clanchat to still work Tabby Chat was a nice way to handle that for players, but has not been updated for 1.13. At this time it is not something we will be asking the techs to work on. 20. post somewhere in the rules page about 'reee' or stop moderating it when it's obviously not being used in an offensive way It was explained when the change was first made. We will make sure to include it in the rules under hate speech. 21. make tnt function below sea level outside of WG regions TNT is off to prevent grief, it will remain that way. 22. put something in /help features about your esoteric commands, like rail-speed Commands are a bit messy in general right now. We’re always looking to improve documentation and will try to add to them when we know what is working properly and when we have time. 4 1 Quote Link to comment Share on other sites More sharing options...
Cujobear Posted March 7, 2019 Author Report Share Posted March 7, 2019 Jan 30 Suggestion Box The continuing issue with acquiring shulker shells is tied to how bad spawns are in the end. If more than one person is in the end, you may as well just give up trying to find any spawns, it's that bad. For instance, there's a person with a town in the end, which is fine by all means, but it totally kills any shulker spawns everywhere else. We’ve received a lot of positive feedback about the availability of shell from the natural shulker spawns. Consider checking out one of the player made mob platforms in the end if you’d like to get quite a few shells in a hurry. make better use of the vanilla "local difficulty" concept, insert harder mobs (MAYBE with better drops) the longer a chunk has had people in it https://minecraft.gamepedia.com/Difficulty#Regional_difficulty Thanks for the suggestion! We’ll pass this along to the techs for possible inclusion in the plugin that handles the custom mob spawning. ...higher enchants on skeleton bows perhaps, or give witches more interesting potions (levitation? mining fatigue?), or some potion effects Interesting ideas, we have plugins that allow us to create custom mobs already. Short AFK messages. No more then say... 40 chars. Link it to /ignore to prevent aboose After consideration we’re going to keep the afk messages as is. We think the most important part of the ‘/afk’ command is that the status is recorded on the tab screen. If there is significant demand for this we can revisit it in the future. Allow coral fans to be used for the custom coral block recipe in addition to regular coral Added recipes for the coral fans, thanks for letting us know! The special ore-drops are an awesome addition to the game and make mining a lot more fun! Cont… However, large portion of that fun subsides when you trade in your goodies and they prove to be worthless to the point they do not justify the extra inventory management hassle wile mining. Cont.. So please adjust the spawn villager pricing to make the special drops what they are; an awsome addition to a great game. We’re striving to have a range of trades available at different price points! There are some high ticket items that will require people to work hard to get them and some more budget friendly items. We will continue to add trades of different prices that will suit everyone, and we also have plans on having more methods of obtaining currency throughout the rev! hi there would you kindly let others to know people/town who had lates update of their iron grinder level/tier to whom others willing to donate Golem Soul limited is not all know much how many to had those eg Villager Pricelist Iron grinders are not required to be public, but we welcome a player maintained list of public grinders and their levels similar to the villager price list you mentioned With the lack of an endergrinder or large amounts of endermen this Rev, we should be able to upgrade Endermen spawners like Iron Golem spawners I think it would be cool if we could upgrade the custom spawners. Since there is only one of them, we could make the upgrade cost high as sort of a community-project to better the spawners. This is a very interesting idea! We’ll discuss this further and see if it is something we can incorporate into events in the future. Thanks for the suggestion. Lots of modreqs keep building on on C, and mods hate having to switch clients to complete them. Please update C or have mods be more proactive in modreqs We’ll pass this feedback along to the C admins. Thanks! Improve communication. We try! We’re sorry for any problems you’ve had in the past, but feel free to reach out to us or another member of staff if you have specific concerns. Please fix the announcements unlocking repeatedly. advancements ^^^ This has been fixed! bring back the shulker spawner and get rid of this terrible mechanic in the end. As with the above shulker suggestion, we’re going to continue with the current mechanic for now and revisit if opinions change. We have however added another way to get shulker boxes through Pirate Pete’s Club boxes at spawn. finish /help commands - or better yet, just put all of the commands on a web page with a brief description for the ones you can bother to - include CH aliases We do our best to make /help useful without being overwhelming. We’ll update it to include a link to the wiki entry on commands ( http://wiki.nerd.nu/wiki/Commands ) and look into updating that to include some of the newer commands. allow elytra to be toggled off/removed in lobby We will pass this on to the head admins. As a reminder there is /suggestion-box in the lobby for head admin related suggestions! put rings in the air in lobbies with powered elytra. optional: spawner blocks that put collectible tokens there for when you fly through the rings We will pass this on to the head admins. As a reminder there is /suggestion-box in the lobby for head admin related suggestions! Add a /clanchat hide or /clanchat ignore command that mutes the clanchat from your chat until next restart. So you don't have to rejoin later We will pass this along to the tech admins. Thanks! Quote Link to comment Share on other sites More sharing options...
Cujobear Posted March 7, 2019 Author Report Share Posted March 7, 2019 Feb 17 Suggestion Box 1. Can there be a shulker spot by Pirate Pete too, so one doesn't need to go up and down to get the piece of paper out of the shulker for the next box? There is a shulker box area just south of Pirate Pete about 12 blocks away marked by a sign. 2. Pls give some loot boxes with fortune hoe Who knows what items Timmy will be able to bring in to port for us in the future! 3. Give us eltrya already some other way and make the custom dragon drop something else neat, that we don't need to wait longer… Bermuda’s dragon fight has recently been implemented with elytra drop! 4. Pls add dolphin egg to spawn trades. Who knows what items Timmy will be able to bring in to port for us in the future! 5. Please let us trade the other special drops too, so we're quite not overflown with trash We put the other Valentines drops to good use enabling the higher drop rate of letters. What you have left you can use for building, crafting, or the All The Things challenge ? 6. The stuff at spawn is way expensive for any solo players... there's no way a casual player can get even close to a phantom saddle We plan on continuing to add more trades for all budgets, but still would like to have items that are a challenge to get too. We also plan on offering more methods of obtaining currency throughout the rev. 7. make tridents craftible or 100% drop rade from drowned Right now we’re not planning to add a craftable trident, but we’ve held an event with significantly increased spawn rates for drowned! We’ll consider similar inclusion of tridents in events in the future. 8. next time what's-his-face goes out to search for traders, a staff member should be ready with the setup - we got all those items extremely quickly last time The first round of traders we were completely blown away by how quickly players were able to collect all the required materials so weren’t quite prepared. The second trip we outlined when Timmy would be returning with the merchants, and were able to have the traders added at that time. We will continue to do our best at having everything ready for when we’ve stated. 9. /usage, returning (all revision, if not more (if data still exists)) and (percentage of last 24 hours spent online) and (the URL for the web leaderboard) We’ll look into linking the pve usage page ( http://nerd.nu/usage/pve/ ) with the /usage command, and pass along the other part of the suggestion to the techs. 10. is there something we could do about the fact that the max range of a conduit is double what the server loads around a player? could we get some kind of checking going, like, "this structure was intact when it was unloaded, therefore 11. ...sustain this buff until player exits <distance from center>" or are we just going to have to wait until population dies enough to sustain higher view distance, or would you like to just say "live somewhere with more people to load it" We’ll pass this along to the techs, thanks! 12. Can we have a way to seperate spawn-set mechanics from beds? Phantoms make it nessessary to constantly sleep, so constantly reset spawn points. This is a vanilla game mechanic which does not interfere with server function. At this time we’re not looking to change this. Easy travel to your base from spawn and a temporary bed may help you cope with the phantoms. That or a good, sharp sword! 13. The "fed on the brains using your mom.s dead corpse" death message is slighty disturbing to people who recently lost their mom. After doing some research, the "fed on the brains using" is a death message, the "mom's dead corpse" was a poorly named weapon of a player. 14. Very small chance (~0.5%) while fishing, of having the fish smack player in the head, causing short black-out and -4 health. What an interesting idea. Thanks for the suggestion! 15. add dolphin spawn eggs from spawn vendors - too rare to find dolphins in wild to capture and put in a tank in our town for our amusement Who knows what items Timmy will be able to bring in to port for us in the future! 16. Have a more imformed chart for Iron Golem Spawners telling what the benefits for upgrading them are. Does it increase spawn count? Time between spawns? Player distance? Etc. The tier of each spawner matches the SpawnCount value of the spawner. Take a look at the code for details: https://github.com/NerdNu/nerdCH/blob/luckperms/LocalPackages/pve-only/spawners.msa 17. Since we can move iron golem pods in Vanilla Minecraft we should be allowed to have Golem Spawners be moved The costs for the iron golem spawners were originally intended to mimic the effort that goes into building and populating a vanilla iron golem pod. Removing a spawner and collecting resource again for the new location would be similar to tearing down and moving a vanilla pod. At this time we’re not going to be moving spawners. Please be sure about the location before modreqing. Thanks! 18. Since The End is an actual world now and not an island, could we get a Live Map and/or a Carto for it? We have a livemap for the end already! Available at: http://nerd.nu/maps/pve/live/?worldname=world_the_end 19. Increase view distance View distance is automatically scaled by time of day to match player counts. We try to balance the view distance with the performance concerns that longer view distance would have. Look for it to increase when server performance allows. 20. Faster completeion of adminreqs We try and clear them as quickly as circumstances will allow. Please contact us if there is a particular request you are referring to. 21. bring back S We will pass this on to the head admins. As a reminder there is /suggestion-box in the lobby for head admin related suggestions! 22. a /countdown command to initiate a "3..." "2..." "1..." "Go!" in chat 23. follow-up: "/countdown global" for global chat in 2 minute cooldown, "countdown clanchat [clanchat]" for in-clanchaty countdowns Current rules allow for macros to do this such as those used in spleef. Macro mod is not yet updated for 1.13 but we hope it will be in the near future. 24. /ignore global option The vanilla client has the ability to turn off chat in Options -> Chat Settings -> Chat: Hidden. Once macromod is up to date you will also have the ability to filter global chat only keeping clanchat visible. We are not looking to add a server side feature to handle this at this time. Quote Link to comment Share on other sites More sharing options...
Cujobear Posted March 30, 2019 Author Report Share Posted March 30, 2019 Mar 9 Suggestion Box Can we get the punch X sticks again somehow for playrmade games? You never know what goods the upcoming events and merchants may have! Baby animal saddles! We love this idea and passed it onto totemo! Totemo has added this to his list. He may have some other new things up his sleeve as well! Please reduce spiders in the nether. As of current they're useless and annoying. Let the space be taken by actual nether mobs. Plsthnx. After checking the nether mobs balance, spiders will now be less frequent in the nether! a command to check when you last slept would be useful because phantoms (I am aware of the statistics page but a command would be more convenient) We will pass this onto techs spiders that happen to spawn with skeleton riders during an event should have their skeletons also be, if applicable, holiday skeletons Clearly just a mob we overlooked in previous events but will keep them in mind in the future with the infrequency of tridents and thunderstorms, charged creepers should be immune to the "age" concept in moblimiter Use a nametag to make sure the creeper does not despawn. Tags can be purchased at most villager markets "admin doppel" shape w/ soul sand and wither heads gives you wither wearing your head 3x We can pass this on to techs, but since wither bosses don’t have an inventory/helmet spot, we are not sure this would be possible. can we get wp death to grab the "you can get there faster if you take X nether portals" info We will pass this onto techs Can we impliment cat-anti-phantom mechanics now via a plugin? This would be pre-emptive vanilla and also allow peaple to enjoy building outside. We will pass this on to techs, although it is not a top priority How about an "insurance" system for rare items in case of horrible death? This would completely take the vE out of PvE. Using an enderchest is the best insurance system. There are plenty around the map and with silk touch you can carry one around with you when you go mining. Glowstone tree sapplings. So we can regrow the nether glow trees Not really looking to go that outside of vanilla can we vote to remove phantoms, they add nothing to the game except having to sleep. wtf. please? Thankyouu! To repeat our response - This is a vanilla game mechanic which does not interfere with server function. At this time we’re not looking to change this. Easy travel to your base from spawn and a temporary bed may help you cope with the phantoms. That or a good armor and sharp sword! With only 44 players on, I feel like the server shouldn't lag as much as it is We are doing everything in our power to investigate the ongoing lag, some of it is the game itself and may be mitigated in 1.14. Until then you can try reducing client side particles and being proactive by reducing your use of hoppers, auto smelters, kelp farms, large numbers of villagers in one area, etc. We are also looking into the effect the increased number of afk bots is having. If you own an afk bot you should make sure to check the surrounding area for dark spots where natural spawns could build up (especially in caves under the grinder) and check to make sure the grinder is set to auto kill. Convert the server over to Paper? And review this optimization guide, lots of goodies in here: goo.gl/6vRwyF We are on paper spigot. Techs have looked into options and right now paper is still our best bet. Answer and reply to the Suggestion Box more frequently We are striving to improve everyday. Some of the villager traders at spawn should accept $pudcoin to encourage the spread of the currency, and for fun. ? Currency at spawn for now will remain Pieces of Eight, Doubloons and event tokens. We encourage players that want to use $pudcoins to set up shops in their towns use some of the extra funds to hire a developer to help with server lag and write optimization plugins We will pass this onto the head admins Please stop the use of different kinds of font in general chat, it is distracting and annoying. Right now we feel this doesn’t actually happen that much. If it becomes too spammy, the player doing it can be asked to stop, just like any other chat spam. please massively increase the spawn rate of the enderman spawner so it's closer to what we could accomplish with a vanilla end grinder Thank you for your suggestion, we are discussing different possibilities. /signtext copy /signtext paste commands! If you are making a number of signs at the same time, using the up arrow to bring back a recent command works just fine. Allow players to have items enchanted (within limits) for unofficial events to encourage player-made competitions Look for special items in upcoming events or maybe a new merchant will arrive?! please make some sort of command that disables the wither noise so when people are repeatedly killing the dragon those of us with headphones dont go deaf. correction: dragon noise, not wither noise. Client side resource packs can handle this. See a tutorial here https://redd.it/6gh6l7 from /u/Azula_thefirelord. There are also video tutorials online. Would it be possible to have the dragon despawn if nobody is in the end for a certain amount of time? I came to the end for some clay, but now I have to kill this stupid flying fuck before I can go back home. We will look into this /dragonfight tells current fight status... is one happening? who's involved? dragon hp? Bermuda is working on this Plugin request (sorry): Ability to make an item frame invisible but not the item within. Not sure if possible, really just curious. Could make for some nice decorations. As much as we would love the possibilities, there are too many issues that could arise from invisible item frames. Can we have horse health scale with level? Infinitely? I talked with totemo about this and he said it was easily doable This is something we will need to discuss in depth. If we do decide to change the health leveling it will not happen until next revision. Can we have rockets that can go up to Duration:8, with the amount of gun powder in the crafting table dictating the duration? We are currently not planning to change the vanilla mechanics of rockets at this time Allow creation of regions that have mob-grief turned on so we can have truly automatics machines, i.e. wither blows up the blocks for harvest No, far too many potentially bad things could happen. I would like to add more detail to my builds, could we have invisible armour stands as a command? For same reason as no invisible item frames, there are too many issues that could arise. why are you ignoring suggestions in your posts We’re not intentionally ignoring *any* suggestions. Sometimes things just slip through the cracks. I (cujobear) may have mistakenly deleted some suggestions, not realizing how the commands fully worked. If you have not yet seen a suggestion you posted before March 9, please re-submit. We are still going through Mar 10 - today. We’re sorry! and will try to work through suggestions on a more regular basis. Quote Link to comment Share on other sites More sharing options...
cheezychicken Posted June 11, 2019 Report Share Posted June 11, 2019 Mar 30 Suggestion Box 1. /help mapworld is not very useful and could be rewritten or direct to a more informative site We’ll look into making this more informative soon. We agree that it could be better. 2. Can Bardidley make next rev's map? He's very good at making maps. Bardidley is a Cadmin and so tends to not be involved with P. We’ll try our best to make a great map ourselves within the Padmin team. 3. can we get a clanchat thats toggleable on and off instead of having to /c everything We’ve passed this on to the techs as a possible addition to clanchat. 4. leaderboard command could stand to not take the decimals out to 14 places We’ve passed this on to the techs. 5. stacksaddles like stackcarts We’ve passed this on to the techs. 6. the alert about the pve information guide should use "nerd.nu/pve_guide" not just a shortened url. Some people don't trust shortened URLs. We will try to set up a redirect so that a shortened URL isn’t needed. 7. make the default cart speed the fast version We like to keep things such as this to the default settings so that players with slower computers or internet aren’t affected by plugins moving them faster than their computer can handle. 8. make the default for the chairs plugin "off" We will pass this on to techs 9. please make /nextrestart correct (since we are currently restarting hourly), its very misleading We apologize for that, while fighting with lag we had been switching between hourly and 2 hour restarts, things have finally settled enough that we should be on 2 hour restarts from now on 10. Any chance that elytra particles or something could be bought for doubloons at some point? I'd imagine most people with large amounts of them don't have much use for horses anyways at this point. We are looking into this as a possibility for next rev. 11. Please add /gin and /lsd back, I miss being able to play drunk in and out of game For the moment commandhelper, the plugin that enables these commands, is quite unstable and so we are keeping it to the absolute necessities. We have passed this on to the techs to look into as a future possibility. 12. How about a constant message a week, maybe 2, before a rev is closing to have everyone place their shulkers on the ground so that future historians (us) can see what players used while we revisit old revs? We don’t feel this would be worth putting in as an alert. 13. the zombie horsemen in the traps should be wearing unique heads that LOOK like pumpkins, vaguely (or something else, in that unexplored avenue for a unique drop) We’ll look into this as a possibility for next rev. 14. admins, consider giving region owners the ability to use TNT within their region 😄 For the moment it is far too easy to use TNT to grief. Perhaps with additional plugins to stop the possibility of TNT grief this might be feasible, but it is not currently. 15. Scute drops from turtles growing up should be plumped like drops from other mob-limited animals We’ve passed this on to the techs to implement. 16. I would love a more advanced armor stand mod/datapack that makes posing the armor stands easier. We feel that with the limited time the techs have that implementing this isn’t overly useful. https://deadmap.com/standmaster is a good tool to use instead. 17. can i please use /shrug to do the ascii shrug? With the instability in command helper and the likelihood of this being abused, we won’t be implementing this. 18. Bring back the /nearest commands, like /nearest-portal, or /nearest-end-portal, etc. /place netherportal and /place endportal act this way. 19. Bring back Mob Arena! 😄 We’ll look into this as a possible future event. 20. Make it so phantoms don't count time awake as being AFK, so that people that AFK don't get swarmed the minute they leave a box We are discussing possibly changing phantom spawns in the new rev but for the moment are leaving this as it is in vanilla Minecraft. 21. I recommend disabling Frost Walker. I'm able to permanently mess with flowed water and sometimes create permanent ice We’ll look into disabling this, but don’t feel that there has been much grief due to frost walker. As such it will likely stay. 22. custom resource pack to replace the Mall record with Darude - Sandstorm You can create your own resource pack to do this relatively easily. 23. please reconsider /ignore dragon noises; you've got custom saddles, custom drops, we can ignore other users. This doesnt seem like something to far outside of what you consider allowable for the server compared to other things available. you've also provided users with a /hud command, which is far more than what is being requested with the /ignore-dragon option. 24. Seriously, FUCK how loud the dragon fight win noise is, can you add a command to turn it off We have passed this on to the techs, but for the moment a resource pack that removes the dragon noise is likely the best option. I've attached a resource pack to this post that should do this. (Standard disclaimer that while it should work, I don't guarantee it will.) NoDragon.zip Quote Link to comment Share on other sites More sharing options...
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