MasterCommaThe Posted July 9, 2013 Report Share Posted July 9, 2013 I think in several other topics we've had a consensus that furnace warnings on C no longer serve the purpose they once did and simply spam our chat. Can we have those removed please? 1 Link to comment Share on other sites More sharing options...
buzzinbee Posted July 9, 2013 Report Share Posted July 9, 2013 +1 from me furnaces are no longer the most spammed block so having warnings for them serves no real purpose 1 Link to comment Share on other sites More sharing options...
TheRandomnatrix Posted July 9, 2013 Report Share Posted July 9, 2013 Also agree. Head spam is faaar more prevalent than furnace spam these days. Link to comment Share on other sites More sharing options...
totemo Posted July 10, 2013 Report Share Posted July 10, 2013 Make it official and get a C admin to weigh in on this and then it will be done. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted July 10, 2013 Report Share Posted July 10, 2013 Make it official and get a C admin to weigh in on this and then it will be done. Absolutely, when you have time we'd appreciate if these furnace warnings could be removed (furnace & burning furnace). We had discussed this in two or three topics as far back as the archived forum but we never seemed to take it any further. Link to comment Share on other sites More sharing options...
totemo Posted July 10, 2013 Report Share Posted July 10, 2013 Done. Skulls configured too. Link to comment Share on other sites More sharing options...
MasterCommaThe Posted July 10, 2013 Author Report Share Posted July 10, 2013 You're just an overachiever aren't you! Thx! Link to comment Share on other sites More sharing options...
Guest Former Staff Posted July 12, 2013 Report Share Posted July 12, 2013 Thanks again for updating these warnings and adding skull warnings. These warnings will appear upon each skull placement, unfortunately we cannot change this to detect only when multiple are being placed. Please update here with any feedback that you have of your experience with the skull warnings from worldguard. I was expecting it to be a lot more spammy, however it has been fine for the two days we've had it so far. Link to comment Share on other sites More sharing options...
buzzinbee Posted July 12, 2013 Report Share Posted July 12, 2013 It's not been bad at all however I forget what was said last time we suggested the /trust command was put in place, I think that would be useful. Link to comment Share on other sites More sharing options...
kitcatbar Posted July 12, 2013 Report Share Posted July 12, 2013 It's not been bad at all however I forget what was said last time we suggested the /trust command was put in place, I think that would be useful. I feel like have "trusted" users goes against so much of what we stand for with no players being above others, and is just asking for trouble. 1 Link to comment Share on other sites More sharing options...
Cyotie911 Posted July 13, 2013 Report Share Posted July 13, 2013 I feel like have "trusted" users goes against so much of what we stand for with no players being above others, and is just asking for trouble. The /trust command is only for removing ncp warnings that can get spammed by who could be playing legitimately but are setting off warnings for some reason. This command doesn't give a player any special powers and wouldn't be something that they know about and only lasts until the next time they log off. These warnings pop up a lot when someone is digging through sand or gravel or for numerous other reasons. /trust was just used for times when we teleport to a person who is throwing off warnings but they are building legitimately, so you /trust (member) so npc will temporarily ignore them. So let me repeat, this command isn't used to class a user as "trusted". Link to comment Share on other sites More sharing options...
MasterCommaThe Posted July 13, 2013 Author Report Share Posted July 13, 2013 If that is how it works, I'd ask for a /trust command then. Link to comment Share on other sites More sharing options...
kitcatbar Posted July 13, 2013 Report Share Posted July 13, 2013 The /trust command is only for removing ncp warnings that can get spammed by who could be playing legitimately but are setting off warnings for some reason. This command doesn't give a player any special powers and wouldn't be something that they know about and only lasts until the next time they log off. These warnings pop up a lot when someone is digging through sand or gravel or for numerous other reasons. /trust was just used for times when we teleport to a person who is throwing off warnings but they are building legitimately, so you /trust (member) so npc will temporarily ignore them. So let me repeat, this command isn't used to class a user as "trusted". I take that back then. I took it as players getting past having to use /skull multiple times, the idea that was mentioned before. Link to comment Share on other sites More sharing options...
tompreuss Posted July 13, 2013 Report Share Posted July 13, 2013 The /trust command is only for removing ncp warnings that can get spammed by who could be playing legitimately but are setting off warnings for some reason. This command doesn't give a player any special powers and wouldn't be something that they know about and only lasts until the next time they log off. These warnings pop up a lot when someone is digging through sand or gravel or for numerous other reasons. /trust was just used for times when we teleport to a person who is throwing off warnings but they are building legitimately, so you /trust (member) so npc will temporarily ignore them. So let me repeat, this command isn't used to class a user as "trusted". If my memory serves, /trust if from the old MCCondom plugin, it's not a part of No Cheat Plus. Additionally, I think the block place warnings are actually WorldGuard, not NCP. I don't think WG has any equivalent command to /trust. Link to comment Share on other sites More sharing options...
Cyotie911 Posted July 16, 2013 Report Share Posted July 16, 2013 If my memory serves, /trust if from the old MCCondom plugin, it's not a part of No Cheat Plus. Additionally, I think the block place warnings are actually WorldGuard, not NCP. I don't think WG has any equivalent command to /trust. I believe you are correct in this. However, I am thinking that, with our highly skilled tech admin team we have, that something like this might be able to be added in to WorldGuard at some point in time. But, I know that the tech admins have a bit on their plates atm and wasn't going to push for anything until after the new revs and updates come out. Link to comment Share on other sites More sharing options...
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