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  2. pez252

    Phantom behaviour change

    I don't see the vanilla argument as a rocky road when you take why each change is in place. Horse training was implemented because people were not keeping their horse breeding stock low even when being told multiple times. I'm still on the fence for this one. Banning people after the first warning is the alternative. I'd be in favor of more vanilla horses as long as it didn't bring the breeding lag issues back. Custom mobs (mostly) don't change game play. You could make an argument for this one in the nether/end, but it makes mobs like shulkers/wither skellies easier to get in multiplayer. In single player they are accessible because you have exclusive access (shulkers) or can control the spawning conditions to get more (wither skellies). There may be other ways to fix those issues without custom mobs. Safe buckets is explicitly to combat grief. Mob limiter is in place to deal with lag problems Hopper speed limiting is in place to minimize lag. If phantoms caused a significant issue on the server that they did not in single player I would personally be more open to changes.
  3. Today
  4. Yesterday
  5. defiex

    Staff Meeting Notes

    July 2019 Staff Meeting Head Admins Funraiser planning update Chaos updates and future looking nerd.nu website updates Modreq's & You! on both C & P - notes about training and completion PvE Revision 24 has begun and staff related updates Creative Spleef night upcoming! 1.13 Still being tested (note 8-10-2019 - creative has since upgraded to 1.13!) TechAdmins Welcome back Dumbo!!
  6. Last week
  7. What happened was that I got stuck on a staircase in Spock's room when I was looking for secret doors or buttons and I died, then appeared on the roof and outside the spaceship and I couldn't get down until someone from the staff helped me (thanks). But I didn't get to pick up my things before they disappeared for as long as I was stuck on the roof, trying to get into the spaceship and jumping to the ground to see if i spawn inside the ship. It's only trophies that I lost, I know, but I spent hours getting them and there's no way to get them back. As I also only have 2 days on the server I wouldn't mind having to do everything again, even the pez tunnel challenge -_- (man, that guy loves cobwebs). So I ask for your help to see if someone could reset my account, to have the opportunity to find everything again. I know that if you die you lose your things, but I hope you can understand that it was because of an error beyond my reach that I did not have the chance to try to recover them. About the spawn glitch on the roof of the spaceship, I think it was that I used one of the spaceship's beds, I don't remember which one. I await your response, and I will understand whatever the resolution of my problem. My IGN is the same as here in the forum, DagV5 Thanks in advance.
  8. The people have spoken! The 2019 Nerd.Nu Fundraiser will be on the weekend of September 13th-15th. More details to some Soon™ .
  9. Earlier
  10. Cujobear

    Revision 24 Suggestion Box Responses

    17 Aug Make a server announcement when raids are triggered? <Player> triggered a raid at <coords>! At this time we don’t see a benefit of this. If you would like help with a raid you can call for help in genchat, but some players/towns may want to do raids without notifying everyone in game. Fix /signtext to check region parents We have passed this onto the techs to look into gimme a command to "reload" my horse - grab its stats and current health, despawn it, and respawn it Currently the best practice is to relog in to P with /lobby and /pve. We feel a command like this would increase the likelihood of your horse disappearing permanently due to a bug. this "juicy fruit" item should definitely just trade for a stick of gum We like the way you think more horse jump xp for doing max height jumps - takes timing, more paying attention/effort We will mention it to totemo, however as we understand it jumping levels are gained from horizontal distances in the air. levitation arrows purchaseable at spawn (low gravity! it's space themed) Thanks for the suggestion. We like the idea, and will look to see if it is possible unique unbr.X sword that can only break bamboo (pretty sure this is a vanilla feature, limiting mineable blocks) and will absolutely not accept any more enchants (pretty sure this is a nbt tag) Interesting suggestion. We will discuss start tracking people intentionally/unintentionally using some of the unique items (planting "small beans" for example) The names and lore on custom items are just visual, the game does not see them as anything other than the items they truly are so there is no way to track this. Make a "read-only" LWC protection type for lecterns so players can read the book, but not take it off of the lectern. It looks like lwc has been updated. Use /cdonation to allow players to read books but not take them the plugin on chaos where you can skip the night if half the server sleeps We will take this into consideration. This is more of a change to be discussed/voted on by the community before we make a final decision make the alerts go back to purple, the blue is too hard to see which makes it distracting to look at because you have to spend way too much time trying to read it We feel this is a matter of personal preference and the blue is within this rev’s theme. As such we’ll be keeping the alerts blue. set the chairs plugin to OFF by default, as that is the vanilla mechanic. Let people turn them ON if they want to, not the other way around. There doesn’t seem to be an option within the plugin for this. please update the wiki with the correct golem spawner mechanics. spawners must now be in the floor of the grinder or they will not work. Oops! We will make sure that gets updated unique heads for every potion effect spider The spiders with different potion effects do not have unique textures, so there is no difference between the heads. Custom saddles that turn the horse into the player riding it. There may be some new updates to saddles soon, but we don’t want to say much more than that
  11. SirLyle

    Suggestion for Custom PvE drops

    In 1.14 item models support a "custom_model_data" which allows resource packs to use a special model based on the nbt tag "custom_model_data". Adding this tag to the special drops on PvE (and documenting what values are used somewhere) would allow for the creation of custom resource packs giving those items unique textures, and would be ignored by anyone running the vanilla resource pack. Here's a post from someone on planet minecraft explaining how to use model overrides.
  12. coldpurplethumb

    coldpurplethumb [zburdsal]

    Hello, I was banned a number of months back (don't quite remember exactly). To the best of my memory, I had terraformed a hill, began to build a structure, logged off. When I logged back in shortly afterward there were fence posts over the area I had cleared. I took it down. Continued my build. The next time I tried to log in I was banned. I would like to have the ban lifted, please. I understand the ban, and will not be removing errant sign posts or anything else henceforth.
  13. fazaden

    Staff Inactivity Notices

    I'll be away Aug 17th and most of the 18th.
  14. Greetings fellow nerds! It's time for our annual fundraiser! For the newer users out there, this is a weekend-long event where we close down the other servers and hold a big party. (And if you so choose, you can even donate to help with our server costs for the upcoming year.) In order to make it the best event it can be, we'd like input from you, the community, on when you can make it. The poll above shows the weekends we're considering; please vote for the dates that work for you (you can choose multiple weekends). The poll will close this Monday, August 19th, shortly after 10PM Eastern Time. [EDIT: Due to constant ties, the poll has been extended an extra day] P.S.: I know you're all itching for some details, so here's a little taste before the big post: In honor of our community's 10th anniversary, we're going with a Museum theme! Expect to build, fight, and play your way through the spawns of many of our previous maps. More to come Soon™! Thanks, The Head Admin team
  15. robr

    Remove Phantoms?

    cHats
  16. DjentleGiant

    The Face Behind the Name

    Me after a 5-mile hike to one of my favorite Appalachian Mountain outcroppings.
  17. DjentleGiant

    Phantom behaviour change

    Well yeah, they are vanilla, but this server is rocky road. Let's eliminate horse training, custom mobs, safebuckets, moblimiter, and restore hoppers to their original glory while we're at it. 😏
  18. DjentleGiant

    Remove Phantoms?

    Phantoms are just another thing that can unfairly kill you when considering the lag that we're dealing with on a daily basis. Even if I time my counterattacks correctly, server/client desync makes hitting them a crap shoot. Their drops are worthless to those of us who don't use elytra (and useless to those who do use elytra, since mending makes their drops completely unnecessary). Their XP is negligible and the mobs look ugly and half-baked. The Minecon attendees who voted for Phantoms had to choose the most palatable out of 4 shit sandwiches that were presented to them, and they arguably chose the shit sandwich with the best bread and condiments. But phantoms are still shit and I support their nerfing or elimination wholeheartedly, especially when lag makes effective counter attacking very difficult.
  19. fazaden

    New Moderator Voting: gk_ryo

    gk_ryo has passed the vote and has accepted the staff position. We'll be setting up training and updating his permissions soon. Welcome to the team!
  20. defiex

    Staff Inactivity Notices

    Will be away from Aug 17th to the 22nd.
  21. SirLyle

    Remove Phantoms?

    > this is the solution right here - we need a mod so we can hold a cat in our off hand! Or a mod to let cats ride on our heads
  22. cheezychicken

    Staff Inactivity Notices

    Gonna be away from my computer monday-friday next week so I won't be in-game
  23. Silversunset01

    Phantom behaviour change

    Honestly, phantoms are a vanilla aspect of the game in the same vein as zombies or skeletons or creepers. I dont think they need to change, people just need to learn to play with the new mechanic
  24. robr

    Remove Phantoms?

    this is the solution right here - we need a mod so we can hold a cat in our off hand!
  25. schererererer

    Staff Inactivity Notices

    I will be less active to inactive for the next 1-3 weeks.
  26. RonB

    Remove Phantoms?

    Originally i liked the Phantoms and was against any suggestion to remove them, they were just a new addition to the game to get used to. Now my mind has changed. Minecraft PVE is all about mining and building, both can get you in a sort of "groove". The one moment you are more in a mining mood and go underground, the other you get out and build. Getting in the building "groove" is virtually impossible with the Phantoms, severely limiting the amount of pleasure you can find in the game. The Phantoms can stay if knockback is removed from their attack, attack damage is lowered to the point you can ignore them and they make kitten sounds.
  27. TJM66

    Phantom behaviour change

    My two cents: Perhaps if it were possible, could it be set so they only spawn on a certain moon phase if you haven't slept in a while? I'd be happy if they were turfed all together, but I can understand why people would like them kept to maintain the Vanilla aspect of the game.
  28. pez252

    Phantom behaviour change

    For what it's worth, the chunk load issues shouldn't affect a person's ability to fly up and hit the phantoms like that. A low tick rate would affect things by making it easier to hit them. Just lacking an elytra or I'd be able to fight them that way now. Most of the changes from vanilla on P are to fix problems with multiplayer (locking chests, fire spread off, non flowing water, iron golem spawners, buffed mob drops, mob limiter) or can be outright ignored without affecting game play by players who don't like the changes (decorative saddles, collectible drops, mapworld, dopples, skull cavern). Removing or significantly changing phantoms in a way that changes the vanilla game feels like a different category of change. There may be something else that's similar to the proposed phantom change, but I can't think of it off the top of my head. Changing the phantoms as a non-ignorable and non-mulitplayer-fix type change I think raises the bar quite a lot rather than being a hard "never".
  29. The Weekly Build #11 Winner is AndyJF, Congrats! This build can be found @ /warp weeklybuild in the Hall of Fame! Week #12 Theme: Something that features 1.13 blocks! How To Participate: The contest takes place on c.nerd.nu In game, type /warp WeeklyBuild Make sure to read the rules and the category before starting. Find an empty plot and type /nerdplot claim You may build with a friend, and you do have access to World Edit! All builders will have 24 hours following the contest's end to modreq to have their builds saved, as the field will be wiped for the next theme! The contest will run 2 weeks until Wednesday, August 21st, at 9PM EDT. The most recent winner is now displayed! All winners will be displayed collectively at the Weekly Build Hall of Fame located at /warp weeklybuild.
  30. LoveAndDoubt

    Phantom behaviour change

    yup i'm nowhere near "fly around with a trident and elytra and hunt phantoms" phase, and I don't see how ANYONE would be with the significant lag experienced especially during peak times. Maybe take them away and bring them back for the second half of the rev when things die down and doing so is much less inconvenient.
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