MasterCommaThe Posted May 13, 2013 Report Share Posted May 13, 2013 For the last 3 updates gold picks break incredibly easily when used near haste beacons, even with enchanting Unbreaking 3. Is there anything we can do to fix this? (It has ruined the ability to expand UnderTown) 1 Link to comment Share on other sites More sharing options...
buzzinbee Posted May 13, 2013 Report Share Posted May 13, 2013 I always thought that the picks then reappeared a few seconds later. Link to comment Share on other sites More sharing options...
GMMan Posted May 14, 2013 Report Share Posted May 14, 2013 It's not just by beacons, but everywhere. And last I remember, it's all tools as well. Anyone checked the bug report on GitHub yet? Link to comment Share on other sites More sharing options...
slide Posted May 15, 2013 Report Share Posted May 15, 2013 Creative? If so, we are waiting for an update from WorldGuard as it is a bug. Link to comment Share on other sites More sharing options...
GMMan Posted July 11, 2013 Report Share Posted July 11, 2013 It looks like there's a new version of WorldGuard that fixes this problem, released ...two months ago. Please, can we update? Relevant changelog in 5.7.4. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted July 11, 2013 Report Share Posted July 11, 2013 It looks like there's a new version of WorldGuard that fixes this problem, released ...two months ago. Please, can we update? Relevant changelog in 5.7.4. Thanks for the link GMMan, I've updated the open issue for the Tech Admins. Link to comment Share on other sites More sharing options...
Guest Former Staff Posted July 14, 2013 Report Share Posted July 14, 2013 Closing this topic as it has run it's course. Totemo has implemented the new version of world guard and tools no longer break. Link to comment Share on other sites More sharing options...
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