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[PMC] Help needed over on C-dev!


SirTacoface
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Hey there, I'm posting on the behalf of the Cadmins about Creative-dev.

 

As you all know, Creative is going to have a new revision launch on August 22nd. [More info here]

 

Now, the Admins are working hard with Spawn City and actual Spawn right now, but they could definitely use some extra help with the world. The world is 100% world painted and edited, and so there are tons of holes and muck-ups with the world, and we need extra eyes/hands to help report/patch those holes.

 

There are already a few of you who are already on this, but thats what this post is for, to inform those who do not know about this yet. So those who wish to come help out with fixing up the map and other creative directions, please comment here requesting whitelisting to c-dev. Once whitelisted, you will connect by using /server creative-dev.

 

Edit 2: Forgot to say, to get to the world that needs fixing, do /mvtp world or check the modreqs.

 

Not sure how to approach the fixing of holes and glitches?

 

  • Theres a nifty World Edit selection called Convex Polyhedral. To begin using this, pull out your fancy //wand and type //sel convex
  • Once you have done so, you can begin to left click your first point (usually best to start at the corner top of whatever you're filling/erasing) and then right click along the edges of the gap of the area you want filled/erased, and then //set <whateverID>.

 

  • Selecting an area in cuboid and doing //smooth is also quite handy.

 

  • Usually these glitches have the wrong biomes in them, so when you check the area around it with f3, make sure to select the area you want and type //setbiome <biome ID>. ID list can be found with /biomelist

 

Edit: 

  • Don't forget to use //sel cuboid to put the selector back to normal. (Thanks Challenger)

 

  • Should you need any help, do not hesitate to ask any of the Admins or other staff members who know how to help out!

 

We ask you to keep information about the map and spawn a secret from the players as of right now. If they ask about already known things (posted in the post above) that's fine to talk about that. We really would like to keep most of this a surprise.

 

*Also, we will tell you when and where you can begin to build spawn secrets when the time comes. We can't forget those, now can we?

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Alright so, just for update on who's doing what it seems:

 

Challenger2: CTA as usual

 

Sir_Didymus: Whatever his heart desires

 

Zomise: Taking pictures of my muck-ups  helping fix terrain

 

Electifried: Helping me on Classic Creative world with roads and spawn there.

 

MasterCommaThe: Working on spawn station

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Also, guys, start making your spawn secrets! If you didnt get a chance, you can continue working when the rev is live, just make sure your /tpmode is set to deny and that you are in modmode, this will be the only time you're allowed to build in modmode, thanks! :)

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