heegemcgee Posted November 20, 2022 Report Share Posted November 20, 2022 On a practical level, i understand the concern that if everyone is speaking random languages in general, no one is actually communicating. My chief concern is that i have personally witnessed some rudeness from other players telling their peers that they cannot speak other languages in General Chat. Staff have been silent in this because, i presume, they lack the tools to moderate non-native languages easily. I have seen multiple admins complain about how non-english moderation detracts from their enjoyment of server participation. This does not engender a community spirit or encourage new players. If nerd is an international charity (how the last fundraiser was communicated, along with current player base and network access statistics), then we should be welcoming players of all languages. Players and staff alike should be patient with English as Second Language speakers, and not be so quick to coldly tell them to take it to DM. Before the Mr. Epic video, new players RARELY joined nerd.nu, and were even more reluctant to stay. This is a challenging community to enter and thrive in. If our goal is to a) raise money to keep the server online and b) raise money for a charity, we should be working WITH our community's interest. What i would have preferred to see this evening is a friendly guidance of the german speakers to find each other, reminding them that this is an *international community* and English is the *current* lingua franca. I am glad we have backed away from banning people for simply speaking their native languages in chat. I think we need to take another step forward towards embracing a neighborhood that supports a variety of languages. The current lack of leadership (and response to community engagement in the previous thread) is not sustainable in the long term and is observably harming the server. 1) Tech admins could investigate a moderator chat feed that includes automatic translation of non-english chat via API call to one of the many cloud translation services. This should allow the admins to more easily moderate chat. 2) In-game player preferences to help different language communities find each other. If we're going to tell players to join a special language clan-chat, we better have that chat already created and populated with some people, otherwise we're just leaving them hanging. I wrote those two points BEFORE reading this post from 2014 - Please follow up on the FABULOUS suggestions mentioned here and here. Yes, i know the linked plugins are likely dead - however, we should be pursuing replacements, not running from them. 4 Quote Link to comment Share on other sites More sharing options...
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