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kittypuppet

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Everything posted by kittypuppet

  1. Could we get a doc to have things we want to be discussed/brought up just in case we can't come? My work schedule's pretty finicky and I have no idea if I'll be available at all
  2. Oh man they've added a lot since then. Updates since August: Weapons: Slosher Splatling H-3 Nozzlenose Tri-Slosher Carbon Roller Deco Custom Range Blaster Custom E-liter 3k Scope Rapid Blaster Pro (may have missed a couple, here's a list of all the current weapons) Added private battles and Squad battles Level cap bumped to 50 S+ rank added 40 newpieces of gear New music added New ranked gamemode: Rainmaker Urchin Underpass: Overall layout has been adjusted in all modes. Saltspray Rig: Adjusted stage layout in Tower Control. Arowana Mall: Adjusted stage layout in Splat Zones. Kelp Dome: Adjusted stage layout in Splat Zones and Tower Control. Moray Towers: Adjusted stage layout in Splat Zones and Tower Control Arowana Mall and Camp Triggerfish glitches fixed Hammerhead Bridge added In the upcoming October update, we have a lot in store in terms of weapon tweaks: patch notes
  3. Curious if anyone here has picked up the game and played yet or not.
  4. Also if you need help finding a spot for a small build, usually if you ask, someone might know a spot nearby you can build on.
  5. I don't agree with that idea. For me, I claimed a huge chunk of land because I have a huge project I've been planning forever, and I need a bunch of land for it. Granted, work has been slow on it the last week-ish since I've been busy irl, but I'll get around to working on it. IIRC it used to be like that but we ran into the issue of people building on the land that other people planned on expanding onto, and this creates conflict. They can't expand becasue "the other person was there first". This is what happened last rev, so I ended up abandoning a few big projects because of it. This is C, not P. C has giant projects, giant builds, and giant land claims, because it's creative mode, and people plan giant projects. This is also why I feel like C should have giant maps. (edit - just.. not too big of maps)
  6. I made a skin for Marie from Splatoon (don't judge me)
  7. All aboard the hype train!!! What builds you guys planning?
  8. Oh god, I have a lot I could post here
  9. It shouldn't take 3 months to solve the problem Vykoden is having. I would assume that PVE and C share the same,or at least similar rules for protections, one of them being that abandoned builds get removed/moved out of the way after 3/4 weeks, If the reason for this is because of inactive Padmins, then you might just have to do what Jchance did to make a change - go over their heads with it. Just do it. IIRC He did this with WE on C (I believe he had permission by the heads to do it) The player in question is inactive and has been for 3 months in this particular case.
  10. I'd assume around the same time frame as C - 3 weeks to a month Maybe have it so they move it, and if the person doesn't show for 2, 3 months, remove it entirely?
  11. >pretty much the definition of derp >in order to reduce drama, the admins have decided to prevent the removal of the derpy structure in order to protect the holy sanctity of structures and the rule of laws on a server which averages this many players Hah - that's funny, because on C if there's a derp build, it'll most likely get removed or at least moved somewhere else. Didn't know this wasn't a thing on the more populated server. You'd think they would but I guess not.
  12. I feel like this can apply to all of nerd, not just P. There's been a bit of a "heavy crackdown" on things, and it feels extremely restrictive. Granted, most of the rules, I understand why they're there.
  13. Twas just an example. We could also host custom multiplayer maps on there, like that zombie one (Ruins of the Dead I think it was called)
  14. Maybe also use it as a game server more often? (CTA, hunger games, spleef, parkour courses, etc etc)
  15. We should get a spectator mode for CTF though we'd need some sort of method to prevent leaks
  16. I disagree. Too many people build right up against my borders as is, and if the map was smaller I'd have no desire to build anything large because people's builds would be squished together, especially since half the players don't build anything but cities. I don't want to build with other people, because generally, they don't know what I would want the build to come out looking like, or our styles would clash and it would look terrible/too plain. I have a thing about having people's builds too close to mine, and I wouldn't be surprised if this was the case with a lot of other people. I like to have decent space around my builds to keep them separate from other people's, otherwise they would mistake a nearby build as mine (which has happened before because of how close the build was to mine).
  17. contests should be advertised more often to get more participation :/
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