Jump to content

marting11

Creative Admins
  • Content Count

    135
  • Joined

  • Last visited

Community Reputation

130 Excellent

1 Follower

About marting11

  • Rank
    Member
  • Birthday 06/24/1992

Profile Information

  • Gender
    Not Telling
  • Location
    Québec

Recent Profile Visitors

838 profile views
  1. Hello iceberg76, I'll handle this since MasterCommaThe is currently inactive. This note is old and not relevant anymore. I have removed it.
  2. We are pleased to let you know that all WorldEdit commands and brushes normally available to region owners are back in working order. The WorldEdit limit has also been increased from 50k to 100k. Happy building! - CAdmins
  3. Handy-dandy Links A notice about WorldEdit at the beginning of revision 35 Creative Revision 35 information post Handy-dandy Maps Since the live map is not up yet, here's a couple maps. These map do not show the claims made by other players but they should help you navigate to the terrain of your choice. Live map is up!
  4. Not yet, it's conflicting with another plugin, we are looking at a workaround. Yes
  5. End of revision TNT party! Creative Revision 34 will be taken down Friday January 31st at ~8:30 PM EST The TNT party will begin shortly after, at around 9PM. Come blow some stuff up with us! TNT will be enabled for 24 hours right up to the launch of revision 35 at around 9PM Saturday February 1st. The final save of Revision 34 (pre-TNT destruction, of course) will be available for download at mcp-dl.com —— A notice about WorldEdit at the beginning of revision 35 As stated in the previous information post, a stable build of FastAsyncWorldEdit is still not available, so in order to update to 1.14, we will use the standard WorldEdit. However, an additional plugin we previously used to restrict WorldEdit usage to region owners has not been updated for a while. We found a temporary solution which will give region owners access to the following WorldEdit commands : //cut //copy //paste //set //undo //redo //replace. If you need another WorldEdit command performed, you will need to request the assistance of a moderator using /modreq. Protecting your region and enabling WorldEdit will be done in 2 steps, the latter will need to be performed by a CAdmin. Please note that this is a temporary measure, as : a) Tech Admin Challenger2 has committed to bringing back to life the plugin that used to handle WorldEdit region restriction, b) We plan to use FAWE as soon as a stable version is available. You may find out that your WorldEdit edits can extend past your region border. We are aware of this problem and we’ve decided to go with this temporary solution anyway because we trust you not to abuse this bug. However we will keep an eye out. If anyone if caught intentionally abusing this bug, it will be considered as griefing. - CAdmins
  6. marting11

    Creative Revision 35 Launch

    Creative Revision 35 will launch at around 9PM.
  7. Launch date Creative Revision 35 will be launching on Saturday, February 1st 2020, finally ending Revision 34 which will have been our longest revision ever (1 year, 2 months and 2 days). Minecraft version We will launch the new revision on Minecraft 1.14.4. Info & changes We will be launching without FastAsyncWorldEdit since a stable version of it is still unavailable for 1.14.4. So we will be running with standard WorldEdit. In order to remove some load from the server, the maximum block edit limit will need to be decreased temporarily. As soon as a stable build of FAWE is available, it will be installed on the server. The main map is a custom Worldpainted map made by Bardidley. The size of the main map will be 7000x7000, smaller than the current one. To put that in perspective, it is the same size as the current PvE map, and the same size as Revision 32 and a lot of previous revisions. The main aim of that change is to bring builds closer together. Spawn is a completely original build by marting11 There will be no spawn city for this revision. There will be a buffer zone around spawn, but after that free land. Players are welcome to build a city around spawn. CTA fans, do not worry! The CTA has a reserved spot within spawn for the spawn station. The archived version of revision 34 will be accessible via a multiverse, just like revision 33 is currently. The redstone and testbuild multiverses will be transferred with their contents to revision 35. The default warps will be : bigtown, spleef, pixelart, playspleef, spawn, speedbuild, weeklybuild, WETutorial. If you have an unfinished build that you would like to continue working on, it may be possible to copy it over to the new map, please contact us so we can see what we can do for you. The spleef event normally scheduled Feb 1st at 9PM will be postponed to Feb 8th. This revision of Creative is sponsored by Bob Ross! The final save of the revision 34 map will be available at http://mcp-dl.com ~ The CAdmins
  8. Congratulations to the winner of the first Christmas Themed Weekly Build : Raffone_Bros ! The next theme will be : Holiday Treats You have until December 28th to complete your build. Happy Building! ~Cadmins
  9. The Halloween Build winner is AndyJF. Congratulations! This build can be found @ /warp weeklybuild in the Hall of Fame!
  10. Recording of the meeting, for those who missed it! https://soundcloud.com/marting-eleven/nerdnu-creative-meeting-december-6-2015
  11. What is the brand of your toaster? Is it a 2-slice or 4-slice toaster? Are you satisfied with your current toaster?
  12. That ban is pretty old. You are unbanned, have fun!
×
×
  • Create New...