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Rokku117

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Everything posted by Rokku117

  1. "Cash prizes" seems like a gimic and a shitty way to use possible emergency money for the server. Even if it is a small amount, This does not strike me as a good idea.
  2. Even though we pretty much do. At least on P, players are warned and if they say it again they are kicked or banned depending on how much theyve said it,
  3. Changing this rule just makes it harder for the mods to discern when someone is using hate speech vs. when they are using it as a descriptor. As well, typing removes all sort of cues that can be placed around it when speaking to someone. The change of this rule would just give license to use it, and it would be abused. I would give examples, but I dont want to be banned.
  4. Seeing as I can't change the name of the account, but it has been two weeks. I will change the name of the account by the time stated by mojang and I will not log in with that account *with the same name* again. I have read and understand the rules. *edit*
  5. Nether quartz is really easy to get. Even late game.
  6. >No Impersonating moderators/staff >Said multiple times in chat that I was not a mod. >wutisthis.jpg
  7. Can I get any sort of clarification on why this post is here? Are the admins actually supporting this or is it just a random selection of "Players who I think should be mod"
  8. Rokku117

    PvE Map Poll

    Thrawn map. Similar to Rev11. Lots of world painter and TC
  9. Why dont we have a page on the forums for non-minecraft games and who is playing what? Keep the steam group up, but let people know what is going on when and how many people can play/who is playing. And not everything should or can be scheduled
  10. We had a discussion with a couple mods and Padmins the other night and this is what they told us.
  11. Because some might not want to see them, while others could. This is just me trying to compromise. I suppose if we have to choose one or the other, I support not having any. It would distinguish some from the general community too much and that does not seem to be in the spirit of our community. Just as the post "Becoming a moderator is not a promotion" Why should we "Promote" other players by giving them something to stand out. Yes, I see the point in letting people be proud of helping the servers, but the ones who can't or don't might be resentful at the fact that they don't get anything. I do not believe we could ever have purely "cosmetic" addition to in-game/forums without some kind of "class separation" would be very unlike nerd.nu.
  12. I have an idea! Why not have donator perks on forums/in-game, but have them be optional as to whether each individual player wants to see them? They could be turned off by default similar to the live maps.
  13. Sorry if I wasn't specific enough. I meant it as the moderator issuing the command that causes the glitch to kill the player.
  14. But you would not have to refund anything if the moderator would tp the player who died back to the spot that they died so that the player could pick up their stuff.
  15. Can we add something more specific to moderator protocol/rules so that this does not happen? From what I have heard from staff and other playets, this happens often enough it should warrant some sort of change.
  16. I'm not saying it is the mods fault. I'm saying we need to clearly define what happens when something like this occurs. I used my experience as an example of what happens and why we need better clarification.
  17. But there is an advantage to being tp'd back/near where the player died as it would allow them to pick up drops, unless, of course they had fallen in lava. In my case I had died and all my items had dropped and the moderator refused to tp back, even though I could have picked up all of my items. If I am not mistaken, I dont believe you take fall damage after being teleported. So it would be a totally avoidable death except for the fact that a player would get stuck in the glitch. As far as I know they don't do that, and it technically is not moderator mistake, it is the glitch killing you.
  18. The other day I was mining in the nether and right as I was going to head back to my base, I found myself trapped in an infinite fall glitch. I believe I did everything I could to try and get myself out of the hole (re-logging, breaking blocks etc.), but alas I was stuck. I did the next logical thing a contacted a moderator that happened to be online. They promptly responded and reviewed my situation. They deemed it necessary to teleport me out of the block, as soon they teleported me, I died. The game said that i had fallen from a high place. I then asked said moderator if they could teleport me back to my spot, they replied it is against the rules to teleport due to a glitch. To which I responded that they had teleported me out of a glitch which then killed me. I found it very circular in the discussion of if they could tp or not. I spent several minutes trying to get back to where I had died to no avail. I find this ridiculous that moderators cannot teleport a player back to where they died if it is the moderator's fault that said player died. I have heard that some moderators will teleport, but there should be some sort of actual rule to add continuity to this server. Thus, I vote for a change in procedure: If a moderator kills a player with mod power, the player should be returned to where they died(Provided its not a hostile area i.e. lava)
  19. But how could we accomplish more transparency in applying for moderator? I do agree with you in that there should be a better way, but having a good idea could sway some minds.
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