jchance Posted September 25, 2014 Report Share Posted September 25, 2014 (edited) Creative Suggestions: I'd like to try something new with suggestions for creative since suggestions in the forums get unwieldy and its not really clear how many people want a thing to be done. I have created https://nerd-creative.uservoice.com which is an online customer feedback / suggestion tool where anyone can post a suggestion, vote for others suggestions, and admins can respond. The most voted for things rise to the top. It prioritizes what features I should bug the tech admins for. Its easy and fun! Go try it out. Creative Changelog: It was suggested at the general meeting that we keep a change log for servers. I'm going to do that in this thread. EDIT: I appreciate any comments people leave in this thread, but in the interests of keeping it readable I'm going to remove any comments between updates. This is just to keep the list organized and readable- You can feel free to throw out a "WHOOO!" or "Thanks!" here if you want, but it will be removed with the next update post. if you have a specific request you can use the link above, or if there is a concern or post that you want to have permanence you can always put it in the bugs forum or ask in general server discussion! Edited September 30, 2014 by jchance Added change log info 10 Link to comment Share on other sites More sharing options...
jchance Posted September 28, 2014 Author Report Share Posted September 28, 2014 Sep 12 2014 | Creative r27 release changes: New pets pugin Added Barnyard, a custom "pets" plugin written by Dumbo. (command: /pet) Spawn up to 3 personal pets that can not be harmed, like the current horse plugin Choose your pets species (includes cow, pig, chicken, squid, bat, ocelot, wolf... all the non-aggressive mobs) Ride your pets. If the pet is steerable (like a pig with carrot on a stick) you can do so. if not, you're in for a random ride Wear your pets on your head. Always wanted that leather hat? Now you can have the whole cow. Stack your pets. or, wear a pet while riding a pet and make a pet sandwich. Fun times. Despawn / change your pets if you get tired of having 4 chickens, or you lost your bat. You will lose your bat. Oh yeah, you can spawn villagers too. Have your own NPC populating your build. New inventory plugin Added InvSwap, a plugin made by elan_oots that allows saving inventories. (command /invswap) Save up to 10 inventories. (/invswap save <name> and load it with /invswap load <name>) Use a public inventory. These can only be made by admins but if you have a good idea for an inventory we can add it. (Current ones: roads, redstone, terraforming) (/invswap public help) Fixed the permissions allowing you to drop these items if they're in your inventory: /i 90 (nether portal block) /i 119 (end portal block) /i 8 Flowing water /i 9 Still water /i 10 Flowing lava /i 11 Still lava *Fireworks will be craftable and usable: * The current fireworks command we have now isn't that great. We're going to start with having to craft them manually from your creative inventory. You should be able to craft stacks of fireworks quickly for fireworks shows if desired. Dispensers Fire Things: Arrows, eggs, snowballs, fireworks. Fire all the things. Item Drop Regions: Dumbo has created a custom region item-drop flag plugin. You can request moderators "/region flag <region-name> allow-drops allow" When this flag is set, items are droppable in that region. This can be used for mini-games that require drops, PvP areas, etc. New Region commands for players: Players can now list their own protections using /region list, which will give them a list of regions they own with an ID# Players can now teleport to their regions by doing /region teleport ID# 2 Link to comment Share on other sites More sharing options...
jchance Posted September 28, 2014 Author Report Share Posted September 28, 2014 Updated MOTD on the server to post to this thread. 1 Link to comment Share on other sites More sharing options...
jchance Posted September 29, 2014 Author Report Share Posted September 29, 2014 Added /prain (personal rain) command for personal weather control. /prain on turns on rain. /prain off turns off rain. This is in response to suggestion https://nerd-creative.uservoice.com/forums/267030-general/suggestions/6486150-local-weather-control 4 Link to comment Share on other sites More sharing options...
jchance Posted September 29, 2014 Author Report Share Posted September 29, 2014 Moved //setbiome to mod permissions. Now mods can //setbiome after selecting a region or area with the wand without elevating it to admins. Less admin reqs yay! To use: 1. /region select <regionname> 2. //setbiome <biome_name> Biome may be one of the following: OCEAN, PLAINS, DESERT, EXTREME_HILLS, FOREST, TAIGA, SWAMPLAND, RIVER, HELL, SKY, FROZEN_OCEAN, FROZEN_RIVER, ICE_PLAINS, ICE_MOUNTAINS, MUSHROOM_ISLAND, MUSHROOM_SHORE, BEACH, DESERT_HILLS, FOREST_HILLS, TAIGA_HILLS, SMALL_MOUNTAINS, JUNGLE, JUNGLE_HILLS, JUNGLE_EDGE, DEEP_OCEAN, STONE_BEACH, COLD_BEACH, BIRCH_FOREST, BIRCH_FOREST_HILLS, ROOFED_FOREST, COLD_TAIGA, COLD_TAIGA_HILLS, MEGA_TAIGA, MEGA_TAIGA_HILLS, EXTREME_HILLS_PLUS, SAVANNA, SAVANNA_PLATEAU, MESA, MESA_PLATEAU_FOREST, MESA_PLATEAU, SUNFLOWER_PLAINS, DESERT_MOUNTAINS, FLOWER_FOREST, TAIGA_MOUNTAINS, ICE_PLAINS_SPIKES, JUNGLE_MOUNTAINS, JUNGLE_EDGE_MOUNTAINS, COLD_TAIGA_MOUNTAINS, SAVANNA_MOUNTAINS, SAVANNA_PLATEAU_MOUNTAINS, MESA_BRYCE, MESA_PLATEAU_FOREST_MOUNTAINS, MESA_PLATEAU_MOUNTAINS, BIRCH_FOREST_MOUNTAINS, BIRCH_FOREST_HILLS_MOUNTAINS, ROOFED_FOREST_MOUNTAINS, MEGA_SPRUCE_TAIGA, EXTREME_HILLS_MOUNTAINS, EXTREME_HILLS_PLUS_MOUNTAINS, SWAMPLAND_MOUNTAINS, MEGA_SPRUCE_TAIGA_HILLS 6 Link to comment Share on other sites More sharing options...
jchance Posted September 30, 2014 Author Report Share Posted September 30, 2014 Added /nv to the in-game /help command. 2 Link to comment Share on other sites More sharing options...
jchance Posted October 11, 2014 Author Report Share Posted October 11, 2014 The cadmins and head admins have agreed on trying to add restricted World Edit for everyone to creative. Creative Dev is up and I'm working with the Tech Admins to test async world edit + a region restriction plugin for world edit for default (regular) players. There are a lot of errors right now and we'll have to sort them out with the other nerd plugins, but we're working on it! 8 Link to comment Share on other sites More sharing options...
jchance Posted November 8, 2014 Author Report Share Posted November 8, 2014 smiler100 added /ignore to C as well as S and P. http://www.reddit.com/r/mcpublic/comments/2lk47d/ignore_is_now_available_on_pve_creative_and/ This was a popular request that is now marked as finished. 5 Link to comment Share on other sites More sharing options...
jchance Posted November 8, 2014 Author Report Share Posted November 8, 2014 World Edit policy has been posted for moderator comment: https://nerd.nu/forums/index.php?/topic/2729-opportunity-for-comment-world-edit-changes-on-c-and-new-policies/ 5 Link to comment Share on other sites More sharing options...
jchance Posted November 13, 2014 Author Report Share Posted November 13, 2014 World Edit has been enabled on C for protection owners in their own protection. We've also expanded the map by 50%. https://nerd.nu/forums/index.php?/topic/2739-creative-now-has-world-edit-and-the-map-expanded/ 3 Link to comment Share on other sites More sharing options...
jchance Posted November 13, 2014 Author Report Share Posted November 13, 2014 Added //rotate and //flip to available commands. Added created-by and date flags to regions automatically when they are created using the /cregion flag (moderator command). 2 Link to comment Share on other sites More sharing options...
jchance Posted November 16, 2014 Author Report Share Posted November 16, 2014 Creative now has personal time control- /ptime, a custom plugin by Dumbo52. Command syntax: /ptime day = locks it on day /ptime night = locks it on night /ptime 6000 = locks it on a specific time of day, in ticks. /ptime = Command with no setting turns off personal time, returns to server-wide time. Ticks go from 0 to 24000. Each hour has 1000 ticks. Minecraft time is kinda dumb and is based off the start of day being at 0000: 0000 is sunrise, 6AM 6000 is noon 12000 is sunset, 6PM 18000 is midnight 3 Link to comment Share on other sites More sharing options...
jchance Posted November 19, 2014 Author Report Share Posted November 19, 2014 Added /up command. Usage: /up <number of blocks> Example: /up 10 Moves you up 10 blocks, places 1 glass block under your feet. Useful for when you want to start building in midair, or jump to a specific y level. Removed: // //sp //sp area Because they were not being controlled by the WorldEdit region plugin (unsafe command that would allow anyone to grief). Sorry, nothing we can do about that one. 2 Link to comment Share on other sites More sharing options...
jchance Posted November 29, 2014 Author Report Share Posted November 29, 2014 Added snowball-firefight region flag. Lets you put fires out with snowballs. Why? Because its cool, thats why. 5 Link to comment Share on other sites More sharing options...
Diamond_Lover123 Posted December 1, 2014 Report Share Posted December 1, 2014 New silly command for all C players! /poke <player name> This will alert you and the player of your choice that said player has been poked. 5 minute cooldown to prevent spam. Have fun <3 4 Link to comment Share on other sites More sharing options...
Diamond_Lover123 Posted December 12, 2014 Report Share Posted December 12, 2014 //smooth has been added to assist with terraforming. Like other World Edit commands, you will need to be in a region you own to use it. 3 Link to comment Share on other sites More sharing options...
SirTacoface Posted February 18, 2015 Report Share Posted February 18, 2015 Diamond_Lover123 and LetsBFehr have stepped down, Bardidley has joined the Cadmin team. 1 Link to comment Share on other sites More sharing options...
SirTacoface Posted February 28, 2015 Report Share Posted February 28, 2015 Creative revision 28 is live! New plugin added is Multiverse-Core, allowing us to have multiple worlds. /mvlist allows you to see the list of current worlds. /mvtp allows you to tp to one of the worlds on that list. Currently the only other world is a Trophy World, where we display winners of contests. More will be discussed in a thread I will create soon. I will update this comment with that thread. Edit: Here's a link to that said thread. 1 Link to comment Share on other sites More sharing options...
SirTacoface Posted March 3, 2015 Report Share Posted March 3, 2015 Update on Contest World: We have officially created it, currently there is the survival ship contest going on. You may request to have your own contest put up on the world as well. Just message me details on plot sizes and the theme and info, and I'll set something up. We are using /plotme commands, more info will be on the boards in that world. WE does not work with individual plots. (sorry, just have to deal with it for now until there's a fix.) Edit: Thanks to LRO, she announced that WorldEdit is actually now working, so have at it. This is still a work in progress, please bear with us. 1 Link to comment Share on other sites More sharing options...
ZhenWan Posted March 8, 2015 Report Share Posted March 8, 2015 Not sure what the problem with having this command, but in WorldEdit, I am not able to use the //count command within my own region. Message: "You are not permitted to do that. Are you in the right mode?" Moderators are capable of using this command, from my understanding, but I don't think it'll be efficient to /modreq everytime I would like to count block distances. Ta. ^_^ 2 Link to comment Share on other sites More sharing options...
Guest Posted March 8, 2015 Report Share Posted March 8, 2015 Could we also get access to //center? I think it might help when trying to determine where to begin building something in a large area without having to physically count everything. 3 Link to comment Share on other sites More sharing options...
Dumbo52 Posted March 9, 2015 Report Share Posted March 9, 2015 Not sure what the problem with having this command, but in WorldEdit, I am not able to use the //count command within my own region. Message: "You are not permitted to do that. Are you in the right mode?" Moderators are capable of using this command, from my understanding, but I don't think it'll be efficient to /modreq everytime I would like to count block distances. Ta. ^_^ The //count command counts the number of a certain type of block within your selection, not block distances. If you want to count the distance between two blocks, I recommend using the //size command instead. 3 Link to comment Share on other sites More sharing options...
roastnewt Posted March 24, 2015 Report Share Posted March 24, 2015 (edited) Suggestion: can we please have any/all of: //center //brush //gmask //naturalize //biomelist //green /ascend /descend /unstuck thanks m8 Edited April 13, 2015 by roastnewt 1 Link to comment Share on other sites More sharing options...
SirTacoface Posted April 11, 2015 Report Share Posted April 11, 2015 Creative's map has expanded from 4000x4000 to 5000x5000! Roastnewt: Your suggestions are being evaluated, Dumbo believes //gmask may not work due to conflicts with WorldGuardRegions. Also, feel free to use this https://nerd-creative.uservoice.com/forums/267030-general we are trying our best to pay attention to this more. Link to comment Share on other sites More sharing options...
roastnewt Posted April 13, 2015 Report Share Posted April 13, 2015 Suggestion: Allow us to use colored text on signs. Link to comment Share on other sites More sharing options...
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