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kittypuppet

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Everything posted by kittypuppet

  1. Hmm, try reinstalling minecraft/restarting your comp/restarting the client? Sometimes that works, but I know earlier quite a few people were stuck in the lobby because PVE was full
  2. I think it may be because the server is completely full and can't take any players.
  3. Learn to read between the lines and the real problems will present themselves

  4. A new rev every season edit: I'd at least like to see this on C - I think it'd be awesome to see seasonal stuff on C
  5. It already feels empty and stagnant with the rev on C dragging out as long as it is
  6. Ohhh I like that schedule. And yes - of course you don't have to build to the theme, but having a theme, I feel it would be interesting
  7. On the topic of too long/too short revisions, I feel like it'd be kind of cool to have the revisions change with the seasons - 3 months per (nov - jan/feb - april/may-july/aug - oct or whatever is decided upon), but then we could have "themes" this way. I feel like this would actually be pretty awesome to have :D
  8. Everyone is focusing too much on the question itself. There's a greater issue going on here. If someone feels the community is dying, and that feeling is strong enough for them to say something about it, something is definitely wrong. In a way, I feel the community has died. Everyone is separated into their own cliques and friends groups and refuse to take a look into other cliques to get a sense of how they(the other groups) feel about nerd. If I say something that I feel needs to be addressed, and everyone blows it off and tells me I'm wrong, then I'm going to feel that the place isn't really a community. The amount of players does not matter. Whether we have 300 people or 30 people, if everyone is segregated into groups like we are right now, there's not going to be much of a sense of a community. You don't need a bunch of people to be a community, but you do need to LISTEN to each other, and think about the issues being brought up. You are looking at the numbers wrong, and that concerns me. On top of all this, some of you are crying about people "stirring the pot" and causing drama, but if you really think that then you'd also know that replying to them would just make it worse. If they are the dramallama that you claim them to be, then ignore their posts. It's your conscious decision to reply, and I understand that sometimes you do need to get the point across, but I've seen conversations taken way too far to the point where it's become a pissing match, even with staff member I've seen it. Shit, I've done it before, I'm not claiming to be innocent on this. But lately it's gotten to the point where people refuse to acknowledge any issues a player they disagree with brings up because of a personal grudge. Do understand, it's also your conscious decision to focus on the unimportant things while there's greater things at hand going on here that's being ignored. I can see why BMX feels this way, but his and my reasons may be different. I want to hear from BMX himself,why he feels this way, and what he thinks we should do to fix it. We need to truly see past grudges and work together to make this place a family.
  9. IIRC it was down for about 15ish minutes?
  10. What gets me is that they claim to message the original poster asking if it's okay to close it, but I know a few people who never received said message.
  11. Are said threads public? Like, how do we know who's being suggested so we know to tell the staff our opinions on them and such? edit: Could I get a headadmin to explain this?
  12. The amount of hypocrisy I'm seeing here is ridiculous. Professional my ass.

  13. Ehh. I, personally, have a thing about being near people's builds. I had my first build get crowded when people built things around me too close for comfort.Though they were far enough away from my build to be a respectable amount of space, it still bugged me so I moved out quite a bit. I do like the empty area around it currently because I use the environment around me as part of my build. What you guys would consider as just "space", I'd consider it a part of my build. And it's not that I hate how certain people build or anything, it's just an irk when I see a build too close for comfort. I remember talking to Dumbo about it. I wanted to protect my build and everything out 50 - 60 blocks or something like that because I incorporated the forest around as part of the build. He said the most he could do was 10 blocks, because you couldn't "waste land" by not building on it. But I used the land around me as part of it, so I can only hope no one builds too close for comfort. I do get what you're saying, but I also feel like part of the reason there's as much space as there is for a lot of builds is because they included part of the surrounding land as their build.
  14. That's what I was thinking. Have two different votes and then have a comparison sort of thing. I was also thinking of adding a requirement to the apply for mod page. Instead of just a name, you have to put an explanation as to why. so in a way, we'd be able to give our input there as well. That could prevent people from putting in trolls and spamming and such. This bothers me more than it should.
  15. I don't hate people for having different opinions. I hate people for lying and being hypocritical.

  16. I do admit that's something that hadn't really crossed my mind. You are absolutely right here, that is bound to happen to a possible extreme in a community like this (especially with the whole C&S vs PVE). But it also shows that someone who has a lot of friends is willing to go out of their way to befriend a lot of people. We'd want well liked people as mods as well, am I wrong on that? It should, at least, be a requirement, not an option, to state WHY you said yes/no to a person - a detailed explanation with good examples supporting your opinion. This can prevent straight up voting on the fly and keeping out the "unwanted" players. We could still, technically, keep it up to the mods this way, but we'd be able to see each individuals reasoning as to why the people were/weren't chosen. We need to see some reasoning for the players being chosen/rejected. Or even releasing the final overall opinions as to why said persons were/weren't voted in. This would show us that you're not just rejecting people to spite them.
  17. If you honestly think that, then you are niave. The staff is VERY biased whether you see it or not. And your basing that off of ONE thread. I am a regular at several different forums online, and one in particular had the community vote on who THEY want to see represent them. That one particular place was one of the most friendliest and welcoming places I've ever been to, because THE COMMUNITY MADE THE DECISIONS. We made the final decision. We got the occasional asshole, but they're kicked fairly quickly. Honestly, the more I think about it, the more those types of communities are the best. Because we vote the mods in, we know they will do things in honest interest of the community. And yes, while we do get power hungry people on occasion, I'd say overall it's an awesome community. Essentially the mods would pick people THEY think would be a good mod, along with and explanation as to WHY. If we feel there is someone who we think would be a good mod, we'd put their name in the blank space when voting and provide our reason as to why we chose that person. If you don't think that we, as a community, can actually provide a good opinion on something, then that just tells us what you really think of the people below you. We are not mods, therefore we cannot make adequate decisions. That's EXACTLY what you're saying, and frankly, I don't want someone who doesn't believe in the community to be a moderator. edit: I would also like to add something to this. I have a friend who is generally hated by mods. Except, he's hated by the mods who DON'T KNOW HIM. The mods/staff that do know him? They know he's a very reasonable guy and that, if it ever came down to it, he'd make a great moderator. However, the other staff won't dare look at him as a potential selection. They turn their heads away. This is the kind of bias I won't stand for. What if we as the community want this person as a moderator because we took the time to get to know him, and we know that if it came down to it, he'd be a good mod? Part of our problem here is that the staff doesn't trust the community. Why should we act "mature" and such if we don't get a say in who gets to represent us? By not letting us vote, it'd be like letting politicians vote who they want as politicians. Also, I guarantee you if Neva made the votes transparent, people who voted yes/no would've voted otherwise due to what their peers voted. --- I propose this - You need to state why you said yes/no for the people you vote for, and provide examples/logical reasoning as to why you came to said conclusion.
  18. I feel mod votes should be public considering there tends to be a bias towards and against certain mods in the mod community. As in, people favor people. And though there are favorites in the communities and such, I feel it would be more unbiased if the whole community could vote.
  19. During the 12PM PST server restart a few minutes ago, when the server came up, it wouldn't put us through Essentially rendering us as "stuck". I had to relog into C to get in.
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