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torteela

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Everything posted by torteela

  1. World edit queue limit has been tentatively raised to 2 million blocks. A test build MV has been added for people to test build things.
  2. We can definitely do that. At some point we'll have to reset the world or clean up builds, but when we do we'll make sure its communicated clearly and with plenty of notice.
  3. People have been asking for a place to be able to plan builds for P, and now we have one! The world is located at /warp testbuild. All normal server rules apply. Regions can be requested for protections and WorldEdit permissions just like the overworld. Try to only claim an area you think you'll use; you can always expand it later. In other news, we've recently raised the WE queue limit from 50,000 to 2,000,000. That doesn't mean you have to edit 2m blocks at once, it just means you can. We're going to see how the server handles the new limit and reduce it if there are problems. We also now have the /effect command, which will give potion status effects and can be used in region entry flags.
  4. Holli wasn't around, but I went over your questions with Bard and Toker, so baring any strong objections from Holli here are our answers. All of these have also been updated in the guide. Large regions: Regions over 500x500 should be approved by the Cadmins. I know before I was an admin sometimes I'd start the req, realize how big it was, then get one of the admins to come check it out and make it after getting their blessing. We'll do a reminder about this rule. As far as expansions, we'd like moderators to just use their best judgment. If the region seems mostly filled and more space is needed go ahead an expand it. On the other hand if it's fairly empty the request can be denied. At any time feel free to elevate the req or ask a Cadmin about it. 10 block gap: Ten block gaps are something we enforce pretty strictly. An exception to that would be if a player has asked permission to be closer from the player who's region they want to be close to. Sometimes players building in a group will have a player who's an owner, but not first-owner, request an addition region onto an existing one. That's usually fine, but if you're not sure you can always ask the player if they're online or elevate the req. Being close to the regions named Spawn and Peninsula is fine, as those are both of our spawn regions. Region names: Region names no longer need to start with the player name, as we have a custom WG flag that sets the first person listed as an owner when the region is created as first-owner. Regions can be named anything now, just make sure if adding multiple owners when making the region to list the requesting player first since that's where the first-owner flag pulls from. /lb sel sum p: To speed things up with this, we decided it'd be fine to limit this query with a time of two weeks. Doing /lb sel sum p time 14d should catch any recent edits and speed up results a good amount. As always doing a quick fly-around of the region to visually check for things is good. The powered elytras help speed that up a lot. Multiverse region protections: For the space MV, there should be height indicators in addition to the normal region border to show how high/low they want the region to be. A lot of players do a full cube but that isn't necessary. For the redstone MV, protect from the bottom of the ground the plot is on to either just below the next level plot for the lower level, or to sky limit for the upper level. I've included pictures for both of these in the Creative Mod Guide. Region flags: If a player requests a flag change that they're able to change themselves, go ahead and do it for them and then message them how they can do it themselves next time. Any flags that player's aren't able to set themselves keep doing like those have always been done. PVP flags: It's always been in guidelines that PVP/survival regions should be restricted just to the area they're needed in. Entire map height regions shouldn't be being made into survival regions. We can do a reminder about this and make it more clear in the guide. Easysign: There's explanations in the /easy-sign command and on the wiki about what the commands do. If there's interest in a more detailed guide for all the commands like the three in the Mod Guide that's something we could see about doing. There are a few commands to be careful with. Obviously be careful with what you make a user run with cmd. Try not to give out too many announce signs, though those are very rarely requested on C. Be careful with the strength of potions, things like speed can crash clients if it's too high. Hopefully that clears things up. If you or anyone else have any further questions feel free to ask.
  5. Just wanted to let you know that I saw this and I'll try to get a response up by later tonight.
  6. We're on rev 31 now! A plugin has been added to allow players to sit on stair blocks like chairs. We no longer have a Classic Creative world but we do have a Space one. Due to the new WG flag "first-owner", region names no longer need to start with the requesting player's name. I have been added as a Creative admin. Users can now set a handful of their own region flags, listed here.
  7. lmao I would also like a response to this though.
  8. Mostly the July staff meeting and this thread, I think.
  9. I will be afk from tomorrow until tuesday
  10. because different people like to build different kinds of things. one build style is no less valid than any other personally i think huge regions are fine as long as they're built in. if people don't build in them for a while we can reduce the size. if we run out of room we can expand the map. there's a very small number of people who make huge regions, and they usually build in them. maybe we could look into some way of making it easier for big regions to get checked up on, like adding any region over a certain area to a list to make sure its checked for progress regularly and isn't forgotten. since people don't like nice terrain getting flattened... i don't like adding more rules so maybe we could just make more flat area and strongly discourage destroying neat things. my $.02
  11. I agree with this. Even if there's people who just personally don't like minigames and think they're killing minecraft, any time a user is spending on Nerd is better than them spending it somewhere else. If we do end up having this it'd be nice if our advertising all prominently featured it for a while, though we'd want to make sure we have a good amount of fun games for people to play if we're telling them to come to our server.
  12. Post here when something makes your day. Today I took my car in to get looked at because one of the speakers wasn't working. Turns out it was broken, but because I bought the $10 warranty I got new speakers, the labor to install them, and a new warranty all for free. Score.
  13. i honestly have no idea what you're saying can you explain what happened pls
  14. just paste in the youtube url and don't do anything to it and it'll make the video
  15. That was kind of a temporary solution while I work on making an actual sorter for water buckets that would fit in that space. The only ones I could find were pretty big so I'm working on a smaller one. I should be on most of tonight.
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