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Diznatch52

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Everything posted by Diznatch52

  1. I personally feel this is unnecessary. In my opinion PvE, while techincally labelled as "Players vs Environment," is really more about players coming together in a great community to create truly beautiful projects. I've never felt in my approximately a year playing as a regular on P that the server was truly about fighting against the environment, things like rev 9 spawn notwithstanding.
  2. Can you please the concept and application of a "jail" in the context of minecraft? If there is one on P, I've spent a very long time not knowing about it.
  3. I personally am against beds on survival. If you are besieging a base and you kill someone in that base, as it is now they'd be all the way back spawn and pretty much out of the fight. Which is fair, and a good thing. If they had a bed in the base, they could just re-kit and join back in the fight immediately, essentially making to impossible to successfully attack anyone's base.
  4. I agree. Might be harder to get back to base if you have no idea where you are when you spawn.
  5. Wow, meno. I don't know why you spent all that time making that appeal, but thank you. Thank you so much.
  6. As I say when responding to every survival thread, this is the opinion of someone who began playing survival more regularly only recently. If there's something I'm simply missing due to that, feel free to call me out on it. That being said, I feel that waiting around on any of the roads a sizable distance from spawn should not constitute spawn camping, as one could easily just take a different road to get around. It's not as if you are waiting in an artificially created bottleneck. If one were, to example, wait on one of the roads in front of someone's base, that could effectively stop them from getting back to it, given enough firepower, but that is basecamping rather than spawncampng and as such is a discussion for another time. Personally I consider spawn camping to be when you hang around in the area between the water drops down from spawn. If you're just waiting for people to drop and killing them, you're literally spawn camping. If you are waiting outside the water drops but when people drop, still run at them, I would also consider that spawn camping. I guess for me the difference between spawn camping and not spawn camping is that when you're spawn camping you're actively going to them to kill them as they drop from spawn, whereas otherwise you could just be waiting for those that do happen to come your way. Those that do, though, will know not to run in that direction again and can simply go a different way. Zerging whichever non-ally runs past you on roads isn't spawn camping. Actively searching out and killing certain or all people as they drop from spawn is. At least, that's how I feel.
  7. So I had begun to update the List of Commands page (http://www.redditpublic.com/wiki/List_of_commands) when I noticed that at the bottom it had a link under "See Also" to the User commands page (http://www.redditpublic.com/wiki/User_commands). After looking through both of them, it occurs to me that these two pages could be considered redundant. I was wondering which one would be better to focus on, if the other should be deleted, and if anyone would like to assist me in the updating of that page, as my knowledge of S is incomplete and my knowledge of C is fairly lacking.
  8. man, that could be so epic if you do it right.
  9. step 1: Get a slime head. Step 2: rent a tux. Step 3: ???? Step 4: Profit!
  10. And good times were had by all :D Actually 5/5 of them are argoth.
  11. I'm just gonna go ahead and bump this as I think it's a great idea and really warrants more discussion than it's getting :D EDIT: Well that clearly did nothing. I have a few thoughts on the matter that I'll go ahead and post when I have a moment, though as a fairly new player to S specifically I'm not sure how much weight my opinions have on a matter such as this.
  12. Can you please explain this like I'm 5? (Seriously, I'm the owner of a huge region and I have no idea what this means)
  13. What about all of buzzie's spleef videos? He has tons of them, and could probably put together a montage of the best matches/moves. Or if he can't, someone could probably grab them off his youtube channel? Just a thought.
  14. I agree with you, but the rules between S and P are most definitely not the same.
  15. I think he means that just as people on S still use the end grinder for long grinding sessions, people might consider an XP plumped End grinder on P to be so far off from vanilla as to be unnecessary.
  16. Also, Drawing from these two, I'm of the opinion that it would be best overall for P, and the most in the spirit of P, to have 1 public grinder that is worked on by everyone who would like to. This may cuase problems with who is heading the problems, but come on, we're Pers, we can figure that out. In the case where it is decided that it would not be fair to limit people to only building one grinder, I would be with Uni0 in advocating for an xp plump. That being said, should two grinders be built, i feel very strongly that access to them should not be restricted, just as access to the special spawners weren't restricted from last rev when people made creeper and zig grinders.
  17. For the record, I love how if the answer to this question was yes, you wouldn't be able to answer.
  18. Weird, I use FF, and I don't have either of those problems.
  19. Could you possibly be more specific? Do you mean there will be another in-game poll? EDIT: neeeeeeeeeever mind.
  20. I think it'd be a good thing overall. yeah, you have the possibility of more LWC grief, specifically in the beginning of the rev when everybody and their aunt logs in, but once that is cleared up, in my (definitely not completely knowledgeable) opinion it would be worth it over the course of the three months, assuming at least 2-3 active admins. It might be an issue for times when we're down an admin (like right now) and having the additional adminreqs would be unhelpful. Regarding my first point, though, as a mayor of a major town, we'll probably just recommend that all chests placed in a public area are /cpublic ed unless they specifically wish them to be private. Hopefully that kind of thing could keep the adminreqs down a bit?
  21. Ah, I've discovered the real issue. It's not that "Server Discussion" doesn't show up under "Recent topics," it's that recent topics is recently created topics rather than the topic most recently posted on. I understood that the point was for it to be the latter, as was the case with the old forums. Especially considering all the derp posts in off-topic, could it be considered to do it the other way?
  22. Currently it has 5 AMAs in it. I'd post a pic, but I'm not on my comp.
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