SwitchViewz Posted April 28, 2015 Report Share Posted April 28, 2015 Hey there everyone, it's that time of year again for our Donation Drive CTF Event! We are in need of buildings to help construct the event and who better but all of you guys? We need a wide variety of things built and things done. There is a lot of info below on what needs to be completed. To claim what you would like to build, please post in this topic or PM me. I will then whitelist you on E to start building! To get to E, type /event or /e in the lobby. Once on E please use "/mvtp admin" to get to the multiverse building world. I am aiming to have a large quantity of builds done within 1 week! So please claim something right away and get started! We need all hands on deck!Below is the current status of all builds for a quick view without having to go into the google doc:Main Server Spawn / Minigames Spawn: Mostly Complete - SwitchViewzTeam Spawns: Not startedEvent Lobby: Building - zburdsalRuins: Building - buzzie71Spleef: Building - Mrloud15Maze: Not startedObstacle Course: Not startedParkour: Not startedKOTH: Not started Statusscherer is done with the map, map is up on E for ingame editing. E is up so we can start construction on other parts.Map/ThemeTheme: Tropical/IslandsMap: Islands scattered around in various sizes, one island per team baseBases: AZTEC/MAYAN/polynesian (walls/fortress)WP map is done, ready for ingame editing -schererTo Do for map cleanup: fixwater all the cave/ravine cuts, need lots of help/time to do this -partially done with this, mostly east half of map within +-750 worldedit out all endportals in mushroom island mushrooms, lol (originally there for subtle lighting purposes in creative mode) -done look for odd artifacts of floating water - missed a few of them -caught one, haven’t seen any more make certain tree islands have the right type of log/leaf - (see map) Acacia island needs acacia logs/leaves -done Birch island needs birch leaves -done Roofed forest island (adjacent to swamp) needs dark oak logs/leaves -done possibly paste in a bigass tree here at the center Animals are fucking everywhere (spawns are set to orignal TC map locations (with plains everywhere) - could /thor the ones swimming in the ocean and populate the islands evenly, in particular horses and sheep alternatively, have backstory of livestock cargo being tossed overboard in a violent storm, lol After and/or during map cleanup: Insert/build spawns for both teams (see map) Insert/build buff things on equidistant islands (resettable temple-y traps and parkour things, or just simple buff locations) suggest central volcano, mushroom island, and nether island for maximal coverage - good place for a custom nether fortress Insert/build custom ocean monuments (see map for suggested locations) Insert misc ruins and shit add spawners in (blaze, low freq witherskelly?, ghast spawners in nether island?; guardian, maybe elder guardians?; perhaps a very low freq sheep spawner of the appropriate color in each team’s base to prevent complete obliteration of wool production?) Structures/Worlds/BuildingsMain Server Spawn / Minigames SpawnBuilders: SwitchViewzDetails: Floating tropical island in the center, with bridges going out to the minigamesTeam SpawnsBuilders: SwitchViewz / AdminsDetails: Small Pyramid, something like THISEvent LobbyBuilders: SwitchViewz, zburdsalDetails: Google Info Doc - Large volcano with the portal being the lava in the volcanoRuins scattered around the mapBuilders: ?Details: Ruins embedded into the volcano in the center A custom nether fortress on the nether island Perhaps some sort of obsidian dragon or end fortress on the end island? Abandon buildings/villager buildings or an abandon village Need more ideas here! Team BasesBuilders: ? I can help work on walls/base/flag - RandomDetails: ?Minigames PvP SpleefBuilders: Mrloud15Info: First floor is Spleef, second floor is a PvP Arena, all players get spleef and PvP gear. You get one point for winning Spleef and one point for winning PvP, team with the most points wins overall and the prizePrize: ? MazeBuilders: ?Info: A mazePrize: ? Object Run / Obstacle CourseBuilders: SwitchViewz, ?Info: A obstacle course / running course where players race to the end while avoiding obstacles and work out the fastest routes to take, with a mix of parkourPrize: ? ParkourBuilders: ?Info: A single or variety of parkour coursesPrize: ? Buff TowersBuilders: ?Info: Need 6 parkour towers for 6 different buffs 1 Link to comment Share on other sites More sharing options...
CROCKODUCK Posted April 29, 2015 Report Share Posted April 29, 2015 Looks awesome and I'm glad to help :)! On a side note, perhaps waiting for the actual event for a month or two to help with students who are out of school and able to play then? (Sorry if that was mentioned above.) also I will start the maze if anyone else wants to help? I'm thinkin a rev 10 type maze for classical effect! Link to comment Share on other sites More sharing options...
Silversunset01 Posted April 29, 2015 Report Share Posted April 29, 2015 ...I don't know what CTF stands for. But I can help out, maybe with the PvP Spleef or something? Link to comment Share on other sites More sharing options...
CROCKODUCK Posted April 29, 2015 Report Share Posted April 29, 2015 ...I don't know what CTF stands for. But I can help out, maybe with the PvP Spleef or something? Capture The Flag... You're fired silver and could I request possibly a prebuilt flat world? To eliminate the obvious need to world edit a huge space to work off of? Link to comment Share on other sites More sharing options...
Silversunset01 Posted April 29, 2015 Report Share Posted April 29, 2015 Go ahead and fire me Oh wait, you can't ;) Link to comment Share on other sites More sharing options...
Silversunset01 Posted April 29, 2015 Report Share Posted April 29, 2015 Oh also will we be able to spawn in non-ai mobs for decoration? Oh oh oh, and maybe spleef made of slime??? I'll have to fiddle in singleplayer and see how it works! Link to comment Share on other sites More sharing options...
SwitchViewz Posted April 29, 2015 Author Report Share Posted April 29, 2015 Go ahead and fire me Oh wait, you can't ;) Done! CTF is our annual Donation Drive that we do yearly to gather funds. Were currently working on getting another set up and that's what this thread is about! I've gone ahead and whitelisted you, if you would like to work on Spleef talk to Mrloud15, he's been the one working on it. As for passive decorative mobs - I'm going to say yes though I will consult with a tech about it. Link to comment Share on other sites More sharing options...
MasterCommaThe Posted April 29, 2015 Report Share Posted April 29, 2015 I'm interested in helping. I'll start with doing general cleanup from the list above and let you know if I feel inspired to create a temple or two (probably). Link to comment Share on other sites More sharing options...
Silversunset01 Posted April 29, 2015 Report Share Posted April 29, 2015 Feel free to assign me something else then unless mrloud needs help. I dont mind :) Link to comment Share on other sites More sharing options...
schererererer Posted April 29, 2015 Report Share Posted April 29, 2015 Something time-consuming that still has to be done is flying around the outer ring of the map (in a square either greater than 500 or 750 out from spawn, can't remember which) and fixwatering all the cave generation that cut through the sea. I got pretty much all the stuff within the aforementioned boundaries, but there's still a lot to fix. Link to comment Share on other sites More sharing options...
MasterCommaThe Posted April 30, 2015 Report Share Posted April 30, 2015 Something time-consuming that still has to be done is flying around the outer ring of the map (in a square either greater than 500 or 750 out from spawn, can't remember which) and fixwatering all the cave generation that cut through the sea. I got pretty much all the stuff within the aforementioned boundaries, but there's still a lot to fix. Sounds good, I claim it. Link to comment Share on other sites More sharing options...
Silversunset01 Posted April 30, 2015 Report Share Posted April 30, 2015 It told me i didn't have the correct perms to /mvtp admin ? Link to comment Share on other sites More sharing options...
SwitchViewz Posted April 30, 2015 Author Report Share Posted April 30, 2015 It told me i didn't have the correct perms to /mvtp admin ? Hmmm - Well you should spawn in a flat world, which is the admin world, so feel free to start building there. If you want to get to the minigame world I have a sign for it. Link to comment Share on other sites More sharing options...
Silversunset01 Posted April 30, 2015 Report Share Posted April 30, 2015 Oh I did spawn In a flat world. I just thought we had to go somewhere. Maybe tomorrow I'll get back on after work and see if anyone is working :) Link to comment Share on other sites More sharing options...
MasterCommaThe Posted May 1, 2015 Report Share Posted May 1, 2015 /mvtp admin is still not working. Link to comment Share on other sites More sharing options...
schererererer Posted May 5, 2015 Report Share Posted May 5, 2015 Okay guys, we really need to get rolling with this. I've finished up /fixwatering the map - priorities now are a base for each of the two teams, and buff fortresses - suggested ones on central volcano island, far NW mushroom island, and far SE nether island. If you're still having trouble with /mvtp or anything, ping me or SwitchViewz (or another admin) on irc and we'll get you set up. If we can get good progress on this in the next few days, I'd like to target May 16 for the CTF fundraising event - perfect timing to celebrate the end of finals / beginning of summer. If not, we'll have to set it off until the 23rd. Link to comment Share on other sites More sharing options...
CROCKODUCK Posted May 5, 2015 Report Share Posted May 5, 2015 Been working on the maze on a private server so haven't forgotten about it, techs are okay with possibly pasting it in yeah? Link to comment Share on other sites More sharing options...
Silversunset01 Posted May 6, 2015 Report Share Posted May 6, 2015 I'm just not sure where to go, all I see is the flat world with the sign for warping? If someone is on tomorrow night after 6pm eastern and can show me what I'm doing wrong I can pop in and help with whatever. Link to comment Share on other sites More sharing options...
schererererer Posted May 6, 2015 Report Share Posted May 6, 2015 Crock: yeah we should be able to paste stuff in just fine - I noticed your test area on event, and mentioned in a sign that you should use 18:7 to make non-decaying jungle leaves (if you're still using those for a maze). Don't want to paste them in and have them start disappearing, heh. Silver: I'll be on around 6pm Eastern and get you set up with something. 1 Link to comment Share on other sites More sharing options...
Silversunset01 Posted May 6, 2015 Report Share Posted May 6, 2015 Excellent! It may not be exactly 6, but I'll come find you when I get home from the hell that I call work ;) Link to comment Share on other sites More sharing options...
CROCKODUCK Posted May 6, 2015 Report Share Posted May 6, 2015 Crock: yeah we should be able to paste stuff in just fine - I noticed your test area on event, and mentioned in a sign that you should use 18:7 to make non-decaying jungle leaves (if you're still using those for a maze). Don't want to paste them in and have them start disappearing, heh. Silver: I'll be on around 6pm Eastern and get you set up with something. Yep I fixed my mess up heh, thanks mate! Link to comment Share on other sites More sharing options...
SwitchViewz Posted May 7, 2015 Author Report Share Posted May 7, 2015 Few updates for fellow builders: StandMaster from PvE has been added Leaf decay in the minigames world has been turned off, to apply the same effect in the overworld, make a region around the area you want no leaf decay, then set the worldgaurd flag 'leaf-decay' to false 1 Link to comment Share on other sites More sharing options...
SwitchViewz Posted May 9, 2015 Author Report Share Posted May 9, 2015 Few updates and things to mention: Main Server Spawn / Minigames Spawn is mostly completed - I need minature forts to place in the top portion to identify team bases, I tried to do some myself but they didn't turn out all that well.. We need people to start building KOTH and Parkour ASAP, niether has been started We also need people to come up with some wall designs if possible for team bases Link to comment Share on other sites More sharing options...
CROCKODUCK Posted May 10, 2015 Report Share Posted May 10, 2015 Few updates and things to mention: Main Server Spawn / Minigames Spawn is mostly completed - I need minature forts to place in the top portion to identify team bases, I tried to do some myself but they didn't turn out all that well.. We need people to start building KOTH and Parkour ASAP, niether has been started We also need people to come up with some wall designs if possible for team bases I'll start on parkour and going to be schematicing my maze in soon and working from there. Have to work all week but will work with it when I can so if anyone wants to pitch in for parkour I'm total open for that. Link to comment Share on other sites More sharing options...
MasterCommaThe Posted May 12, 2015 Report Share Posted May 12, 2015 In case you all wanted to see some progress, here is my work on the Mushroom Island buff temple. Three of the hoofprints house secret passages to the rim of the bowl. The 4th hoofprint has a mechanism to allow players to get into the hoof and then up into the horse. I still need to make a way to get up to the rim, and will gladly take any help. Right now there is just a ladder. I think I'm going to try to make a series of mushrooms players need to climb. Link to comment Share on other sites More sharing options...
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