As per the results of last week's poll, we have run Hard mode on PvE for a week to see how it goes before taking a vote again now. At time of writing, PvE is still on Hard difficulty, though that should be toned down to Normal shortly after this is posted.
So with the last week's trial period in mind, decide: would you like to see PvE switch to Hard mode (what has been running on the server for the last week), some sort of partial Hard mode where some aspects of Hard mode are implemented while others are not (for example, higher attack damage from mobs but no starving) or stay on the usual Normal difficulty that has historically been the norm on PvE?
If you choose partial Hard mode (the second choice), please leave your thoughts about it in the comments below: what features of Hard mode do you want to see implemented, and what features of Hard mode do you want to leave out? If this becomes the most popular option, we'll be sure to get some particular discussion or a poll going about the specifics of this unique mode; once that's been decided on, then we can see if it's possible for us to implement it.
Please note that we make no guarantees about the implementation of partial Hard mode, and failing to find a way to implement it and balance it with lag reduction (more plugins will lead to more lag), we will fall back onto Normal difficulty. That said, you have our assurances that we will make every attempt to implement it should that be the most popular option.
EDIT: Forgot to mention, we will end the poll on Sunday 23:59:59 EDT. The topic should close at that time, but discussion of the results will likely continue elsewhere past that time. Stay tuned!